4 * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 #include "audioconfig.inc"
29 #include "maxchannels.h"
31 #include "preferences.inc"
32 #include "shbtnprefs.inc"
33 #include "videoconfig.inc"
42 Preferences& operator=(Preferences &that);
43 void copy_from(Preferences *that);
44 int load_defaults(BC_Hash *defaults);
45 int save_defaults(BC_Hash *defaults);
48 static void print_channels(char *string,
49 int *channel_positions,
51 static void scan_channels(char *string,
52 int *channel_positions,
55 void add_node(const char *text, int port, int enabled, float rate);
56 void delete_node(int number);
59 // Get average frame rate or 1.0
60 float get_avg_rate(int use_master_node);
62 void edit_node(int number, const char *new_text, int port, int enabled);
63 int get_enabled_nodes();
64 const char* get_node_hostname(int number);
65 int get_node_port(int number);
66 int get_asset_file_path(Asset *asset, char *path);
67 // Copy frame rates. Always used where the argument is the renderfarm and this is
68 // the master preferences. This way, the value for master node is properly
69 // translated from a unix socket to the local_rate.
70 void copy_rates_from(Preferences *preferences);
71 // Set frame rate for a node. Node -1 is the master node.
72 // The node number is relative to the enabled nodes.
73 void set_rate(float rate, int node);
74 float get_rate(int node);
75 // Calculate the number of cpus to use.
76 // Determined by /proc/cpuinfo and force_uniprocessor.
77 // interactive forces it to ignore force_uniprocessor
78 int calculate_processors(int interactive = 0);
80 // ================================= Performance ================================
81 // directory to look in for indexes
82 char index_directory[BCTEXTLEN];
83 // size of index file in bytes
86 // Use thumbnails in AWindow assets.
92 char theme[BCTEXTLEN];
93 double render_preroll;
95 int force_uniprocessor;
96 // The number of cpus to use when rendering.
97 // Determined by /proc/cpuinfo and force_uniprocessor
99 // Number of processors for interactive operations.
101 // ffmpeg probes early/late during File::open_file read
102 int ffmpeg_early_probe;
103 // ffmpeg builds marker indexes as it builds idx files
104 int ffmpeg_marker_indexes;
108 // use dvd yuv420p interlace format
109 int dvd_yuv420p_interlace;
111 // Default positions for channels
112 int channel_positions[MAXCHANNELS * MAXCHANNELS];
114 Asset *brender_asset;
116 // Number of frames in a brender job.
117 int brender_fragment;
118 // Size of cache in bytes.
119 // Several caches of cache_size exist so multiply by 4.
120 // rendering, playback, timeline, preview
125 // If the node starts with a / it's on the localhost using a path as the socket.
126 ArrayList<char*> renderfarm_nodes;
127 ArrayList<int> renderfarm_ports;
128 ArrayList<int> renderfarm_enabled;
129 ArrayList<float> renderfarm_rate;
130 // Rate of master node
132 char renderfarm_mountpoint[BCTEXTLEN];
133 // Use virtual filesystem
136 int renderfarm_job_count;
137 // Consolidate output files
138 int renderfarm_consolidate;
142 // Scan for commercials
143 int scan_commercials;
144 // Android remote control
147 char android_pin[BCSTRLEN];
148 // shell cmd line menu ops
149 ArrayList<ShBtnPref *> shbtn_prefs;
151 // ====================================== Plugin Set ==============================
152 char plugin_dir[BCTEXTLEN];
154 // Required when updating renderfarm rates
155 Mutex *preferences_lock;