4 * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include "localsession.h"
27 #include "mwindowgui.h"
28 #include "playbackengine.h"
29 #include "playtransport.h"
30 #include "preferences.h"
32 #include "transportque.h"
37 PlayTransport::PlayTransport(MWindow *mwindow,
38 BC_WindowBase *subwindow,
42 this->subwindow = subwindow;
43 this->mwindow = mwindow;
48 this->using_inout = 0;
52 PlayTransport::~PlayTransport()
55 delete frame_forward_play;
57 delete frame_reverse_play;
65 void PlayTransport::set_engine(PlaybackEngine *engine)
67 this->engine = engine;
70 int PlayTransport::get_transport_width(MWindow *mwindow)
72 return mwindow->theme->get_image_set("stop")[0]->get_w() * 7 +
73 mwindow->theme->get_image_set("rewind")[0]->get_w() * 2;
76 void PlayTransport::create_objects()
78 int x = this->x, y = this->y;
79 subwindow->add_subwindow(rewind_button = new RewindButton(mwindow, this, x, y));
80 x += rewind_button->get_w();
81 subwindow->add_subwindow(fast_reverse = new FastReverseButton(mwindow, this, x, y));
82 x += fast_reverse->get_w();
83 subwindow->add_subwindow(reverse_play = new ReverseButton(mwindow, this, x, y));
84 x += reverse_play->get_w();
85 subwindow->add_subwindow(frame_reverse_play = new FrameReverseButton(mwindow, this, x, y));
86 x += frame_reverse_play->get_w();
87 subwindow->add_subwindow(stop_button = new StopButton(mwindow, this, x, y));
88 x += stop_button->get_w();
89 subwindow->add_subwindow(frame_forward_play = new FramePlayButton(mwindow, this, x, y));
90 x += frame_forward_play->get_w();
91 subwindow->add_subwindow(forward_play = new PlayButton(mwindow, this, x, y));
92 x += forward_play->get_w();
93 subwindow->add_subwindow(fast_play = new FastPlayButton(mwindow, this, x, y));
94 x += fast_play->get_w();
95 subwindow->add_subwindow(end_button = new EndButton(mwindow, this, x, y));
96 x += end_button->get_w();
103 void PlayTransport::reposition_buttons(int x, int y)
107 rewind_button->reposition_window(x, y);
108 x += rewind_button->get_w();
109 fast_reverse->reposition_window(x, y);
110 x += fast_reverse->get_w();
111 reverse_play->reposition_window(x, y);
112 x += reverse_play->get_w();
113 frame_reverse_play->reposition_window(x, y);
114 x += frame_reverse_play->get_w();
115 stop_button->reposition_window(x, y);
116 x += stop_button->get_w();
117 frame_forward_play->reposition_window(x, y);
118 x += frame_forward_play->get_w();
119 forward_play->reposition_window(x, y);
120 x += forward_play->get_w();
121 fast_play->reposition_window(x, y);
122 x += fast_play->get_w();
123 end_button->reposition_window(x, y);
124 x += end_button->get_w();
127 int PlayTransport::get_w()
129 return end_button->get_x() + end_button->get_w() - rewind_button->get_x();
132 int PlayTransport::is_stopped()
134 return engine->command->command == STOP ? 1 : 0;
137 int PlayTransport::flip_vertical(int vertical, int &x, int &y)
141 rewind_button->reposition_window(x, y);
142 y += rewind_button->get_h();
143 fast_reverse->reposition_window(x, y);
144 y += fast_reverse->get_h();
145 reverse_play->reposition_window(x, y);
146 y += reverse_play->get_h();
147 frame_reverse_play->reposition_window(x, y);
148 y += frame_reverse_play->get_h();
149 stop_button->reposition_window(x, y);
150 y += stop_button->get_h();
151 frame_forward_play->reposition_window(x, y);
152 y += frame_forward_play->get_h();
153 forward_play->reposition_window(x, y);
154 y += forward_play->get_h();
155 fast_play->reposition_window(x, y);
156 y += fast_play->get_h();
157 end_button->reposition_window(x, y);
158 y += end_button->get_h();
162 rewind_button->reposition_window(x, y - 2);
163 x += rewind_button->get_w();
164 fast_reverse->reposition_window(x, y - 2);
165 x += fast_reverse->get_w();
166 reverse_play->reposition_window(x, y - 2);
167 x += reverse_play->get_w();
168 frame_reverse_play->reposition_window(x, y - 2);
169 x += frame_reverse_play->get_w();
170 stop_button->reposition_window(x, y - 2);
171 x += stop_button->get_w();
172 frame_forward_play->reposition_window(x, y - 2);
173 x += frame_forward_play->get_w();
174 forward_play->reposition_window(x, y - 2);
175 x += forward_play->get_w();
176 fast_play->reposition_window(x, y - 2);
177 x += fast_play->get_w();
178 end_button->reposition_window(x, y - 2);
179 x += end_button->get_w();
185 int PlayTransport::keypress_event()
187 int key = subwindow->get_keypress();
188 return do_keypress(key);
191 int PlayTransport::do_keypress(int key)
194 // unqualified keys, still holding lock
203 // as in play_command
204 int ctrl_key = subwindow->ctrl_down() ? 1 : 0;
205 int shft_key = subwindow->shift_down() ? 1 : 0;
206 int alt_key = subwindow->alt_down() ? 1 : 0;
207 int use_inout = ctrl_key;
208 int toggle_audio = shft_key & ~ctrl_key;
209 int loop_play = shft_key & ctrl_key;
210 int command = -1, prev_command = engine->command->command;
211 using_inout = use_inout;
212 subwindow->unlock_window();
216 case KPINS: command = STOP; break;
217 case KPPLUS: command = FAST_REWIND; break;
218 case KP6: command = NORMAL_REWIND; break;
219 case KP5: command = SLOW_REWIND; break;
220 case KP4: command = SINGLE_FRAME_REWIND; break;
221 case KP1: command = SINGLE_FRAME_FWD; break;
222 case KP2: command = SLOW_FWD; break;
223 case KP3: command = NORMAL_FWD; break;
224 case KPENTER: command = FAST_FWD; break;
226 switch( prev_command ) {
231 command = NORMAL_FWD;
239 if( alt_key ) command = SINGLE_FRAME_REWIND;
242 if( alt_key ) command = SLOW_REWIND;
245 if( alt_key ) command = NORMAL_REWIND;
248 if( alt_key ) command = FAST_REWIND;
251 if( alt_key ) command = SINGLE_FRAME_FWD;
254 if( alt_key ) command = SLOW_FWD;
257 if( alt_key ) command = NORMAL_FWD;
260 if( alt_key ) command = FAST_FWD;
263 if( alt_key ) command = STOP;
267 handle_transport(command, 0, use_inout, 1, toggle_audio, loop_play);
271 subwindow->lock_window("PlayTransport::keypress_event 5");
276 void PlayTransport::goto_start()
278 handle_transport(REWIND, 1, 0);
281 void PlayTransport::goto_end()
283 handle_transport(GOTO_END, 1, 0);
288 void PlayTransport::handle_transport(int command, int wait_tracking, int use_inout,
289 int update_refresh, int toggle_audio, int loop_play)
291 EDL *edl = get_edl();
294 mwindow->queue_mixers(edl, command, wait_tracking, use_inout, update_refresh, toggle_audio, 0);
295 engine->issue_command(edl, command, wait_tracking, use_inout, update_refresh, toggle_audio, loop_play);
298 EDL* PlayTransport::get_edl()
303 int PlayTransport::pause_transport()
305 if(active_button) active_button->set_mode(PLAY_MODE);
310 int PlayTransport::reset_transport()
312 fast_reverse->set_mode(PLAY_MODE);
313 reverse_play->set_mode(PLAY_MODE);
314 forward_play->set_mode(PLAY_MODE);
315 frame_reverse_play->set_mode(PLAY_MODE);
316 frame_forward_play->set_mode(PLAY_MODE);
317 fast_play->set_mode(PLAY_MODE);
321 PTransportButton::PTransportButton(MWindow *mwindow, PlayTransport *transport, int x, int y, VFrame **data)
322 : BC_Button(x, y, data)
324 this->mwindow = mwindow;
325 this->transport = transport;
328 PTransportButton::~PTransportButton()
332 int PTransportButton::set_mode(int mode)
338 int PTransportButton::play_command(const char *lock_msg, int command)
340 int ctrl_key = transport->subwindow->ctrl_down() ? 1 : 0;
341 int shft_key = transport->subwindow->shift_down() ? 1 : 0;
342 int use_inout = ctrl_key;
343 int toggle_audio = shft_key & ~ctrl_key;
344 int loop_play = shft_key & ctrl_key;
346 transport->handle_transport(command, 0, use_inout, 0, toggle_audio, loop_play);
347 lock_window(lock_msg);
352 RewindButton::RewindButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
353 : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("rewind"))
355 set_tooltip(_("Rewind ( Home )"));
357 int RewindButton::handle_event()
360 transport->goto_start();
365 FastReverseButton::FastReverseButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
366 : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("fastrev"))
368 set_tooltip(_("Fast reverse ( + )"));
370 int FastReverseButton::handle_event()
372 return play_command("FastReverseButton::handle_event", FAST_REWIND);
375 // Reverse playback normal speed
377 ReverseButton::ReverseButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
378 : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("reverse"))
380 set_tooltip(_("Normal reverse ( 6 )"));
382 int ReverseButton::handle_event()
384 return play_command("ReverseButton::handle_event", NORMAL_REWIND);
387 // Reverse playback one frame
389 FrameReverseButton::FrameReverseButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
390 : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("framerev"))
392 set_tooltip(_("Frame reverse ( 4 )"));
394 int FrameReverseButton::handle_event()
397 transport->handle_transport(SINGLE_FRAME_REWIND, 0, ctrl_down());
398 lock_window("FrameReverseButton::handle_event");
402 // forward playback normal speed
404 PlayButton::PlayButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
405 : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("play"))
407 set_tooltip(_("Normal forward ( 3 )"));
409 int PlayButton::handle_event()
411 return play_command("PlayButton::handle_event", NORMAL_FWD);
416 // forward playback one frame
418 FramePlayButton::FramePlayButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
419 : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("framefwd"))
421 set_tooltip(_("Frame forward ( 1 )"));
423 int FramePlayButton::handle_event()
426 transport->handle_transport(SINGLE_FRAME_FWD, 0, ctrl_down());
427 lock_window("FramePlayButton::handle_event");
433 FastPlayButton::FastPlayButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
434 : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("fastfwd"))
436 set_tooltip(_("Fast forward ( Enter )"));
438 int FastPlayButton::handle_event()
440 return play_command("FastPlayButton::handle_event", FAST_FWD);
443 EndButton::EndButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
444 : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("end"))
446 set_tooltip(_("Jump to end ( End )"));
448 int EndButton::handle_event()
451 transport->goto_end();
456 StopButton::StopButton(MWindow *mwindow, PlayTransport *transport, int x, int y)
457 : PTransportButton(mwindow, transport, x, y, mwindow->theme->get_image_set("stop"))
459 set_tooltip(_("Stop ( 0 )"));
461 int StopButton::handle_event()
464 transport->handle_transport(STOP, 0, 0);
465 lock_window("StopButton::handle_event");
471 void PlayTransport::change_position(double position)
473 if( !get_edl() ) return;
474 int prev_command = engine->command->command;
476 if( prev_command != STOP && prev_command != COMMAND_NONE &&
477 prev_command != SINGLE_FRAME_FWD && prev_command != SINGLE_FRAME_REWIND ) {
478 engine->que->send_command(STOP, CHANGE_NONE, 0, 0);
479 engine->interrupt_playback(0);
481 mwindow->gui->lock_window("PlayTransport::change_position");
482 mwindow->goto_position(position);
483 mwindow->gui->unlock_window();
485 switch(prev_command) {
492 engine->que->send_command(prev_command, CHANGE_NONE,
493 get_edl(), 1, 1, using_inout, 0);