4 * Copyright (C) 1997-2012 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "assetedit.h"
23 #include "assetpopup.h"
24 #include "assetremove.h"
26 #include "awindowgui.h"
27 #include "awindowmenu.h"
28 #include "bcsignals.h"
31 #include "cwindowgui.h"
34 #include "localsession.h"
35 #include "mainindexes.h"
36 #include "mainsession.h"
38 #include "mwindowgui.h"
41 #include "vwindowgui.h"
45 AssetPopup::AssetPopup(MWindow *mwindow, AWindowGUI *gui)
52 this->mwindow = mwindow;
56 AssetPopup::~AssetPopup()
60 void AssetPopup::create_objects()
62 add_item(format = new AssetListFormat(mwindow));
63 add_item(info = new AssetPopupInfo(mwindow, this));
64 add_item(new AssetPopupSort(mwindow, this));
65 add_item(index = new AssetPopupBuildIndex(mwindow, this));
66 add_item(view = new AssetPopupView(mwindow, this));
67 add_item(view_window = new AssetPopupViewWindow(mwindow, this));
68 add_item(new AssetPopupPaste(mwindow, this));
69 add_item(new AssetMatchSize(mwindow, this));
70 add_item(new AssetMatchRate(mwindow, this));
71 add_item(new AssetMatchAll(mwindow, this));
72 add_item(new AssetPopupProjectRemove(mwindow, this));
73 add_item(new AssetPopupDiskRemove(mwindow, this));
76 void AssetPopup::paste_assets()
78 // Collect items into the drag vectors for temporary storage
79 gui->lock_window("AssetPopup::paste_assets");
80 mwindow->gui->lock_window("AssetPopup::paste_assets");
81 mwindow->cwindow->gui->lock_window("AssetPopup::paste_assets");
83 gui->collect_assets();
84 mwindow->paste_assets(mwindow->edl->local_session->get_selectionstart(1),
85 mwindow->edl->tracks->first);
88 mwindow->gui->unlock_window();
89 mwindow->cwindow->gui->unlock_window();
92 void AssetPopup::match_size()
94 // Collect items into the drag vectors for temporary storage
95 gui->collect_assets();
96 mwindow->gui->lock_window("AssetPopup::match_size");
97 mwindow->asset_to_size();
98 mwindow->gui->unlock_window();
101 void AssetPopup::match_rate()
103 // Collect items into the drag vectors for temporary storage
104 gui->collect_assets();
105 mwindow->gui->lock_window("AssetPopup::match_rate");
106 mwindow->asset_to_rate();
107 mwindow->gui->unlock_window();
110 void AssetPopup::match_all()
112 // Collect items into the drag vectors for temporary storage
113 gui->collect_assets();
114 mwindow->gui->lock_window("AssetPopup::match_rate");
115 mwindow->asset_to_all();
116 mwindow->gui->unlock_window();
119 int AssetPopup::update()
122 gui->collect_assets();
134 AssetPopupInfo::AssetPopupInfo(MWindow *mwindow, AssetPopup *popup)
135 : BC_MenuItem(_("Info..."))
137 this->mwindow = mwindow;
141 AssetPopupInfo::~AssetPopupInfo()
145 int AssetPopupInfo::handle_event()
147 if(mwindow->session->drag_assets->total)
149 if(mwindow->awindow->asset_edit->running() &&
150 mwindow->awindow->asset_edit->window)
152 mwindow->awindow->asset_edit->window->raise_window();
153 mwindow->awindow->asset_edit->window->flush();
157 mwindow->awindow->asset_edit->edit_asset(
158 mwindow->session->drag_assets->values[0]);
162 if(mwindow->session->drag_clips->total)
164 popup->gui->awindow->clip_edit->edit_clip(
165 mwindow->session->drag_clips->values[0]);
175 AssetPopupBuildIndex::AssetPopupBuildIndex(MWindow *mwindow, AssetPopup *popup)
176 : BC_MenuItem(_("Rebuild index"))
178 this->mwindow = mwindow;
182 AssetPopupBuildIndex::~AssetPopupBuildIndex()
186 int AssetPopupBuildIndex::handle_event()
188 //printf("AssetPopupBuildIndex::handle_event 1\n");
189 mwindow->rebuild_indices();
199 AssetPopupSort::AssetPopupSort(MWindow *mwindow, AssetPopup *popup)
200 : BC_MenuItem(_("Sort items"))
202 this->mwindow = mwindow;
206 AssetPopupSort::~AssetPopupSort()
210 int AssetPopupSort::handle_event()
212 mwindow->awindow->gui->sort_assets();
222 AssetPopupView::AssetPopupView(MWindow *mwindow, AssetPopup *popup)
223 : BC_MenuItem(_("View"))
225 this->mwindow = mwindow;
229 AssetPopupView::~AssetPopupView()
233 int AssetPopupView::handle_event()
235 VWindow *vwindow = mwindow->get_viewer(1, DEFAULT_VWINDOW);
236 vwindow->gui->lock_window("AssetPopupView::handle_event");
238 if(mwindow->session->drag_assets->total)
239 vwindow->change_source(
240 mwindow->session->drag_assets->values[0]);
242 if(mwindow->session->drag_clips->total)
243 vwindow->change_source(
244 mwindow->session->drag_clips->values[0]);
246 vwindow->gui->unlock_window();
256 AssetPopupViewWindow::AssetPopupViewWindow(MWindow *mwindow, AssetPopup *popup)
257 : BC_MenuItem(_("View in new window"))
259 this->mwindow = mwindow;
263 AssetPopupViewWindow::~AssetPopupViewWindow()
267 int AssetPopupViewWindow::handle_event()
269 // Find window with nothing
270 VWindow *vwindow = mwindow->get_viewer(1);
272 // TODO: create new vwindow or change current vwindow
273 vwindow->gui->lock_window("AssetPopupView::handle_event");
275 if(mwindow->session->drag_assets->total)
276 vwindow->change_source(
277 mwindow->session->drag_assets->values[0]);
279 if(mwindow->session->drag_clips->total)
280 vwindow->change_source(
281 mwindow->session->drag_clips->values[0]);
283 vwindow->gui->unlock_window();
293 AssetPopupPaste::AssetPopupPaste(MWindow *mwindow, AssetPopup *popup)
294 : BC_MenuItem(_("Paste"))
296 this->mwindow = mwindow;
300 AssetPopupPaste::~AssetPopupPaste()
304 int AssetPopupPaste::handle_event()
306 popup->paste_assets();
317 AssetMatchSize::AssetMatchSize(MWindow *mwindow, AssetPopup *popup)
318 : BC_MenuItem(_("Match project size"))
320 this->mwindow = mwindow;
324 int AssetMatchSize::handle_event()
337 AssetMatchRate::AssetMatchRate(MWindow *mwindow, AssetPopup *popup)
338 : BC_MenuItem(_("Match frame rate"))
340 this->mwindow = mwindow;
344 int AssetMatchRate::handle_event()
357 AssetMatchAll::AssetMatchAll(MWindow *mwindow, AssetPopup *popup)
358 : BC_MenuItem(_("Match all"))
360 this->mwindow = mwindow;
364 int AssetMatchAll::handle_event()
383 AssetPopupProjectRemove::AssetPopupProjectRemove(MWindow *mwindow, AssetPopup *popup)
384 : BC_MenuItem(_("Remove from project"))
386 this->mwindow = mwindow;
392 AssetPopupProjectRemove::~AssetPopupProjectRemove()
396 int AssetPopupProjectRemove::handle_event()
398 mwindow->remove_assets_from_project(1,
400 mwindow->session->drag_assets,
401 mwindow->session->drag_clips);
408 AssetPopupDiskRemove::AssetPopupDiskRemove(MWindow *mwindow, AssetPopup *popup)
409 : BC_MenuItem(_("Remove from disk"))
411 this->mwindow = mwindow;
416 AssetPopupDiskRemove::~AssetPopupDiskRemove()
421 int AssetPopupDiskRemove::handle_event()
423 mwindow->awindow->asset_remove->start();