4 * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
30 #include "autoconf.inc"
35 #include "edlsession.inc"
36 #include "filexml.inc"
37 #include "indexable.h"
38 #include "indexstate.inc"
40 #include "localsession.inc"
41 #include "maxchannels.h"
43 #include "nestededls.inc"
44 #include "playabletracks.inc"
45 #include "playbackconfig.h"
46 #include "pluginserver.h"
47 #include "preferences.inc"
48 #include "recordlabel.inc"
49 #include "sharedlocation.inc"
54 // Loading and saving are built on load and copy except for automation:
57 // Load: load new -> paste into master
58 // Save: copy all of master
59 // Undo: selective load into master
60 // Copy: copy from master
61 // Paste: load new -> paste into master
62 // Copy automation: copy just automation from master
63 // Paste automation: paste functions in automation
75 class EDL : public Indexable
78 EDL(EDL *parent_edl = 0);
81 void create_objects();
82 EDL& operator=(EDL &edl);
84 // Load configuration and track counts
85 int load_defaults(BC_Hash *defaults);
86 int save_defaults(BC_Hash *defaults);
87 // Clip default settings to boundaries.
89 // Create tracks using existing configuration
90 int create_default_tracks();
91 int load_xml(FileXML *file,
93 int save_xml(FileXML *xml,
94 const char *output_path,
97 int load_audio_config(FileXML *file, int append_mode, uint32_t load_flags);
98 int load_video_config(FileXML *file, int append_mode, uint32_t load_flags);
100 // Return 1 if rendering requires a virtual console.
101 int get_use_vconsole(VEdit* *playable_edit,
104 PlayableTracks *playable_tracks);
106 // Convert position to frames if cursor alignment is enabled
107 double align_to_frame(double position, int round);
111 // Scale all sample values since everything is locked to audio
113 void resample(double old_rate, double new_rate, int data_type);
114 void copy_tracks(EDL *edl);
115 // Copies project path, folders, EDLSession, and LocalSession from edl argument.
116 // session_only - used by preferences and format specify
117 // whether to only copy EDLSession
118 void copy_session(EDL *edl, int session_only = 0);
119 int copy_all(EDL *edl);
120 void copy_assets(EDL *edl);
121 void copy_clips(EDL *edl);
122 // Copy pan and fade settings from edl
123 void synchronize_params(EDL *edl);
124 // Determine if the positions are equivalent if they're within half a frame
126 int equivalent(double position1, double position2);
127 // Determine if the EDL's produce equivalent video output to the old EDL.
128 // The new EDL is this and the old EDL is the argument.
129 // Return the number of seconds from the beginning of this which are
130 // equivalent to the argument.
131 // If they're completely equivalent, -1 is returned;
132 // This is used by BRender.
133 double equivalent_output(EDL *edl);
134 // Set project path for filename prefixes in the assets
135 void set_path(char *path);
136 // Set points and labels
137 void set_inpoint(double position);
138 void set_outpoint(double position);
139 // Redraw resources during index builds
140 void set_index_file(Indexable *indexable);
141 // Add assets from the src to the destination
142 void update_assets(EDL *src);
145 int dump(FILE *fp=stdout);
146 static int next_id();
147 // Create a new folder if it doesn't exist already
148 void new_folder(const char *folder);
149 void delete_folder(char *folder);
150 void modify_edithandles(double oldposition,
158 void modify_pluginhandles(double oldposition,
166 int trim_selection(double start,
173 int copy_assets(double start,
177 const char *output_path);
178 int copy(double start,
180 int all, // Ignore recordable status of tracks for saving
184 const char *output_path,
185 int rewind_it); // Rewind EDL for easy pasting
186 void paste_silence(double start,
188 int edit_labels /* = 1 */,
191 void remove_from_project(ArrayList<Indexable*> *assets);
192 void remove_from_project(ArrayList<EDL*> *clips);
193 int clear(double start,
198 // Insert the asset at a point in the EDL
199 void insert_asset(Asset *asset,
202 Track *first_track = 0,
203 RecordLabels *labels = 0);
204 // Insert the clip at a point in the EDL
205 int insert_clips(ArrayList<EDL*> *new_edls, int load_mode, Track *first_track = 0);
206 // Add a copy of EDL* to the clip array. Returns the copy.
207 EDL* add_clip(EDL *edl);
209 void get_shared_plugins(Track *source,
210 ArrayList<SharedLocation*> *plugin_locations,
213 void get_shared_tracks(Track *track,
214 ArrayList<SharedLocation*> *module_locations,
219 int get_tracks_height(Theme *theme);
220 int64_t get_tracks_width();
221 // Return dimensions for canvas if smaller dimensions has zoom of 1
222 void calculate_conformed_dimensions(int single_channel, float &w, float &h);
223 // Get the total output size scaled to aspect ratio
224 void output_dimensions_scaled(int &w, int &h);
225 float get_aspect_ratio();
229 int get_audio_channels();
230 int get_sample_rate();
231 int64_t get_audio_samples();
236 double get_frame_rate();
237 int get_video_layers();
238 int64_t get_video_frames();
240 EDL* get_vwindow_edl(int number);
241 int total_vwindow_edls();
242 void remove_vwindow_edls();
243 void remove_vwindow_edl(EDL *edl);
244 // Adds to list of EDLs & increase garbage collection counter
245 // Does nothing if EDL already exists
246 void append_vwindow_edl(EDL *edl, int increase_counter);
248 // Titles of all subfolders
249 ArrayList<char*> folders;
251 ArrayList<EDL*> clips;
253 NestedEDLs *nested_edls;
254 // EDLs being shown in VWindows
255 ArrayList<EDL*> vwindow_edls;
256 // is the vwindow_edl shared and therefore should not be deleted in destructor
257 // int vwindow_edl_shared;
260 // Shared between all EDLs
267 // Shared between all EDLs in a tree, for projects.
269 // Specific to this EDL, for clips.
270 LocalSession *local_session;
277 // Use parent Assets if nonzero
281 static Mutex *id_lock;