4 * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #ifndef ARENDERTHREAD_H
23 #define ARENDERTHREAD_H
26 #include "arender.inc"
27 #include "filethread.inc" // RING_BUFFERS
28 #include "samples.inc"
29 #include "virtualconsole.h"
31 class VirtualAConsole : public VirtualConsole
34 VirtualAConsole(RenderEngine *renderengine, ARender *arender);
35 virtual ~VirtualAConsole();
37 int set_transport(int reverse, float speed);
38 void get_playable_tracks();
41 int process_buffer(int64_t input_len,
42 int64_t input_position);
44 void process_asynchronous();
46 // set up virtual console and buffers
47 int init_rendering(int duplicate);
48 // int build_virtual_console(int duplicate, int64_t current_position);
49 VirtualNode* new_entry_node(Track *track,
53 // cause audio device to quit
54 int send_last_output_buffer();
56 // Temporary for audio rendering. This stores each track's output before it is
57 // mixed into the device buffer.
59 int output_allocation;