3 # Name of plugin followed by: and then description.
4 # Additional lines start with 2 tabs.
5 # Lines should be less than 70 characters long.
6 #123456789012345678901234567890123456789012345678901234567890123456789
7 # For usage/readability, a period (.) creates space.
8 1080 to 480: Extracts 2 1920x540 fields from 1920x1080
9 image, resizes them separately, and
10 combines them to 1920x480 interlaced image.
11 1080 to 540: Extracts 2 1920x540 fields from 1920x1080,
12 image, resizes them separately, and
13 combines them to 1920x540 interlaced image.
14 AgingTV: Use to achieve an "old" movie or TV show
15 effect by adding moving lines and snow.
16 Auto Scale: Automatically scale to a specified size.
17 Blue Banana: Used for color transformation or remapping as
18 well as chroma-key filtering. Features5 37.8 usage:
19 . Select a specifc target color.
20 . Create a selection region by expanding color.
21 . Optionally reduce or expand the alpha plane.
22 . Optionally apply a color remapping to selection.
23 . Optionally reset the output alpha to opaque.
24 1) choose your color, click Pick, check Mark Selected
25 2) modify selection in the Color Selection area
26 3) uncheck Mark Selected, and check Filter Active
27 4) adjust your color choice as desired
28 Blur: Blurs a video track in horizontal and/or
29 vertical in chosen color channels.
30 Brightness/Contrast: Use to change the brightness or
31 contrast, but could reduce quality.
32 BurningTV: Makes your video "burn" where there are
33 small light colored patches of video.
34 C41: Converts C-41 negative film to the positive image.
35 Chroma key: Erases pixels which match chosen color;
36 they are replaced to black if there is no alpha
37 channel and transparency if there is alpha.
38 Chroma key (HSV): Replaces a color with another color or
39 transparency using HSV variables.
40 Color 3 Way: Modify color of Shadows, Midtones, and Highlights as
42 Color Balance: Modify RGB colors or white balance to compensate
43 for errors in video such as low lighting.
44 CriKey: Regionally based chroma key with interpolation;
45 useful when you only want a specific zone defined.
47 Color button is used to specify the key by color.
48 Threshold slider is used to set tolerance (0-1).
49 Key mode choices let you pick the method by which
50 the chroma key will be defined.
51 . Search - point at a zone or spot to define
52 area then uses the specified tolerance to pick an
53 edge. A fill will be performed in that area.
54 . Point - the point is the Mask, not the color.
55 . (This method has drag capabilities).
56 . Search all - works same as standard Chroma key.
57 Draw mode options let you use
58 . Alpha - matching pixels replaced with see-thru.
59 . Edge to just outline the edges of the region.
60 . Mask - matching color pixels replaced by black.
61 Decimate: Drop frames from a track which are most similar
62 in order to reduce frame rate.
63 Deinterlace: Several selections of line replication to eliminate
64 comb artifacts in interlaced video.
65 Deinterlace-CV: Selection of deinterlacing mode for your video to
66 eliminate comb artifacts.
67 Delay Video: Delay the video by some number of seconds.
68 Denoise video: Clear the video of noise; specify R,G,B, or Alpha.
69 Difference key: Creates transparency in areas which are similar
70 between 2 frames; must be applied to 2 tracks.
71 DotTV: Puts various size dots over the picture to simulate
73 Downsample: Reduce the sie of an image by throwing out data,
74 reducing sampling rate.
75 Edge: Display only the edges of the video throughout the image.
76 Fields to frames: Reads frames at 2x the framerate, combining 2
77 input frames into 1 interlaced output frame.
78 FindObj: Locate a specific object in a scene and replace with
79 another object. This uses OpenCV thirdparty package.
80 Flip: Flip a portion of a video track from left to right,
81 up to down or vice versa.
82 FlowObj: Retards image motion as shown with optical flow. Uses
83 the OpenCV thirdparty package.
84 Frames to Fields: Extracts 2 interlaced fields stored in alternating
85 lines & outputs them as full frames.
86 Freeze Frame: Lowest numbered frame in highlighted area will play
88 GaborObj: Creates an interesting fractalius-like image effect.
89 Uses the OpenCV thirdparty package.
90 Gamma: Converts the logarithmic colors to linear colors
91 using gamma and maximum value.
92 Gradient: Overlays a smooth color gradient on top of every
94 HistEq: Remap colors using blended histogram weights.
95 Histogram: Shows the number of occurrences of each color on a
97 Histogram Bezier: Uses a Bezier curve (parametric) on the histogram plot.
98 HolographgicTV: Holographic tv effect.
99 Hue saturation: Use to change hue, saturation and value parameters.
100 Interpolate Bayer: Uses Bayer filter algorithm to interpolate (estimate)
101 missing color information.
102 Interpolate Video: Create illusion of higher frame rate video of low
103 framesrates by averaging over time.
104 Inverse Telecine: Effective deinterlacing tool for use on a video
106 Invert Video: Method of reversing the colors of a video track.
107 Lens: Create the effect of looking through a lens.
108 Linear Blur: Blur with parameters of length, angle, # of steps,
109 and which channels. Does Linear, Radial, or Zoom.
110 Live Video: Reads video directly from the capture card input and
111 replaces any video on the track.
112 Loop video: Loop video by specifying the length of the region to loop.
113 Motion: Tracks translation and rotation motion to stabilize
115 Motion 2 Point: Motion stabilization using 2 pass tracking.
116 Motion Blur: Uses X/Y camera automation vectors to apply a linear
117 blur trailing camera direction.
118 Motion51: Compensates for unwanted motion and stabilizes the
119 image using a unique curve/spline algorithm. A reset
120 option for defaults helps as does OpenGL if available.
122 Samples - number of pixels which software uses
123 Draw vectors - demonstrates the search operation
124 Sample Radius - radius of circle denoting area of sample
125 Center X/Y - center position of the sample circle
126 Search W/H - determines width/height used for search
127 Horiz/Vert shake limit - uses as translation constraints
128 Shake fade - how fast translation cancellation fades
129 Twist limit - determines rotation constraints
130 Twist fade - how fast rotation cancellation fades away
131 Enable Tracking - caches search results for later use
132 Tracking file - name of file with calculate results
133 MotionCV: Motion tracking/stabilization from the community
134 version of cinelerra.
135 MotionHV: Motion tracking/stabilization from the original
137 MoveObj: Move and stabilize object using OpenCV 3rd party pkg.
138 Oil Painting: Makes video tracks appear as a painting.
139 Overlay: Combine tracks via an overlayer that puts images on
140 top of a bottom layer.
141 Perspective: Allows you to change the viewpoint of an object.
142 With left mouse button, you can drag the corner or:
144 Alt/Shift + Button1 Action:
145 . 0/0 Translate endpoint
147 . 1/0 Translate image
148 . 1/1 Translate view but does not change output.
150 The red colored lines in the box show the composer boundary.
151 Use the zoom slider which changes only the zoom view to see
152 if it goes off the screen. The slider goes from 1/100 to 100.
153 Polar: Bends and warps your video in weird ways based on conversion
154 from either polar coordinates to rectangular or vice-versa.
155 RGB - 601: Used to reduce/increase contrast in your video via
156 601 compression or RGB expansion.
157 RGBShift: Align 3 separate planes of R, G, B if misaligned in
158 the video or just shift for interest. Adjust via sliders.
159 Radial Blur: Creates a whirlpool based on settings that simulates
161 ReframeRT: Changes number of frames in a sequence of video
162 directly from timeline; has Stretch and Downsample modes.
163 Reroute: Selectively transfer the alpha channel or the
164 RGB/YUV components from source to target track.
165 Reverse video: Reverse media on the timeline in realtime.
166 Rotate: Rotate the video in degree increments around a
167 pivot point or reverse and flip the video.
168 Rumbler: Jiggle space and time at a given rate for dream-like video.
169 SVG via Inkscape: Allow the manipulation of an SVG image with
170 Inkscape without having to exit the program.
171 Scale: Reduce or expand the image size depending on the ratio.
172 Scale Ratio: Manipulate your video to maintain the pixel aspect
173 ratio (proportional geometry). Change values on the
174 left and see the resuluts in the compositor window.
175 . In R,Out R - current input and output aspect ratios
176 . In W/H,Out W/H - current width and height
177 . Scale type of None,Scaled,Cropped,Filled,Horiz/Vert
178 Top aspect ratio data is used to compute bottom part.
179 Bottom part allows for repositioning the input/output.
180 Selective Temporal Averaging: Smooths out non-moving areas of a video
181 clip by averaging the color across frames.
182 Sharpen: Sharpen the video, either the luminance, horizontal,
184 ShiftInterlace: Shift the interlace lines using odd or even.
185 Sphere Cam: Converts a fisheye image into a panoramic projection.
186 Swap Frames: Swap frames with 0-1, 2-3, 4-5... or 1-2, 3-4, 5-6...
187 Swap channels: Swap R,G,B,Alpha with another color channel.
188 Threshold: Converts the image to pure luminance and replaces
189 pixels with 1 of 3 colors.
190 Time Average: Use to create trail patterns, or reduce noise in still
191 images. A number of frames is accumulated and then
192 divided by a divisor to the the average.
193 TimeFront: Performs spatio-temporal video warping.
194 Title: Add text/timestamp/background pngs to video along with
195 the ability to drag to a location if Drag checked on.
196 Current text string limitation of 3071 characters.
197 Flexible attributes in textbox (mouse right click):
198 . color, font, alpha, size, png, bold, italic, blink,
199 . ul, caps, sup(super/sub script), fixed, nudge.
200 Special characters are <, >, \, /, # (see manual).
201 Translate: Allows displacing, cropping and/or scaling video
202 horizontally/vertically.
203 Unsharp: Applies a traditional darkroom technique, unsharp
204 mask, to every video frame.
205 VideoScope: Summarizes intensity and color on a calibrated display.
206 Wave: Generates waves in video using Amplitude, Phase, and
208 Whirl: Creates a whirl (spiral) of the video around the center.
209 YUV: Modify the Y, U, V settings.
210 YUV411: Modify the 411 yuv to look like 420 color space instead.
211 YUVShift: Realign the 3 sets of YUV input video numbers when they
212 are misaligned. Use slider bars to modify.
213 Zoom Blur: Blur the video and use a zoom effect.
215 # Description of FFmpeg Video Plugins
217 F_atadenoise: Apply an Adaptive Temporal Averaging Denoiser.
218 F_avgblur: Apply average blur filter.
219 F_bbox: Compute bounding box for each frame.
220 F_bench: Benchmarks part of a filtergraph.
221 F_bitplaneoise: Measure bit plane noise.
222 F_blackdetect: Detect video intervals that are (almost) black.
223 F_blackframe: Detect frames that are (almost) black.
224 F_boxblur: Blurs the input video.
225 Through the settings you are
226 able to change the power and the
227 radius of the boxblur applied to luma, chroma and alpha.
228 F_bwdif: Deinterlaces the input image.
229 F_chromakey: Turns a certain color into
230 transparency. Operates on YUV colors.
231 F_ciescope: Video CIE scope.
232 F_color: Provide an uniformly colored input.
233 F_colorbalance: Adjusts the color balance.
234 F_colorchannelmixer: Adjusts colors by mixing color channels.
235 F_colorkey: Turns a certain color into
236 transparency. Operates on RGB colors.
237 F_colorlevels: Adjusts the color levels.
238 F_colormatrix: Converts color matrix.
239 F_cover_rect: Find and cover a user specified object.
240 F_crop: Crops the input video.
241 F_cropdetect: Auto-detect crop size
242 F_curves: Adjust components curves.
243 F_datascope: Video data analysis.
244 F_dctdnoiz: Denoise frames using 2D DCT.
245 F_deband: Debands video.
246 F_deflate: Applies deflate effect.
247 F_deflicker: Remove temporal frame luminance variations.
248 F_dejudder: Removes judder produced by pullup.
249 F_delogo: Removes logo from input video.
250 When using this plugin a green box will appear on the
251 screen, once the logo is inside the box the
252 plugin will hide it. Through the settings you can specify
253 the position of the logo to hide (on a X-Y axis)
254 and the size of the box (so you can adjust it to the
256 F_deshake: Stabilizes shaky video.
257 F_despill: Remove unwanted foreground colors, caused by reflected color
258 of green or blue screen.
259 F_dilation: Applies dilation effect.
260 F_doubleweave: Weave input video fields into double number of frames.
261 F_drawbox: Draws a colored box on the input video.
262 Through the settings you are able to choose the
263 position of the box on X and Y coordinates,
265 the color and the thickness of the lines.
266 F_drawgraph: Draw a graph using input video metadata.
267 F_drawgrid: Draws a colored grid on the input video.
268 Through the settings you can select the
269 horizontal and the vertical offset,
270 set the width and height of
271 the grid cell, and the color and
272 thickness of the lines.
273 F_edgedetect: Detects and draws edge.
274 F_elbg: Apply posterize effect, using the ELBG algorithm.
275 F_eq: Adjusts brightness, contrast, gamma and saturation.
276 F_entropy: Measure video frames entropy.
277 F_erosion: Applies erosion effect.
278 F_fade: Fade in/out input video.
279 F_fftfilt: Apply arbitrary expressions to pixels in frequency domain.
280 F_field: Extract a field from the input video.
281 F_fieldorder: Set the field order.
282 F_fillborders: Fill borders of the input video.
283 F_floodfill: Fill area of the same color with another color.
284 F_format: Convert the input video to one of the specified pixel formats.
285 F_framerate: Upsamples or downsamples progressive
286 source between specified frame rates.
287 F_fspp: Applies Fast Simple Post-processing filter.
288 F_gblur: Apply Gaussian Blur filter.
289 F_gradfun: Debands video quickly using gradients.
290 F_hflip: Horizontally flips the input video.
291 F_histeq: Applies global color histogram equalization.
292 F_histogram: Computes and draws a histogram.
293 F_hqdn3d: Applies a High Quality 3D Denoiser.
294 F_hqx: Scales the input by 2,
295 3 or 4 using the hq*x magnification algorithm.
296 F_hue: Adjust the hue and saturation of the input video.
297 F_idet: Interlace detect Filter.
298 F_il: Deinterleaves or interleaves fields.
299 F_inflate: Applies inflate effect.
300 F_interlace: Convert progressive video into interlaced.
301 F_kerndeint: Applies kernel deinterlacing to the input.
302 F_lenscorrection: Rectifies the image by correcting for lens distortion.
303 F_limiter: Limit pixels components to the specified range.
304 F_loop: Loops video frames.
305 F_lumakey: Turns a certain luma into transparency.
306 F_lut: Compute and apply a lookup
307 table to the RGB/YUV input video.
308 F_lut3d: Apply a 3D LUT (look up table) to an input video.
309 F_lutrgb: Compute and apply a lookup table to the RGB input video.
310 F_lutyuv: Combine and apply a lookup table to the YUV input video.
311 F_mandelbrot: Render a Mandelbrot fractal.
312 F_mcdeint: Applies motion compensating deinterlacing.
313 F_mestimate: Generate motion vectors.
314 F_mpdecimate: Remove near-duplicate frames.
315 F_mptestsrc: Generate various test pattern.
316 F_negate: Negates input video.
317 F_nlmeans: Non-local means denoiser. An example usage is for the
318 recovery of VHS tapes which look bad.
319 F_noise: Adds noise to the video.
320 Through the settings you can
321 select the variables of the noise
322 (strength, flag and seed).
323 F_normalize: Normalize RGB video.
324 F_owdenoise: Denoises using wavelets.
325 F_oscilloscope: 2D video oscilloscope. Useful to measure spatial impulse,
326 step responses, and chroma delays.
327 F_owndenoise: Denoises using wavelets.
328 F_perms: Set permissions for the output video frame.
329 F_perspective: Corrects the perspective of video.
330 F_phase: Phases shift fields.
331 F_pixscope: Pixel data analysis for checking color and levels. It will
332 display sample values of color channels.
333 F_pp: Filters video using libpostproc.
334 F_pp7: Applies Postprocessing 7 filter.
335 F_prewitt: Apply prewitt operator.
336 F_pseudocolor: Make pseudocolored video frames.
337 F_rgbtestsrc: Generate RGB test pattern.
338 F_readeia608: Read EIA-608 Closed Caption codes from
339 input video and write them to frame metadata.
340 F_readvitc: Reads vertical interval
341 timecode and writes it to frame metadata.
342 F_realtime: Slows down filtering to match realtime.
343 F_removegrain: Removes grain.
344 F_repeatfields: Hard repeat fields based on MPEG repeat field flag.
345 F_roberts: Apply roberts cross operator which performs a simple/quick 2-D
346 spatial gradient measurement on the video (usually a graysacle
347 image). It highlights regions of high spatial frequency which
348 most likely correspond to edges.
349 F_rotate: Rotates the input image.
350 F_sab: Applies shape adaptive blur.
351 F_scale: Scale the input video size and/or convert the image format.
352 F_separatefields: Split input video frames into fields.
353 F_setrange: Force color range for the output video frame.
354 F_showinfo: Show textual information for each video frame.
355 F_showpalette: Display frame palette.
356 F_shuffleframes: Shuffles video frames.
357 F_shuffleplanes: Shuffles video planes.
358 F_signalstats: Separates statistics from video analysis.
359 F_smartblur: Blurs the input video without impacting
360 the outlines. Through the settings you can
362 the strength and the threshold of luma and chroma.
363 F_sobel: Applies sobel operator.
364 F_spp: Applies a simple post processing filter.
365 F_stereo3d: Converts video stereoscopic 3D view.
366 F_super2xsai: Scales the input by 2x using
367 the Super2xSal pixel art algorithm.
368 F_swaprect: Swaps 2 rectangular objects in video.
369 F_swapuv: Swaps U and V components.
370 F_tblend: Blend successive frames.
371 F_testsrc: Generate test pattern.
372 F_testsrc2: Generate another test pattern.
373 F_tile: Tile several successive frames together.
374 F_tinterlace: Performs temporal field interlacing.
375 F_tlut2: Compute and apply a lookup table from 2 successive frames.
376 F_transpose: Transposes input video.
377 F_unsharp: Sharpen or blur the input video.
378 F_uspp: Applies Ultra Simple/Slow Post-processing filter.
379 F_vaguedenoiser: Applies a Wavelet based Denoiser.
380 F_vectorscope: Video vectorscope.
381 F_vflip: Flips the input video vertically.
382 F_vfrdet: Variable frame rate detect filter.
383 F_vignette: Makes or reverses a vignette effect.
384 Through the settings you can set the circle center
385 position on a X-Y axis,choose the angle,
386 the aspect and set the dithering of the vignette.
387 F_w3dif: Applies Martin Weston three field deinterlace.
388 F_waveform: Video waveform monitor.
389 F_weave: Weaves input video fields into frames.
390 F_xbr: Scales the input using xBR algorithm.
391 F_yadif: Deinterlaces the input image.
392 F_yuvtestsrc: Generate YUV test pattern.
393 F_zoompan: Applies Zoom & Pan effect.
395 # Description of FFmpeg Audio Plugins
397 F_abench: Benchmark part of a filtergraph.
398 F_acompressor: Audio compressor.
399 F_acontrast: Simple audio dynamic range compression/expansion filter.
400 F_acrusher: Reduces audio bit resolution.
401 F_adelay: Delays one or more audio channels.
402 F_aecho: Adds echoing to the audio.
403 F_aemphasis: Audio emphasis.
404 F_aeval: Filters audio signal according to a specific expression.
405 F_afade: Fades in/out input audio.
406 F_aformat: Convert the input audio to one of the specified formats.
408 F_aiir: Apply infinite Impulse Response filter with supplied
410 F_allpass: Applies a two-pole all-pass filter.
411 F_aloop: Loops audio samples.
412 F_anoisesrc: Generates a noise audio signal.
413 F_aperms: Set permissions for the output audio frame.
414 F_aphaser: Adds a phasing effect to the audio.
415 F_arealtime: Slows down filtering to match realtime.
416 F_aresample: Resamples audio data.
417 F_asetrate: Change the sample rate without altering the data.
418 F_astats: Shows time domain statistics about audio frames
419 F_atempo: Adjusts audio tempo.
420 F_atrim: Pick one continuous section from the input, drop the rest.
421 F_bandpass: Applies a two-pole Butterworth band-pass filter.
422 F_bandreject: Applies a two-pole Butterworth band-reject filter.
423 F_bass: Boosts or cuts lower frequencies.
424 F_biquad: Applies a biquad IIR filter with the given coefficents.
425 F_chorus: Adds a chorus effect to the audio.
426 F_compand: Compresses or expands audio dynamic range.
427 F_compensationdelay: audio compensation delay line.
428 F_crossfeed: Apply headphone crossfeed which blends the left and right
429 channels of a stereo audio recording. It is mainly used
430 to reduce extreme stereo separation of low frequencies in
431 order to produce more speaker like sound.
432 F_crystalizer: Simple Expand Audio Dynamic Range filter.
433 F_dcshift: Applies a DC shift to the audio.
434 F_drmeter: Measure audio dynamic range where setting window length in
435 seconds is used to split audio into segments of equal length.
436 F_dyaudnorm: Dynamic Audio Normalizer. When using this plugin,
437 be sure to “attach effect” to all audio tracks by dragging
438 the plugin to the 1st audio track and then right mouse
439 clicking all subsequent audio tracks which brings up an menu.
440 Highlight the effect shown in the middle section and click OK.
441 F_earwax: Widens the stereo image. When using this plugin,
442 be sure to “attach effect” to all audio tracks by dragging
443 the plugin to the 1st audio track and then right mouse
444 clicking all subsequent audio tracks which brings up an menu.
445 Highlight the effect shown in the middle section and click OK.
446 F_equalizer: Applies two-pole peaking equalization (EQ) filter.
447 F_extrastereo: Increases difference between stereo audio
448 channels. When using this plugin, be sure to
449 “attach effect” to all audio tracks by dragging
450 the plugin to the 1st audio track and then right mouse
451 clicking all subsequent audio tracks which
452 brings up an menu. Highlight the effect shown in the
453 middle section and click OK.
454 F_flanger: Applies a flanging effect to the audio.
455 F_haas: Apply Haas Stereo Enhancer for a more natural sounding pan effect
456 or more clarity in the center of the mix. With this filter
457 applied to mono signals it give some directionality and stretches
459 F_highpass: Applies a high-pass filter with 3dB point frequency.
460 F_hilbert: Generate a Hilbert transform FIR coefficients.
461 F_loudnorm: EBU R128 loudness normalization.
462 F_lowpass: Applies a low-pass filter with 3dB point frequency.
463 F_mcompand: Multiband compress or expand audiodynamic range. The input audio
464 is divided into bands which is like the crossover of a loudspeaker,
465 resulting in flat frequency response when absent compander action.
466 F_silenceremove: Removes silence.
467 F_sine: Generate sine wave audio signal.
468 F_stereotools: Applies various stereo tools. When using this plugin,
469 be sure to “attach effect” to all audio tracks by dragging
470 the plugin to the 1st audio track and then right mouse
471 clicking all subsequent audio tracks which brings up an menu.
472 Highlight the effect shown in the middle section and click OK.
473 F_stereowiden: Applies stereo widening effect. When using this plugin,
474 be sure to “attach effect” to all audio tracks by dragging
475 the plugin to the 1st audio track and then right mouse
476 clicking all subsequent audio tracks which brings up an menu.
477 Highlight the effect shown in the middle section and click OK.
478 F_treble: Boosts or cuts upper frequencies.
479 F_tremolo: Applies tremolo effect.
480 F_vibrato: Applies vibrato effect.
481 F_volume: Change input volume.
485 L_AM pitchshifter: runs a single write pointer and two read pointers
486 over a ringbuffer. The output is faded between the
487 two readpointers according to the sine of the distance
488 from the write pointer. The design is based on the
489 mechanism of a mechanical pitchshifter.
490 L_Aliasing: Effect that causes different signals to become aliases
491 of one another when sampled..
492 #Allpass delay line, cubic spline interpolation:
493 #Allpass delay line, linear interpolation:
494 #Allpass delay line, noninterpolating:
495 L_Analogue Oscillator: Simulates the output you get from an analogue synth's
496 oscillators. You can get a reasonable emualtion of a 303's square.
498 L_Artificial latency: used to correct for latency between channels.
499 L_Audio Divider (Suboctave Generator): Reduces the period of the signal by
500 the factor given, and makes it a square wave in the process.
501 Has some amplitude tracking capability.
502 AudioScope: Convert input audio to video output representing the
503 audio power spectrum. Shows you the sound wave.
505 L_Barry's Satan Maximiser: Compresses signals with a very short attack and
506 decay, infinite ratio and hard knee. Gives good harsh
507 (non-musical) distortion.
508 L_Bode frequency shifter: A popular analogue synth module, it works by
509 shifting all the frequencies of an input signal up or
510 down by a specified frequency
511 L_Bode frequency shifter (CV): Controls the frequency shift applied to
512 the input signal, in KHz.
513 L_Chebyshev distortion: Interesting distortion effect that is seeded
514 from incoming signal envelope.
515 L_Comb Filter: Controls the distance between the filters peaks.
516 L_Comb Splitter: Divides the input up into two parts with frequency
517 peaks at f Hz intervals, skewed by f/2 Hz between
519 #Comb delay line, cubic spline interpolation:
520 #Comb delay line, linear interpolation:
521 #Comb delay line, noninterpolating:
522 Compressor: Lessen the dynamic range between the loudest and quietest
523 parts of an audio signal by boosting the quieter signals
524 and attenuating the louder signals.
525 L_Constant Signal Generator: Add an output DC offset at the given amplitude
526 to the input signal. It has no real use other than for
527 debugging and in modular synths.
528 L_Crossfade: Controls the degree to which the inputs are mixed into
529 the output. Value of -1 means that the output is just
530 the A input, and a value of 1.0 means it is just the B.
531 L_Crossfade (4 outs): Controls the degree to which the inputs are mixed
532 into the output. Value of -1 means the output is just
533 the A input, and a value of 1.0 means it is just the B.
534 L_Crossover distortion: Simulation of the distortion that happens in class
535 B and AB power amps when the signal crosses 0.
536 DC Offset: Remove DC Offset, which is usually an undesirable
537 characteristic of a recording normally caused by
538 defective equipment. (Has no controls)
539 L_DC Offset Remover: Remove DC Offset, which is usually an undesirable
540 characteristic of a recording normally caused by
542 L_DJ EQ: 3-band Equalization - Hi-Mid-Lo.
545 L_Decimator: Reduces the effective sample rate, and reduces the
546 bit depth of the input signal.
547 L_Declipper: Removes clicks from input signals.
548 Delay audio: Delay the audio by a specified time offset.
550 Denoise: Reduce audio background noise.
551 DenoiseFFT: Noise removal from audio using FFT editing.
552 Despike: Detect and eliminate out of range impulse values.
553 L_Diode Processor: Mangles the signal as if it had been passed through
554 a diode rectifier network.
555 L_Dyson compressor: Compress peaks to reduce dynamic range and create
556 room to increase audio levels
557 EQ Graphic: Graphic equalizer which sets the output levels for
558 specified frequency bands.
559 EQ Parametric: Parametric equalizer to show and output levels for
560 frequency, quality, level, mode, and wetness.
561 Echo: Add echo - reflection of sound - for effect.
562 . Level represents the volume adjustment
563 . Atten is the reflected output level
564 . Offset is the lag in the attenuated echo signal
565 EchoCancel: Removes echoes from audio to improve the quality.
566 Detects and removes time delayed reflections.
567 L_Exponential signal decay: Time for the echoes to decay by 60 DCBs.
569 L_Fast Lookahead limiter: A limiter with an attack time of 5ms. It adds
570 just over 5ms of lantecy to the input signal, but
571 guarantees no signals over the limit, and tries to
572 get the minimum amount of distortion.
573 L_Fast overdrive: Compresses the extreme peaks to make a sound similar
574 to an overdriven amplifier.
575 L_Flanger: Digital flanger implementation. Uses excursion,
576 controlled bandwidth modulation function, which makes
577 the modulation less repetitive and noticable.
578 L_Foldover distortion: Uses a sine wave approximation to simulate
579 valve style foldover distortion.
580 L_Fractionally Addressed Delay Line: Fixed ring buffer delay implementation.
581 Has different dynamics than a normal delay
582 Freeverb: Adds effect of multiple decaying echoes to audio
583 signals based on a specific algorithm. Common use
584 of reverb is simulate music played in a closed room.
585 L_Frequency tracker: Controls the level of damping applied to the output.
586 High values make the frequency output jump around,
587 low values make it a bit slow to respond.
588 L_GLAME Butterworth Highpass: Cuts off frequencies below a certain point.
589 L_GLAME Butterworth Lowpass: Cuts off frequencies above a certain point.
590 L_GSM simulator: Encodes and decodes signal using the GSM voice
591 compression system. Has the effect of making it sound
592 like being sent over a European mobile phone network.
593 L_GVerb: A mono In, stereo Out reverb implementation.
594 Gain: Add gain, input level, to increase/decrease loudness.
596 L_Giant flange: A normal flanger with excessively long delay times.
597 L_Glame Bandpass Analog Filter: IIR bandpass filter modeled after a
599 L_Glame Bandpass Filter: Allows you to tweak the number of stages used
600 for filtering. Every stage adds two more poles, which
601 leads to a steeper dropoff.
602 #L_Glame Butterworth X-over Filter:
603 L_Glame Highpass Filter: IIR highpass filter allows you to tweak the
604 number of stages used for filtering. Every stage adds
605 2 more poles, which leads to steeper dropoff.
606 #L_Glame Lowpass Filter:
607 L_Gong beater: Simulates the action of a beator on a gong surface,
608 used to trigger the gong physical model.
609 L_Gong model: Physical model of a metal gong.
610 L_Hard Limiter: Brick hard limiter with residue mixer.
611 L_Harmonic generator: Allows you to add harmonics and remove the
612 fundamental from any audio signal.
613 L_Hermes Filter: Simulation of a modern analogue synth called a Pro Tone,
614 L_Higher Quality Pitch Scaler: Pitch shifter implementation that scales
615 the harmonics appropriately with the base frequencies.
616 L_Hilbert transformer: Phase shifts the input signal by 90 degrees. It
617 outputs the 90 degree phase shifted signal and the
618 unshifted signal, both delayed by an equal amount.
619 L_Impulse convolver: Convolver for a set of short impulses which have to
621 Interpolate: Generate a smooth curves based on sound - currently,
622 does not appear to work. (Has no controls).
623 Invert Audio: Reverses the numerical sign of the digital audio.
625 L_Inverter: Utility plugin that inverts the signal.
626 L_Karaoke: Attempts to strip the vocals from a stereo signal.
627 L_L/C/R Delay: A left/center/right delay with feedback
629 L_LS Filter: Filter similiar to the filter used in giga sampler.
630 Live Audio: Reads audio directly from the soundcard input,
631 replacing any audio on track.
632 Loop audio: Loop some number of samples of audio over and over.
633 L_Mag's Notch Filter: Allows you to tweak the number of stages used for
634 filtering. Every stage adds two more poles, which
635 leads to a steeper dropoff.
636 L_Matrix Spatialiser: Simple spatializer to control the width of a
638 #L_Matrix; MS to Stereo:
639 #L_Matrix; Stereo to MS:
640 L_Modulatable delay: A delay whose tape is modulated at audio rate.
641 L_Mono to Stereo splitter: Takes mono input signal, and outputs it to
642 both left and right channel.
643 L_Multiband EQ: Multiband graphical equalizer implemented using FFT.
644 L_Multivoice Chorus: Implementation of a Multivoice chorus algorithm,
645 using a sync based noise interpolation method to
646 produce a modulation law making it possible to have
647 many voices without the metallic, artificial sound.
648 #L_Nonbandlimited single-sample impulses (Frequency; Control):
649 Overlay: Overlay Top or Bottom track in Add/Multiply mode.
650 L_Pitch Scaler: Pitch shifter implementation that scales the harmonics
651 appropriately with the base frequencies.
652 Pitch shift: Uses FFT to try to change the pitch without
653 changing the duration.
654 L_Plate reverb: Physical model of a steel plate reverb. It uses 8
655 linear waveguides to model the plate.
656 L_Pointer cast distortion: Distortion is created by treating the floating
657 point repesentation of the input signal as a 0.32 1's
658 complement fixed point integer. Not musical but still
659 recognizable. Makes interesting noises.
660 L_Rate shifter: Stretches or compresses the input with a ringbuffer.
661 Remove Gaps: Remove silent gap (below DB threshold) which persist
662 for more than the time limit.
663 ResampleRT: Allows you to convert an audio file from one
664 sample rate to another.
665 L_Retro Flanger: Model of someone flanging the input. Models the tape
666 saturation effects and frequency smear of a manual
667 flanger. Results are distorted, but more subtle
668 flanger sound than you get from a digial flanger.
669 Reverb: Reflections of sound to add depth and fullness.
670 Simulates creation of a large number of reflections
671 (lots of walls) which build up and then decay.
672 L_Reverse Delay (5s max): A reverse delay.
673 Reverse audio: Play the audio backwards.
674 L_Ringmod with LFO: Simple ring modulator and LFO.
675 L_Ringmod with two inputs: Simple 2 input ring modulator.
676 L_SC1: High quality RMS compressor designed for musical work.
677 L_SC2: Compressor with sidechain.
678 L_SC3: Stereo compressor with sidechain input.
679 L_SC4: Stereo compressor with variable envelope follower for
681 L_SC4 mono: Mono compressor with variable envelope follower for
683 L_SE4: Stereo expander with variable envelope follower for
685 L_Signal sifter: Sorts and mixes blocks of the input signal to give a
686 bumpy ramp effect. Can produce some interesting noises.
687 L_Simple amplifier: Controls the gain of the input signal in dB's.
688 #L_Simple delay line, cubic spline interpolation:
689 #L_Simple delay line, linear interpolation:
690 #L_Simple delay line, noninterpolating:
691 L_Sine + cosine oscillator: Simple oscillator that outputs sinewaves
692 with a 90 degree phase shift between them.
693 L_Single band parametric: A single band of a parametric filter.
694 L_Sinus wavewrapper: Produces unusual distortion, for amp like tone.
696 SoundLevel: Displays the Max/RMS sound level in decibels.
697 Spectrogram: Visual representation of the sound levels at
698 specified frequencies as they vary with time.
699 L_State Variable Filter: Oversampled state variable filter with tweaks.
700 L_Step Demuxer: Inputs up to 8 signals and switches between them on
701 output when the signal on the clock input goes high.
702 L_Surround matrix encoder: Allows you to encode 4 channels of sound into
703 a stereo compatible stream that will be decoded by a
704 Dolby1 Surround/Pro-Logic decoder into Left, Right,
705 Center and Surround signals.
706 Synthesizer: Generate synthesizer sounds; to set key data, turn on
707 Generate keyframes while tweeking.
708 L_Tape Delay Simulation: Models the tape motion and some smear effect,
709 Time Stretch RT: Change the speed of an audio signal without affecting
711 #L_Transient mangler:
712 #L_Triple band parametric with shelves:
714 L_Valve saturation: Model of valve (tube) distortion, lacking some of
715 the harmonics you would get in a real tube amp.
716 L_Vocoder: A category of voice codec that analyzes and synthesizes
717 the human voice signal for audio data compression,
718 multiplexing, voice encryption, voice transformation,+.
719 L_VyNil (Vinyl Effect): Sounds like it is being played from a record.
720 L_Wave Terrain Oscillator: x and y move the cursor around on a 2D
721 landscape wavetable used to generate the output.
722 L_Wave shaper: Reshapes the wave by an exponential function,
723 L_z-1: Implements the z-1 function - a single sample delay.
725 # LV2 Calf Audio Plugins
727 L2_Calf Analyzer: Has a frequency domain display and a goniometer.
728 L2_Calf Bass Enhancer: Harmonics for fattening the lower end.
729 L2_Calf Compensation Delay Line: A metric based delay to compensate for
730 differing positions of microphones or speakers.
731 L2_Calf Compressor: Smooth sounding dynamic compressor with varied
733 L2_Calf Crusher: Lets you crush the signal by reducing bit resolution.
734 L2_Calf Deesser: An optimized filter stage in the sidechain gives you
735 good control over dynamic highs.
736 L2_Calf Emphasis: Adds/subtracts different frequency response curves
737 to create standard compliant material for different media.
738 L2_Calf Envelope Filter: A filter following the envelope of a signal.
739 L2_Calf Equalizer 12 Band: Filter Equalizer providing specialized
740 tools for everyday signal processing.
741 L2_Calf Equalizer 30 Band: Uses different filters for manipulations
743 L2_Calf Equalizer 5 Band: Filter Equalizer providing specialized
744 tools for everyday signal processing.
745 L2_Calf Equalizer 8 Band: Filter Equalizer providing specialized
746 tools for everyday signal processing.
747 L2_Calf Exciter: Filtered distortion to add brilliance to your tracks.
748 L2_Calf Filter: Selectable 12dB/24dB/36dB rolloff, lowpass or highpass
749 with inertia/smoothing for cutoff for more analog sound.
750 L2_Calf Filterclavier: Controllable via MIDI and follows Note-On
751 signals with its frequency settings.
752 L2_Calf Flanger: Simple stereo flanger with linear interpolation.
753 L2_Calf Fluidsynth: Implementation of a Fluidsynth SF2 sample player.
754 L2_Calf Gate: Solid based noise gate.
755 L2_Calf Haas Stereo Enhancer: Widens your stereo material via a simple
757 L2_Calf Limiter: Uses lookahead technology to smooth the gain reduction
758 process while preventing signals from rising above a threshold.
759 L2_Calf Mono Compressor: Single banded compressor.
760 L2_Calf Mono Input: Useful functions to deal with split processes like
761 phase inversion and balance.
762 L2_Calf Monosynth: Simple monophonic synthesizer useful for synth
764 L2_Calf Multi Chorus: Multi-tape stereo chorus with adjustable number
766 L2_Calf Multiband Compressor: Based on Thor's compressions routine; 4
767 channels with separate compression stages increases loudness.
768 L2_Calf Multiband Gate: Flexible 4 channels with separate gate stages.
769 L2_Calf Multiband Limiter: Brings presence, punch, and loudness to
771 L2_Calf Organ: An organ synthesizer which produces different sounds.
772 L2_Calf Phaser: Basic stereo phaser with all typical settings.
773 L2_Calf Pulsator: In between an autopanner and a tremolo; also produces
774 funny stereo effects.
775 L2_Calf Reverb: Simple reverb with basic controls and neutral sound.
776 L2_Calf Reverse Delay: Reverses the input signal while feeding the
777 delay buffer resulting in a reversed sound effect.
778 L2_Calf Ring Modulator: Extends the typical ring modulation by 2 LFO.
779 L2_Calf Rotary Speaker: Morphs between slow/fast mode when switched
780 using MIDI, control ports, or automation.
781 L2_Calf Saturator: Universal distortion tool; can act as guitar
782 distortion or harmonics generator.
783 L2_Calf Sidechain Compressor: Based on Thor's compression routine; a
784 universal tool for any problem concerning sound dynamics.
785 L2_Calf Sidechain Gate: Precise gating, especially in drum recordings.
786 L2_Calf Sidechain Limiter: Acts like the multiband limiter but provides
787 an additional stereo channel to feed material.
788 L2_Calf Stereo Tools: Toolbox for handling stereo signals; can change
789 M/S microphone signals to L/R and vice versa.
790 L2_Calf Tape Simulator: Modifies signals as if they were recorded on
791 a tape machine. Simulates aspects of magnetical recordings.
792 L2_Calf Transient Designer: Used to modify the envelope of percussive
793 signals like drum sounds or percussion instruments.
794 L2_Calf Vintage Delay: Simple simulation of tape echo with a filter
795 in a feedback loop and BPM-based toime setting.
796 L2_Calf Vocoder: Modulates the frequency response of a carrier signal
797 by measuring response of a modulator signal in realtime.
798 L2_Calf Wavetable: Synthesizer based on predefined wavetables with ADSR
800 L2_Calf X-Over 2 Band: Flexible way to split a signal in different
801 frequency bands for feeding dedicated speaker setups.
802 L2_Calf X-Over 3 Band: Flexible way to split a signal in different
803 frequency bands for feeding dedicated speaker setups.
804 L2_Calf X-Over 4 Band: Flexible way to split a signal in different
805 frequency bands for feeding dedicated speaker setups.
807 #L2_Example MIDI Gate
808 #L2_Example Metrobome
811 # Transitions - Audio and Video
813 Crossfade: Creates a smooth transition from one audio source
814 edit to another. The crossfade has the first
815 source fade out while the second fades in.
816 BandSlide: Bands slide across video and you see the image slide.
817 BandWipe: Bands wipe across the video and you see the mask slides.
818 Dissolve: A soft dissolve transition between two video segments,
819 The left segment turns more transparent while at the
820 same time the right segment materializes into place.
821 Flash: The video flashes when transitioning between segments.
822 IrisSquare: Video switches segments via a small rectangular view
823 that gradually grows to full size.
824 Shape Wipe: Wipe a specific shape across the video. Available
825 shapes are: burst, circle, clock, heart, specks, spiral,
827 Slide: Image slides into view - can set: Left/Right/In/Out.
828 Wipe: Wipe the image across screen starting left or right.
829 Zoom: Zoom out video at X/Y magnification for some seconds.