3 # Name of plugin followed by: and then description.
4 # Additional lines start with 2 tabs.
5 # Lines should be less than 70 characters long.
6 #123456789012345678901234567890123456789012345678901234567890123456789
7 # For usage/readability, a period (.) creates space.
8 1080 to 480: Extracts 2 1920x540 fields from 1920x1080
9 image, resizes them separately, and
10 combines them to 1920x480 interlaced image.
11 1080 to 540: Extracts 2 1920x540 fields from 1920x1080,
12 image, resizes them separately, and
13 combines them to 1920x540 interlaced image.
14 AgingTV: Use to achieve an "old" movie or TV show
15 effect by adding moving lines and snow.
16 Auto Scale: Automatically scale to a specified size.
17 Blue Banana: Used for color transformation or remapping as
18 well as chroma-key filtering. Features5 37.8 usage:
19 . Select a specifc target color.
20 . Create a selection region by expanding color.
21 . Optionally reduce or expand the alpha plane.
22 . Optionally apply a color remapping to selection.
23 . Optionally reset the output alpha to opaque.
24 1) choose your color, click Pick, check Mark Selected
25 2) modify selection in the Color Selection area
26 3) uncheck Mark Selected, and check Filter Active
27 4) adjust your color choice as desired
28 Blur: Blurs a video track in horizontal and/or
29 vertical in chosen color channels.
30 Brightness/Contrast: Use to change the brightness or
31 contrast, but could reduce quality.
32 BurningTV: Makes your video "burn" where there are
33 small light colored patches of video.
34 C41: Converts C-41 negative film to the positive image.
35 Chroma key: Erases pixels which match chosen color;
36 they are replaced to black if there is no alpha
37 channel and transparency if there is alpha.
38 Chroma key (HSV): Replaces a color with another color or
39 transparency using HSV variables.
40 Color 3 Way: Modify color of Shadows, Midtones, and Highlights as
42 Color Balance: Modify RGB colors or white balance to compensate
43 for errors in video such as low lighting.
44 CriKey: Regionally based chroma key with interpolation;
45 useful when you only want a specific zone defined.
47 Color button is used to specify the key by color.
48 Threshold slider is used to set tolerance (0-1).
49 Key mode choices let you pick the method by which
50 the chroma key will be defined.
51 . Search - point at a zone or spot to define
52 area then uses the specified tolerance to pick an
53 edge. A fill will be performed in that area.
54 . Point - the point is the Mask, not the color.
55 . (This method has drag capabilities).
56 . Search all - works same as standard Chroma key.
57 Draw mode options let you use
58 . Alpha - matching pixels replaced with see-thru.
59 . Edge to just outline the edges of the region.
60 . Mask - matching color pixels replaced by black.
61 Decimate: Drop frames from a track which are most similar
62 in order to reduce frame rate.
63 Deinterlace: Several selections of line replication to eliminate
64 comb artifacts in interlaced video.
65 Deinterlace-CV: Selection of deinterlacing mode for your video to
66 eliminate comb artifacts.
67 Delay Video: Delay the video by some number of seconds.
68 Denoise video: Clear the video of noise; specify R,G,B, or Alpha.
69 Difference key: Creates transparency in areas which are similar
70 between 2 frames; must be applied to 2 tracks.
71 DotTV: Puts various size dots over the picture to simulate
73 Downsample: Reduce the sie of an image by throwing out data,
74 reducing sampling rate.
75 Edge: Display only the edges of the video throughout the image.
76 Fields to frames: Reads frames at 2x the framerate, combining 2
77 input frames into 1 interlaced output frame.
78 FindObj: Locate a specific object in a scene and replace with
79 another object. This uses OpenCV thirdparty package.
80 Flip: Flip a portion of a video track from left to right,
81 up to down or vice versa.
82 FlowObj: Retards image motion as shown with optical flow. Uses
83 the OpenCV thirdparty package.
84 Frames to Fields: Extracts 2 interlaced fields stored in alternating
85 lines & outputs them as full frames.
86 Freeze Frame: Lowest numbered frame in highlighted area will play
88 GaborObj: Creates an interesting fractalius-like image effect.
89 Uses the OpenCV thirdparty package.
90 Gamma: Converts the logarithmic colors to linear colors
91 using gamma and maximum value.
92 Gradient: Overlays a smooth color gradient on top of every
94 HistEq: Remap colors using blended histogram weights.
95 Histogram: Shows the number of occurrences of each color on a
97 Histogram Bezier: Uses a Bezier curve (parametric) on the histogram plot.
98 HolographgicTV: Holographic tv effect.
99 Hue saturation: Use to change hue, saturation and value parameters.
100 Interpolate Bayer: Uses Bayer filter algorithm to interpolate (estimate)
101 missing color information.
102 Interpolate Video: Create illusion of higher frame rate video of low
103 framesrates by averaging over time.
104 Inverse Telecine: Effective deinterlacing tool for use on a video
106 Invert Video: Method of reversing the colors of a video track.
107 Lens: Create the effect of looking through a lens.
108 Linear Blur: Blur with parameters of length, angle, # of steps,
109 and which channels. Does Linear, Radial, or Zoom.
110 Live Video: Reads video directly from the capture card input and
111 replaces any video on the track.
112 Loop video: Loop video by specifying the length of the region to loop.
113 Motion: Tracks translation and rotation motion to stabilize
115 Motion 2 Point: Motion stabilization using 2 pass tracking.
116 Motion Blur: Uses X/Y camera automation vectors to apply a linear
117 blur trailing camera direction.
118 Motion51: Compensates for unwanted motion and stabilizes the
119 image using a unique curve/spline algorithm. A reset
120 option for defaults helps as does OpenGL if available.
122 Samples - number of pixels which software uses
123 Draw vectors - demonstrates the search operation
124 Sample Radius - radius of circle denoting area of sample
125 Center X/Y - center position of the sample circle
126 Search W/H - determines width/height used for search
127 Horiz/Vert shake limit - uses as translation constraints
128 Shake fade - how fast translation cancellation fades
129 Twist limit - determines rotation constraints
130 Twist fade - how fast rotation cancellation fades away
131 Enable Tracking - caches search results for later use
132 Tracking file - name of file with calculate results
133 MotionCV: Motion tracking/stabilization from the community
134 version of cinelerra.
135 MotionHV: Motion tracking/stabilization from the original
137 MoveObj: Move and stabilize object using OpenCV 3rd party pkg.
138 Oil Painting: Makes video tracks appear as a painting.
139 Overlay: Combine tracks via an overlayer that puts images on
140 top of a bottom layer.
141 Perspective: Allows you to change the viewpoint of an object.
142 With left mouse button, you can drag the corner or:
144 Alt/Shift + Button1 Action:
145 . 0/0 Translate endpoint
147 . 1/0 Translate image
148 . 1/1 Translate view but does not change output.
150 The red colored lines in the box show the composer boundary.
151 Use the zoom slider which changes only the zoom view to see
152 if it goes off the screen. The slider goes from 1/100 to 100.
153 Polar: Bends and warps your video in weird ways based on conversion
154 from either polar coordinates to rectangular or vice-versa.
155 RGB - 601: Used to reduce/increase contrast in your video via
156 601 compression or RGB expansion.
157 RGBShift: Align 3 separate planes of R, G, B if misaligned in
158 the video or just shift for interest. Adjust via sliders.
159 Radial Blur: Creates a whirlpool based on settings that simulates
161 ReframeRT: Changes number of frames in a sequence of video
162 directly from timeline; has Stretch and Downsample modes.
163 Reroute: Selectively transfer the alpha channel or the
164 RGB/YUV components from source to target track.
165 Reverse video: Reverse media on the timeline in realtime.
166 Rotate: Rotate the video in degree increments around a
167 pivot point or reverse and flip the video.
168 Rumbler: Jiggle space and time at a given rate for dream-like video.
169 SVG via Inkscape: Allow the manipulation of an SVG image with
170 Inkscape without having to exit the program.
171 Scale: Reduce or expand the image size depending on the ratio.
172 Scale Ratio: Manipulate your video to maintain the pixel aspect
173 ratio (proportional geometry). Change values on the
174 left and see the resuluts in the compositor window.
175 . In R,Out R - current input and output aspect ratios
176 . In W/H,Out W/H - current width and height
177 . Scale type of None,Scaled,Cropped,Filled,Horiz/Vert
178 Top aspect ratio data is used to compute bottom part.
179 Bottom part allows for repositioning the input/output.
180 Selective Temporal Averaging: Smooths out non-moving areas of a video
181 clip by averaging the color across frames.
182 Sharpen: Sharpen the video, either the luminance, horizontal,
184 ShiftInterlace: Shift the interlace lines using odd or even.
185 Sphere Cam: Converts a fisheye image into a panoramic projection.
186 Swap Frames: Swap frames with 0-1, 2-3, 4-5... or 1-2, 3-4, 5-6...
187 Swap channels: Swap R,G,B,Alpha with another color channel.
188 Threshold: Converts the image to pure luminance and replaces
189 pixels with 1 of 3 colors.
190 Time Average: Use to create trail patterns, or reduce noise in still
191 images. A number of frames is accumulated and then
192 divided by a divisor to the the average.
193 TimeFront: Performs spatio-temporal video warping.
194 Title: Add text/timestamp/background pngs to video along with
195 the ability to drag to a location if Drag checked on.
196 Current text string limitation of 3071 characters.
197 Flexible attributes in textbox (mouse right click):
198 . color, font, alpha, size, png, bold, italic, blink,
199 . ul, caps, sup(super/sub script), fixed, nudge.
200 Special characters are <, >, \, /, # (see manual).
201 Translate: Allows displacing, cropping and/or scaling video
202 horizontally/vertically.
203 Unsharp: Applies a traditional darkroom technique, unsharp
204 mask, to every video frame.
205 VideoScope: Summarizes intensity and color on a calibrated display.
206 Wave: Generates waves in video using Amplitude, Phase, and
208 Whirl: Creates a whirl (spiral) of the video around the center.
209 YUV: Modify the Y, U, V settings.
210 YUV411: Modify the 411 yuv to look like 420 color space instead.
211 YUVShift: Realign the 3 sets of YUV input video numbers when they
212 are misaligned. Use slider bars to modify.
213 Zoom Blur: Blur the video and use a zoom effect.
215 # Description of FFmpeg Video Plugins
217 F_atadenoise: Apply an Adaptive Temporal Averaging Denoiser.
218 F_avgblur: Apply average blur filter.
219 F_bbox: Compute bounding box for each frame.
220 F_bench: Benchmarks part of a filtergraph.
221 F_bitplaneoise: Measure bit plane noise.
222 F_blackdetect: Detect video intervals that are (almost) black.
223 F_blackframe: Detect frames that are (almost) black.
224 F_boxblur: Blurs the input video.
225 Through the settings you are
226 able to change the power and the
227 radius of the boxblur applied to luma, chroma and alpha.
228 F_bwdif: Deinterlaces the input image.
229 F_chromakey: Turns a certain color into
230 transparency. Operates on YUV colors.
231 F_ciescope: Video CIE scope.
232 F_color: Provide an uniformly colored input.
233 F_colorbalance: Adjusts the color balance.
234 F_colorchannelmixer: Adjusts colors by mixing color channels.
235 F_colorkey: Turns a certain color into
236 transparency. Operates on RGB colors.
237 F_colorlevels: Adjusts the color levels.
238 F_colormatrix: Converts color matrix.
239 F_cover_rect: Find and cover a user specified object.
240 F_crop: Crops the input video.
241 F_cropdetect: Auto-detect crop size
242 F_curves: Adjust components curves.
243 F_datascope: Video data analysis.
244 F_dctdnoiz: Denoise frames using 2D DCT.
245 F_deband: Debands video.
246 F_deflate: Applies deflate effect.
247 F_deflicker: Remove temporal frame luminance variations.
248 F_dejudder: Removes judder produced by pullup.
249 F_delogo: Removes logo from input video.
250 When using this plugin a green box will appear on the
251 screen, once the logo is inside the box the
252 plugin will hide it. Through the settings you can specify
253 the position of the logo to hide (on a X-Y axis)
254 and the size of the box (so you can adjust it to the
256 F_deshake: Stabilizes shaky video.
257 F_despill: Remove unwanted foreground colors, caused by reflected color
258 of green or blue screen.
259 F_dilation: Applies dilation effect.
260 F_doubleweave: Weave input video fields into double number of frames.
261 F_drawbox: Draws a colored box on the input video.
262 Through the settings you are able to choose the
263 position of the box on X and Y coordinates,
265 the color and the thickness of the lines.
266 F_drawgraph: Draw a graph using input video metadata.
267 F_drawgrid: Draws a colored grid on the input video.
268 Through the settings you can select the
269 horizontal and the vertical offset,
270 set the width and height of
271 the grid cell, and the color and
272 thickness of the lines.
273 F_edgedetect: Detects and draws edge.
274 F_elbg: Apply posterize effect, using the ELBG algorithm.
275 F_eq: Adjusts brightness, contrast, gamma and saturation.
276 F_entropy: Measure video frames entropy.
277 F_erosion: Applies erosion effect.
278 F_fade: Fade in/out input video.
279 F_fftfilt: Apply arbitrary expressions to pixels in frequency domain.
280 F_field: Extract a field from the input video.
281 F_fieldorder: Set the field order.
282 F_fillborders: Fill borders of the input video.
283 F_floodfill: Fill area of the same color with another color.
284 F_format: Convert the input video to one of the specified pixel formats.
285 F_framerate: Upsamples or downsamples progressive
286 source between specified frame rates.
287 F_fspp: Applies Fast Simple Post-processing filter.
288 F_gblur: Apply Gaussian Blur filter.
289 F_gradfun: Debands video quickly using gradients.
290 F_hflip: Horizontally flips the input video.
291 F_histeq: Applies global color histogram equalization.
292 F_histogram: Computes and draws a histogram.
293 F_hqdn3d: Applies a High Quality 3D Denoiser.
294 F_hqx: Scales the input by 2,
295 3 or 4 using the hq*x magnification algorithm.
296 F_hue: Adjust the hue and saturation of the input video.
297 F_idet: Interlace detect Filter.
298 F_il: Deinterleaves or interleaves fields.
299 F_inflate: Applies inflate effect.
300 F_interlace: Convert progressive video into interlaced.
301 F_kerndeint: Applies kernel deinterlacing to the input.
302 F_lenscorrection: Rectifies the image by correcting for lens distortion.
303 F_Life: Generate a life pattern.
304 F_limiter: Limit pixels components to the specified range.
305 F_loop: Loops video frames.
306 F_lumakey: Turns a certain luma into transparency.
307 F_lut: Compute and apply a lookup
308 table to the RGB/YUV input video.
309 F_lut3d: Apply a 3D LUT (look up table) to an input video.
310 F_lutrgb: Compute and apply a lookup table to the RGB input video.
311 F_lutyuv: Combine and apply a lookup table to the YUV input video.
312 F_mandelbrot: Render a Mandelbrot fractal.
313 F_mcdeint: Applies motion compensating deinterlacing.
314 F_mestimate: Generate motion vectors.
315 F_mpdecimate: Remove near-duplicate frames.
316 F_mptestsrc: Generate various test pattern.
317 F_negate: Negates input video.
318 F_nlmeans: Non-local means denoiser. An example usage is for the
319 recovery of VHS tapes which look bad.
320 F_noise: Adds noise to the video.
321 Through the settings you can
322 select the variables of the noise
323 (strength, flag and seed).
324 F_normalize: Normalize RGB video.
325 F_owdenoise: Denoises using wavelets.
326 F_oscilloscope: 2D video oscilloscope. Useful to measure spatial impulse,
327 step responses, and chroma delays.
328 F_owndenoise: Denoises using wavelets.
329 F_Pad: Add paddings to the input image, and place the original
330 input at the provided x, y coordinates.
331 F_perms: Set permissions for the output video frame.
332 F_perspective: Corrects the perspective of video.
333 F_phase: Phases shift fields.
334 F_pixscope: Pixel data analysis for checking color and levels. It will
335 display sample values of color channels.
336 F_pp: Filters video using libpostproc.
337 F_pp7: Applies Postprocessing 7 filter.
338 F_prewitt: Apply prewitt operator.
339 F_pseudocolor: Make pseudocolored video frames.
340 F_rgbtestsrc: Generate RGB test pattern.
341 F_readeia608: Read EIA-608 Closed Caption codes from
342 input video and write them to frame metadata.
343 F_readvitc: Reads vertical interval
344 timecode and writes it to frame metadata.
345 F_realtime: Slows down filtering to match realtime.
346 F_removegrain: Removes grain.
347 F_repeatfields: Hard repeat fields based on MPEG repeat field flag.
348 F_roberts: Apply roberts cross operator which performs a simple/quick 2-D
349 spatial gradient measurement on the video (usually a grayscale
350 image). It highlights regions of high spatial frequency which
351 most likely correspond to edges.
352 F_rotate: Rotates the input image.
353 F_sab: Applies shape adaptive blur.
354 F_scale: Scale the input video size and/or convert the image format.
355 F_separatefields: Split input video frames into fields.
356 F_setrange: Force color range for the output video frame.
357 F_showinfo: Show textual information for each video frame.
358 F_showpalette: Display frame palette.
359 F_shuffleframes: Shuffles video frames.
360 F_shuffleplanes: Shuffles video planes.
361 F_signalstats: Separates statistics from video analysis.
362 F_smartblur: Blurs the input video without impacting
363 the outlines. Through the settings you can
365 the strength and the threshold of luma and chroma.
366 F_sobel: Applies sobel operator.
367 F_spp: Applies a simple post processing filter.
368 F_stereo3d: Converts video stereoscopic 3D view.
369 F_super2xsai: Scales the input by 2x using
370 the Super2xSal pixel art algorithm.
371 F_swaprect: Swaps 2 rectangular objects in video.
372 F_swapuv: Swaps U and V components.
373 F_tblend: Blend successive frames.
374 F_testsrc: Generate test pattern.
375 F_testsrc2: Generate another test pattern.
376 F_tile: Tile several successive frames together.
377 F_tinterlace: Performs temporal field interlacing.
378 F_tlut2: Compute and apply a lookup table from 2 successive frames.
379 F_transpose: Transposes input video.
380 F_unsharp: Sharpen or blur the input video.
381 F_uspp: Applies Ultra Simple/Slow Post-processing filter.
382 F_vaguedenoiser: Applies a Wavelet based Denoiser.
383 F_vectorscope: Video vectorscope.
384 F_vflip: Flips the input video vertically.
385 F_vfrdet: Variable frame rate detect filter.
386 F_vignette: Makes or reverses a vignette effect.
387 Through the settings you can set the circle center
388 position on a X-Y axis,choose the angle,
389 the aspect and set the dithering of the vignette.
390 F_w3dif: Applies Martin Weston three field deinterlace.
391 F_waveform: Video waveform monitor.
392 F_weave: Weaves input video fields into frames.
393 F_xbr: Scales the input using xBR algorithm.
394 F_yadif: Deinterlaces the input image.
395 F_yuvtestsrc: Generate YUV test pattern.
396 F_zoompan: Applies Zoom & Pan effect.
398 # Description of FFmpeg Audio Plugins
400 F_abench: Benchmark part of a filtergraph.
401 F_acompressor: Audio compressor.
402 F_acontrast: Simple audio dynamic range compression/expansion filter.
403 F_acrusher: Reduces audio bit resolution.
404 F_adelay: Delays one or more audio channels.
405 F_aecho: Adds echoing to the audio.
406 F_aemphasis: Audio emphasis.
407 F_aeval: Filters audio signal according to a specific expression.
408 F_afade: Fades in/out input audio.
409 F_aformat: Convert the input audio to one of the specified formats.
411 F_aiir: Apply infinite Impulse Response filter with supplied
413 F_allpass: Applies a two-pole all-pass filter.
414 F_aloop: Loops audio samples.
415 F_anoisesrc: Generates a noise audio signal.
416 F_aperms: Set permissions for the output audio frame.
417 F_aphaser: Adds a phasing effect to the audio.
418 F_arealtime: Slows down filtering to match realtime.
419 F_aresample: Resamples audio data.
420 F_asetrate: Change the sample rate without altering the data.
421 F_astats: Shows time domain statistics about audio frames
422 F_atempo: Adjusts audio tempo.
423 F_atrim: Pick one continuous section from the input, drop the rest.
424 F_bandpass: Applies a two-pole Butterworth band-pass filter.
425 F_bandreject: Applies a two-pole Butterworth band-reject filter.
426 F_bass: Boosts or cuts lower frequencies.
427 F_biquad: Applies a biquad IIR filter with the given coefficents.
428 F_chorus: Adds a chorus effect to the audio.
429 F_compand: Compresses or expands audio dynamic range.
430 F_compensationdelay: audio compensation delay line.
431 F_crossfeed: Apply headphone crossfeed which blends the left and right
432 channels of a stereo audio recording. It is mainly used
433 to reduce extreme stereo separation of low frequencies in
434 order to produce more speaker like sound.
435 F_crystalizer: Simple Expand Audio Dynamic Range filter.
436 F_dcshift: Applies a DC shift to the audio.
437 F_drmeter: Measure audio dynamic range where setting window length in
438 seconds is used to split audio into segments of equal length.
439 F_dyaudnorm: Dynamic Audio Normalizer. When using this plugin,
440 be sure to “attach effect” to all audio tracks by dragging
441 the plugin to the 1st audio track and then right mouse
442 clicking all subsequent audio tracks which brings up an menu.
443 Highlight the effect shown in the middle section and click OK.
444 F_earwax: Widens the stereo image. When using this plugin,
445 be sure to “attach effect” to all audio tracks by dragging
446 the plugin to the 1st audio track and then right mouse
447 clicking all subsequent audio tracks which brings up an menu.
448 Highlight the effect shown in the middle section and click OK.
449 F_equalizer: Applies two-pole peaking equalization (EQ) filter.
450 F_extrastereo: Increases difference between stereo audio
451 channels. When using this plugin, be sure to
452 “attach effect” to all audio tracks by dragging
453 the plugin to the 1st audio track and then right mouse
454 clicking all subsequent audio tracks which
455 brings up an menu. Highlight the effect shown in the
456 middle section and click OK.
457 F_flanger: Applies a flanging effect to the audio.
458 F_haas: Apply Haas Stereo Enhancer for a more natural sounding pan effect
459 or more clarity in the center of the mix. With this filter
460 applied to mono signals it give some directionality and stretches
462 F_highpass: Applies a high-pass filter with 3dB point frequency.
463 F_hilbert: Generate a Hilbert transform FIR coefficients.
464 F_loudnorm: EBU R128 loudness normalization.
465 F_lowpass: Applies a low-pass filter with 3dB point frequency.
466 F_mcompand: Multiband compress or expand audiodynamic range. The input audio
467 is divided into bands which is like the crossover of a loudspeaker,
468 resulting in flat frequency response when absent compander action.
469 F_silenceremove: Removes silence.
470 F_sine: Generate sine wave audio signal.
471 F_stereotools: Applies various stereo tools. When using this plugin,
472 be sure to “attach effect” to all audio tracks by dragging
473 the plugin to the 1st audio track and then right mouse
474 clicking all subsequent audio tracks which brings up an menu.
475 Highlight the effect shown in the middle section and click OK.
476 F_stereowiden: Applies stereo widening effect. When using this plugin,
477 be sure to “attach effect” to all audio tracks by dragging
478 the plugin to the 1st audio track and then right mouse
479 clicking all subsequent audio tracks which brings up an menu.
480 Highlight the effect shown in the middle section and click OK.
481 F_treble: Boosts or cuts upper frequencies.
482 F_tremolo: Applies tremolo effect.
483 F_vibrato: Applies vibrato effect.
484 F_volume: Change input volume.
488 L_AM pitchshifter: runs a single write pointer and two read pointers
489 over a ringbuffer. The output is faded between the
490 two readpointers according to the sine of the distance
491 from the write pointer. The design is based on the
492 mechanism of a mechanical pitchshifter.
493 L_Aliasing: Effect that causes different signals to become aliases
494 of one another when sampled..
495 #Allpass delay line, cubic spline interpolation:
496 #Allpass delay line, linear interpolation:
497 #Allpass delay line, noninterpolating:
498 L_Analogue Oscillator: Simulates the output you get from an analogue synth's
499 oscillators. You can get a reasonable emualtion of a 303's square.
501 L_Artificial latency: used to correct for latency between channels.
502 L_Audio Divider (Suboctave Generator): Reduces the period of the signal by
503 the factor given, and makes it a square wave in the process.
504 Has some amplitude tracking capability.
505 AudioScope: Convert input audio to video output representing the
506 audio power spectrum. Shows you the sound wave.
508 L_Barry's Satan Maximiser: Compresses signals with a very short attack and
509 decay, infinite ratio and hard knee. Gives good harsh
510 (non-musical) distortion.
511 L_Bode frequency shifter: A popular analogue synth module, it works by
512 shifting all the frequencies of an input signal up or
513 down by a specified frequency
514 L_Bode frequency shifter (CV): Controls the frequency shift applied to
515 the input signal, in KHz.
516 L_Chebyshev distortion: Interesting distortion effect that is seeded
517 from incoming signal envelope.
518 L_Comb Filter: Controls the distance between the filters peaks.
519 L_Comb Splitter: Divides the input up into two parts with frequency
520 peaks at f Hz intervals, skewed by f/2 Hz between
522 #Comb delay line, cubic spline interpolation:
523 #Comb delay line, linear interpolation:
524 #Comb delay line, noninterpolating:
525 Compressor: Lessen the dynamic range between the loudest and quietest
526 parts of an audio signal by boosting the quieter signals
527 and attenuating the louder signals.
528 L_Constant Signal Generator: Add an output DC offset at the given amplitude
529 to the input signal. It has no real use other than for
530 debugging and in modular synths.
531 L_Crossfade: Controls the degree to which the inputs are mixed into
532 the output. Value of -1 means that the output is just
533 the A input, and a value of 1.0 means it is just the B.
534 L_Crossfade (4 outs): Controls the degree to which the inputs are mixed
535 into the output. Value of -1 means the output is just
536 the A input, and a value of 1.0 means it is just the B.
537 L_Crossover distortion: Simulation of the distortion that happens in class
538 B and AB power amps when the signal crosses 0.
539 DC Offset: Remove DC Offset, which is usually an undesirable
540 characteristic of a recording normally caused by
541 defective equipment. (Has no controls)
542 L_DC Offset Remover: Remove DC Offset, which is usually an undesirable
543 characteristic of a recording normally caused by
545 L_DJ EQ: 3-band Equalization - Hi-Mid-Lo.
548 L_Decimator: Reduces the effective sample rate, and reduces the
549 bit depth of the input signal.
550 L_Declipper: Removes clicks from input signals.
551 Delay audio: Delay the audio by a specified time offset.
553 Denoise: Reduce audio background noise.
554 DenoiseFFT: Noise removal from audio using FFT editing.
555 Despike: Detect and eliminate out of range impulse values.
556 L_Diode Processor: Mangles the signal as if it had been passed through
557 a diode rectifier network.
558 L_Dyson compressor: Compress peaks to reduce dynamic range and create
559 room to increase audio levels
560 EQ Graphic: Graphic equalizer which sets the output levels for
561 specified frequency bands.
562 EQ Parametric: Parametric equalizer to show and output levels for
563 frequency, quality, level, mode, and wetness.
564 Echo: Add echo - reflection of sound - for effect.
565 . Level represents the volume adjustment
566 . Atten is the reflected output level
567 . Offset is the lag in the attenuated echo signal
568 EchoCancel: Removes echoes from audio to improve the quality.
569 Detects and removes time delayed reflections.
570 L_Exponential signal decay: Time for the echoes to decay by 60 DCBs.
572 L_Fast Lookahead limiter: A limiter with an attack time of 5ms. It adds
573 just over 5ms of lantecy to the input signal, but
574 guarantees no signals over the limit, and tries to
575 get the minimum amount of distortion.
576 L_Fast overdrive: Compresses the extreme peaks to make a sound similar
577 to an overdriven amplifier.
578 L_Flanger: Digital flanger implementation. Uses excursion,
579 controlled bandwidth modulation function, which makes
580 the modulation less repetitive and noticable.
581 L_Foldover distortion: Uses a sine wave approximation to simulate
582 valve style foldover distortion.
583 L_Fractionally Addressed Delay Line: Fixed ring buffer delay implementation.
584 Has different dynamics than a normal delay
585 Freeverb: Adds effect of multiple decaying echoes to audio
586 signals based on a specific algorithm. Common use
587 of reverb is simulate music played in a closed room.
588 L_Frequency tracker: Controls the level of damping applied to the output.
589 High values make the frequency output jump around,
590 low values make it a bit slow to respond.
591 L_GLAME Butterworth Highpass: Cuts off frequencies below a certain point.
592 L_GLAME Butterworth Lowpass: Cuts off frequencies above a certain point.
593 L_GSM simulator: Encodes and decodes signal using the GSM voice
594 compression system. Has the effect of making it sound
595 like being sent over a European mobile phone network.
596 L_GVerb: A mono In, stereo Out reverb implementation.
597 Gain: Add gain, input level, to increase/decrease loudness.
599 L_Giant flange: A normal flanger with excessively long delay times.
600 L_Glame Bandpass Analog Filter: IIR bandpass filter modeled after a
602 L_Glame Bandpass Filter: Allows you to tweak the number of stages used
603 for filtering. Every stage adds two more poles, which
604 leads to a steeper dropoff.
605 #L_Glame Butterworth X-over Filter:
606 L_Glame Highpass Filter: IIR highpass filter allows you to tweak the
607 number of stages used for filtering. Every stage adds
608 2 more poles, which leads to steeper dropoff.
609 #L_Glame Lowpass Filter:
610 L_Gong beater: Simulates the action of a beator on a gong surface,
611 used to trigger the gong physical model.
612 L_Gong model: Physical model of a metal gong.
613 L_Hard Limiter: Brick hard limiter with residue mixer.
614 L_Harmonic generator: Allows you to add harmonics and remove the
615 fundamental from any audio signal.
616 L_Hermes Filter: Simulation of a modern analogue synth called a Pro Tone,
617 L_Higher Quality Pitch Scaler: Pitch shifter implementation that scales
618 the harmonics appropriately with the base frequencies.
619 L_Hilbert transformer: Phase shifts the input signal by 90 degrees. It
620 outputs the 90 degree phase shifted signal and the
621 unshifted signal, both delayed by an equal amount.
622 L_Impulse convolver: Convolver for a set of short impulses which have to
624 Interpolate: Generate a smooth curves based on sound - currently,
625 does not appear to work. (Has no controls).
626 Invert Audio: Reverses the numerical sign of the digital audio.
628 L_Inverter: Utility plugin that inverts the signal.
629 L_Karaoke: Attempts to strip the vocals from a stereo signal.
630 L_L/C/R Delay: A left/center/right delay with feedback
632 L_LS Filter: Filter similiar to the filter used in giga sampler.
633 Live Audio: Reads audio directly from the soundcard input,
634 replacing any audio on track.
635 Loop audio: Loop some number of samples of audio over and over.
636 L_Mag's Notch Filter: Allows you to tweak the number of stages used for
637 filtering. Every stage adds two more poles, which
638 leads to a steeper dropoff.
639 L_Matrix Spatialiser: Simple spatializer to control the width of a
641 #L_Matrix; MS to Stereo:
642 #L_Matrix; Stereo to MS:
643 L_Modulatable delay: A delay whose tape is modulated at audio rate.
644 L_Mono to Stereo splitter: Takes mono input signal, and outputs it to
645 both left and right channel.
646 L_Multiband EQ: Multiband graphical equalizer implemented using FFT.
647 L_Multivoice Chorus: Implementation of a Multivoice chorus algorithm,
648 using a sync based noise interpolation method to
649 produce a modulation law making it possible to have
650 many voices without the metallic, artificial sound.
651 #L_Nonbandlimited single-sample impulses (Frequency; Control):
652 Overlay: Overlay Top or Bottom track in Add/Multiply mode.
653 L_Pitch Scaler: Pitch shifter implementation that scales the harmonics
654 appropriately with the base frequencies.
655 Pitch shift: Uses FFT to try to change the pitch without
656 changing the duration.
657 L_Plate reverb: Physical model of a steel plate reverb. It uses 8
658 linear waveguides to model the plate.
659 L_Pointer cast distortion: Distortion is created by treating the floating
660 point repesentation of the input signal as a 0.32 1's
661 complement fixed point integer. Not musical but still
662 recognizable. Makes interesting noises.
663 L_Rate shifter: Stretches or compresses the input with a ringbuffer.
664 Remove Gaps: Remove silent gap (below DB threshold) which persist
665 for more than the time limit.
666 ResampleRT: Allows you to convert an audio file from one
667 sample rate to another.
668 L_Retro Flanger: Model of someone flanging the input. Models the tape
669 saturation effects and frequency smear of a manual
670 flanger. Results are distorted, but more subtle
671 flanger sound than you get from a digial flanger.
672 Reverb: Reflections of sound to add depth and fullness.
673 Simulates creation of a large number of reflections
674 (lots of walls) which build up and then decay.
675 L_Reverse Delay (5s max): A reverse delay.
676 Reverse audio: Play the audio backwards.
677 L_Ringmod with LFO: Simple ring modulator and LFO.
678 L_Ringmod with two inputs: Simple 2 input ring modulator.
679 L_SC1: High quality RMS compressor designed for musical work.
680 L_SC2: Compressor with sidechain.
681 L_SC3: Stereo compressor with sidechain input.
682 L_SC4: Stereo compressor with variable envelope follower for
684 L_SC4 mono: Mono compressor with variable envelope follower for
686 L_SE4: Stereo expander with variable envelope follower for
688 L_Signal sifter: Sorts and mixes blocks of the input signal to give a
689 bumpy ramp effect. Can produce some interesting noises.
690 L_Simple amplifier: Controls the gain of the input signal in dB's.
691 #L_Simple delay line, cubic spline interpolation:
692 #L_Simple delay line, linear interpolation:
693 #L_Simple delay line, noninterpolating:
694 L_Sine + cosine oscillator: Simple oscillator that outputs sinewaves
695 with a 90 degree phase shift between them.
696 L_Single band parametric: A single band of a parametric filter.
697 L_Sinus wavewrapper: Produces unusual distortion, for amp like tone.
699 SoundLevel: Displays the Max/RMS sound level in decibels.
700 Spectrogram: Visual representation of the sound levels at
701 specified frequencies as they vary with time.
702 L_State Variable Filter: Oversampled state variable filter with tweaks.
703 L_Step Demuxer: Inputs up to 8 signals and switches between them on
704 output when the signal on the clock input goes high.
705 L_Surround matrix encoder: Allows you to encode 4 channels of sound into
706 a stereo compatible stream that will be decoded by a
707 Dolby1 Surround/Pro-Logic decoder into Left, Right,
708 Center and Surround signals.
709 Synthesizer: Generate synthesizer sounds; to set key data, turn on
710 Generate keyframes while tweeking.
711 L_Tape Delay Simulation: Models the tape motion and some smear effect,
712 Time Stretch RT: Change the speed of an audio signal without affecting
714 #L_Transient mangler:
715 #L_Triple band parametric with shelves:
717 L_Valve saturation: Model of valve (tube) distortion, lacking some of
718 the harmonics you would get in a real tube amp.
719 L_Vocoder: A category of voice codec that analyzes and synthesizes
720 the human voice signal for audio data compression,
721 multiplexing, voice encryption, voice transformation,+.
722 L_VyNil (Vinyl Effect): Sounds like it is being played from a record.
723 L_Wave Terrain Oscillator: x and y move the cursor around on a 2D
724 landscape wavetable used to generate the output.
725 L_Wave shaper: Reshapes the wave by an exponential function,
726 L_z-1: Implements the z-1 function - a single sample delay.
728 # LV2 Calf Audio Plugins
730 L2_Calf Analyzer: Has a frequency domain display and a goniometer.
731 L2_Calf Bass Enhancer: Harmonics for fattening the lower end.
732 L2_Calf Compensation Delay Line: A metric based delay to compensate for
733 differing positions of microphones or speakers.
734 L2_Calf Compressor: Smooth sounding dynamic compressor with varied
736 L2_Calf Crusher: Lets you crush the signal by reducing bit resolution.
737 L2_Calf Deesser: An optimized filter stage in the sidechain gives you
738 good control over dynamic highs.
739 L2_Calf Emphasis: Adds/subtracts different frequency response curves
740 to create standard compliant material for different media.
741 L2_Calf Envelope Filter: A filter following the envelope of a signal.
742 L2_Calf Equalizer 12 Band: Filter Equalizer providing specialized
743 tools for everyday signal processing.
744 L2_Calf Equalizer 30 Band: Uses different filters for manipulations
746 L2_Calf Equalizer 5 Band: Filter Equalizer providing specialized
747 tools for everyday signal processing.
748 L2_Calf Equalizer 8 Band: Filter Equalizer providing specialized
749 tools for everyday signal processing.
750 L2_Calf Exciter: Filtered distortion to add brilliance to your tracks.
751 L2_Calf Filter: Selectable 12dB/24dB/36dB rolloff, lowpass or highpass
752 with inertia/smoothing for cutoff for more analog sound.
753 L2_Calf Filterclavier: Controllable via MIDI and follows Note-On
754 signals with its frequency settings.
755 L2_Calf Flanger: Simple stereo flanger with linear interpolation.
756 L2_Calf Fluidsynth: Implementation of a Fluidsynth SF2 sample player.
757 L2_Calf Gate: Solid based noise gate.
758 L2_Calf Haas Stereo Enhancer: Widens your stereo material via a simple
760 L2_Calf Limiter: Uses lookahead technology to smooth the gain reduction
761 process while preventing signals from rising above a threshold.
762 L2_Calf Mono Compressor: Single banded compressor.
763 L2_Calf Mono Input: Useful functions to deal with split processes like
764 phase inversion and balance.
765 L2_Calf Monosynth: Simple monophonic synthesizer useful for synth
767 L2_Calf Multi Chorus: Multi-tape stereo chorus with adjustable number
769 L2_Calf Multiband Compressor: Based on Thor's compressions routine; 4
770 channels with separate compression stages increases loudness.
771 L2_Calf Multiband Gate: Flexible 4 channels with separate gate stages.
772 L2_Calf Multiband Limiter: Brings presence, punch, and loudness to
774 L2_Calf Organ: An organ synthesizer which produces different sounds.
775 L2_Calf Phaser: Basic stereo phaser with all typical settings.
776 L2_Calf Pulsator: In between an autopanner and a tremolo; also produces
777 funny stereo effects.
778 L2_Calf Reverb: Simple reverb with basic controls and neutral sound.
779 L2_Calf Reverse Delay: Reverses the input signal while feeding the
780 delay buffer resulting in a reversed sound effect.
781 L2_Calf Ring Modulator: Extends the typical ring modulation by 2 LFO.
782 L2_Calf Rotary Speaker: Morphs between slow/fast mode when switched
783 using MIDI, control ports, or automation.
784 L2_Calf Saturator: Universal distortion tool; can act as guitar
785 distortion or harmonics generator.
786 L2_Calf Sidechain Compressor: Based on Thor's compression routine; a
787 universal tool for any problem concerning sound dynamics.
788 L2_Calf Sidechain Gate: Precise gating, especially in drum recordings.
789 L2_Calf Sidechain Limiter: Acts like the multiband limiter but provides
790 an additional stereo channel to feed material.
791 L2_Calf Stereo Tools: Toolbox for handling stereo signals; can change
792 M/S microphone signals to L/R and vice versa.
793 L2_Calf Tape Simulator: Modifies signals as if they were recorded on
794 a tape machine. Simulates aspects of magnetical recordings.
795 L2_Calf Transient Designer: Used to modify the envelope of percussive
796 signals like drum sounds or percussion instruments.
797 L2_Calf Vintage Delay: Simple simulation of tape echo with a filter
798 in a feedback loop and BPM-based toime setting.
799 L2_Calf Vocoder: Modulates the frequency response of a carrier signal
800 by measuring response of a modulator signal in realtime.
801 L2_Calf Wavetable: Synthesizer based on predefined wavetables with ADSR
803 L2_Calf X-Over 2 Band: Flexible way to split a signal in different
804 frequency bands for feeding dedicated speaker setups.
805 L2_Calf X-Over 3 Band: Flexible way to split a signal in different
806 frequency bands for feeding dedicated speaker setups.
807 L2_Calf X-Over 4 Band: Flexible way to split a signal in different
808 frequency bands for feeding dedicated speaker setups.
810 #L2_Example MIDI Gate
811 #L2_Example Metrobome
814 # Transitions - Audio and Video
816 Crossfade: Creates a smooth transition from one audio source
817 edit to another. The crossfade has the first
818 source fade out while the second fades in.
819 BandSlide: Bands slide across video and you see the image slide.
820 BandWipe: Bands wipe across the video and you see the mask slides.
821 Dissolve: A soft dissolve transition between two video segments,
822 The left segment turns more transparent while at the
823 same time the right segment materializes into place.
824 Flash: The video flashes when transitioning between segments.
825 IrisSquare: Video switches segments via a small rectangular view
826 that gradually grows to full size.
827 Shape Wipe: Wipe a specific shape across the video. Available
828 shapes are: burst, circle, clock, heart, specks, spiral,
830 Slide: Image slides into view - can set: Left/Right/In/Out.
831 Wipe: Wipe the image across screen starting left or right.
832 Zoom: Zoom out video at X/Y magnification for some seconds.