/* * CINELERRA * Copyright (C) 1997-2011 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "bcdisplayinfo.h" #include "colorpicker.h" #include "condition.h" #include "language.h" #include "mutex.h" #include "mwindow.inc" #include "cicolors.h" #include "vframe.h" #include #include ColorThread::ColorThread(int do_alpha, const char *title) : BC_DialogThread() { this->title = title; this->do_alpha = do_alpha; this->do_okcancel = 0; this->output = BLACK; this->alpha = 255; } ColorThread::~ColorThread() { close_window(); } void ColorThread::start_window(int output, int alpha, int do_okcancel) { if( running() ) { ColorWindow *gui = (ColorWindow *)get_gui(); if( gui ) { gui->lock_window("ColorThread::start_window"); gui->raise_window(1); gui->unlock_window(); } return; } this->output = output; this->alpha = alpha; this->do_okcancel = do_okcancel; start(); } BC_Window* ColorThread::new_gui() { char window_title[BCTEXTLEN]; strcpy(window_title, _(PROGRAM_NAME ": ")); strcat(window_title, title ? title : _("Color Picker")); BC_DisplayInfo display_info; int x = display_info.get_abs_cursor_x() + 25; int y = display_info.get_abs_cursor_y() - 100; int w = 540, h = 290; if( do_alpha ) h += 40 + PalletteAPH::calculate_h(); if( do_okcancel ) h += bmax(BC_OKButton::calculate_h(),BC_CancelButton::calculate_h()); int root_w = display_info.get_root_w(), root_h = display_info.get_root_h(); if( x+w > root_w ) x = root_w - w; if( y+h > root_h ) y = root_h - h; if( x < 0 ) x = 0; if( y < 0 ) y = 0; ColorWindow *gui = new ColorWindow(this, x, y, w, h, window_title); gui->create_objects(); return gui; } void ColorThread::update_gui(int output, int alpha) { ColorWindow *gui = (ColorWindow *)get_gui(); if( !gui ) return; gui->lock_window(); this->output = output; this->alpha = alpha; gui->change_values(); gui->update_display(); gui->unlock_window(); } int ColorThread::handle_new_color(int output, int alpha) { printf("ColorThread::handle_new_color undefined.\n"); return 0; } ColorWindow::ColorWindow(ColorThread *thread, int x, int y, int w, int h, const char *title) : BC_Window(title, x, y, w, h, w, h, 0, 0, 1) { this->thread = thread; wheel = 0; wheel_value = 0; output = 0; hue = 0; sat = 0; val = 0; red = 0; grn = 0; blu = 0; lum = 0; c_r = 0; c_b = 0; alpha = 0; hsv_h = 0; hsv_s = 0; hsv_v = 0; rgb_r = 0; rgb_g = 0; rgb_b = 0; yuv_y = 0; yuv_u = 0; yuv_v = 0; aph_a = 0; } ColorWindow::~ColorWindow() { delete hsv_h; delete hsv_s; delete hsv_v; delete rgb_r; delete rgb_g; delete rgb_b; delete yuv_y; delete yuv_u; delete yuv_v; delete aph_a; } void ColorWindow::create_objects() { int x0 = 10, y0 = 10; lock_window("ColorWindow::create_objects"); change_values(); int x = x0, y = y0; add_tool(wheel = new PaletteWheel(this, x, y)); wheel->create_objects(); x += 180; add_tool(wheel_value = new PaletteWheelValue(this, x, y)); wheel_value->create_objects(); x = x0; y += 180; add_tool(output = new PaletteOutput(this, x, y)); output->create_objects(); y += output->get_h() + 20; x += 240; add_tool(new BC_Title(x, y =y0, _("H:"), SMALLFONT)); add_tool(new BC_Title(x, y+=25, _("S:"), SMALLFONT)); add_tool(new BC_Title(x, y+=25, _("V:"), SMALLFONT)); add_tool(new BC_Title(x, y+=40, _("R:"), SMALLFONT)); add_tool(new BC_Title(x, y+=25, _("G:"), SMALLFONT)); add_tool(new BC_Title(x, y+=25, _("B:"), SMALLFONT)); add_tool(new BC_Title(x, y+=40, _("Y:"), SMALLFONT)); add_tool(new BC_Title(x, y+=25, _("U:"), SMALLFONT)); add_tool(new BC_Title(x, y+=25, _("V:"), SMALLFONT)); if( thread->do_alpha ) add_tool(new BC_Title(x, y+=40, _("A:"), SMALLFONT)); x += 24; add_tool(hue = new PaletteHue(this, x, y= y0)); add_tool(sat = new PaletteSat(this, x, y+=25)); add_tool(val = new PaletteVal(this, x, y+=25)); add_tool(red = new PaletteRed(this, x, y+=40)); add_tool(grn = new PaletteGrn(this, x, y+=25)); add_tool(blu = new PaletteBlu(this, x, y+=25)); add_tool(lum = new PaletteLum(this, x, y+=40)); add_tool(c_r = new PaletteCr (this, x, y+=25)); add_tool(c_b = new PaletteCb (this, x, y+=25)); if( thread->do_alpha ) add_tool(alpha = new PaletteAlpha(this, x, y+=40)); x += hue->get_w() + 10; hsv_h = new PalletteHSV(this, x,y= y0, hsv.h, 0, 360); hsv_h->create_objects(); hsv_s = new PalletteHSV(this, x,y+=25, hsv.s, 0, 1); hsv_s->create_objects(); hsv_v = new PalletteHSV(this, x,y+=25, hsv.v, 0, 1); hsv_v->create_objects(); rgb_r = new PalletteRGB(this, x,y+=40, rgb.r, 0, 1); rgb_r->create_objects(); rgb_g = new PalletteRGB(this, x,y+=25, rgb.g, 0, 1); rgb_g->create_objects(); rgb_b = new PalletteRGB(this, x,y+=25, rgb.b, 0, 1); rgb_b->create_objects(); yuv_y = new PalletteYUV(this, x,y+=40, yuv.y, 0, 1); yuv_y->create_objects(); yuv_u = new PalletteYUV(this, x,y+=25, yuv.u, 0, 1); yuv_u->create_objects(); yuv_v = new PalletteYUV(this, x,y+=25, yuv.v, 0, 1); yuv_v->create_objects(); if( thread->do_alpha ) { aph_a = new PalletteAPH(this, x,y+=40, aph, 0, 1); aph_a->create_objects(); } if( thread->do_okcancel ) { add_tool(new BC_OKButton(this)); add_tool(new BC_CancelButton(this)); } update_display(); show_window(1); unlock_window(); } void ColorWindow::change_values() { float r = ((thread->output & 0xff0000) >> 16) / 255.; float g = ((thread->output & 0xff00) >> 8) / 255.; float b = ((thread->output & 0xff)) / 255.; rgb.r = r; rgb.g = g; rgb.b = b; aph = (float)thread->alpha / 255; update_rgb(rgb.r, rgb.g, rgb.b); } int ColorWindow::close_event() { set_done(thread->do_okcancel ? 1 : 0); return 1; } void ColorWindow::update_rgb() { update_rgb(rgb.r, rgb.g, rgb.b); update_display(); } void ColorWindow::update_hsv() { update_hsv(hsv.h, hsv.s, hsv.v); update_display(); } void ColorWindow::update_yuv() { update_yuv(yuv.y, yuv.u, yuv.v); update_display(); } void ColorWindow::update_display() { wheel->draw(wheel->oldhue, wheel->oldsaturation); wheel->oldhue = hsv.h; wheel->oldsaturation = hsv.s; wheel->draw(hsv.h, hsv.s); wheel->flash(); wheel_value->draw(hsv.h, hsv.s, hsv.v); wheel_value->flash(); output->draw(); output->flash(); hue->update((int)hsv.h); sat->update(hsv.s); val->update(hsv.v); red->update(rgb.r); grn->update(rgb.g); blu->update(rgb.b); lum->update(yuv.y); c_r->update(yuv.u); c_b->update(yuv.v); hsv_h->update(hsv.h); hsv_s->update(hsv.s); hsv_v->update(hsv.v); rgb_r->update(rgb.r); rgb_g->update(rgb.g); rgb_b->update(rgb.b); yuv_y->update(yuv.y); yuv_u->update(yuv.u); yuv_v->update(yuv.v); if( thread->do_alpha ) aph_a->update(aph); } int ColorWindow::handle_event() { int r = 255*rgb.r + 0.5, g = 255*rgb.g + 0.5, b = 255*rgb.b + 0.5; int result = (r << 16) | (g << 8) | (b << 0); thread->handle_new_color(result, (int)(255*aph + 0.5)); return 1; } PaletteWheel::PaletteWheel(ColorWindow *window, int x, int y) : BC_SubWindow(x, y, 170, 170) { this->window = window; oldhue = 0; oldsaturation = 0; button_down = 0; } PaletteWheel::~PaletteWheel() { } int PaletteWheel::button_press_event() { if(get_cursor_x() >= 0 && get_cursor_x() < get_w() && get_cursor_y() >= 0 && get_cursor_y() < get_h() && is_event_win()) { button_down = 1; cursor_motion_event(); return 1; } return 0; } int PaletteWheel::cursor_motion_event() { int x1, y1, distance; if(button_down && is_event_win()) { window->hsv.h = get_angle(get_w() / 2, get_h() / 2, get_cursor_x(), get_cursor_y()); x1 = get_w() / 2 - get_cursor_x(); y1 = get_h() / 2 - get_cursor_y(); distance = (int)sqrt(x1 * x1 + y1 * y1); if(distance > get_w() / 2) distance = get_w() / 2; window->hsv.s = (float)distance / (get_w() / 2); window->update_hsv(); window->update_display(); window->handle_event(); return 1; } return 0; } int PaletteWheel::button_release_event() { if(button_down) { button_down = 0; return 1; } return 0; } void PaletteWheel::create_objects() { // Upper right //printf("PaletteWheel::create_objects 1\n"); float h; float s; float v = 1; float r, g, b; float x1, y1, x2, y2; float distance; int default_r, default_g, default_b; VFrame frame(0, -1, get_w(), get_h(), BC_RGBA8888, -1); x1 = get_w() / 2; y1 = get_h() / 2; default_r = (get_resources()->get_bg_color() & 0xff0000) >> 16; default_g = (get_resources()->get_bg_color() & 0xff00) >> 8; default_b = (get_resources()->get_bg_color() & 0xff); //printf("PaletteWheel::create_objects 1\n"); int highlight_r = (get_resources()->button_light & 0xff0000) >> 16; int highlight_g = (get_resources()->button_light & 0xff00) >> 8; int highlight_b = (get_resources()->button_light & 0xff); for(y2 = 0; y2 < get_h(); y2++) { unsigned char *row = (unsigned char*)frame.get_rows()[(int)y2]; for(x2 = 0; x2 < get_w(); x2++) { distance = sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); if(distance > x1) { row[(int)x2 * 4] = default_r; row[(int)x2 * 4 + 1] = default_g; row[(int)x2 * 4 + 2] = default_b; row[(int)x2 * 4 + 3] = 0; } else if(distance > x1 - 1) { int r_i, g_i, b_i; if(get_h() - y2 < x2) { r_i = highlight_r; g_i = highlight_g; b_i = highlight_b; } else { r_i = 0; g_i = 0; b_i = 0; } row[(int)x2 * 4] = r_i; row[(int)x2 * 4 + 1] = g_i; row[(int)x2 * 4 + 2] = b_i; row[(int)x2 * 4 + 3] = 255; } else { h = get_angle(x1, y1, x2, y2); s = distance / x1; HSV::hsv_to_rgb(r, g, b, h, s, v); row[(int)x2 * 4] = (int)(r * 255); row[(int)x2 * 4 + 1] = (int)(g * 255); row[(int)x2 * 4 + 2] = (int)(b * 255); row[(int)x2 * 4 + 3] = 255; } } } //printf("PaletteWheel::create_objects 1\n"); draw_vframe(&frame, 0, 0, get_w(), get_h(), 0, 0, get_w(), get_h(), 0); //printf("PaletteWheel::create_objects 1\n"); oldhue = window->hsv.h; oldsaturation = window->hsv.s; //printf("PaletteWheel::create_objects 1\n"); draw(oldhue, oldsaturation); //printf("PaletteWheel::create_objects 1\n"); flash(); //printf("PaletteWheel::create_objects 2\n"); } float PaletteWheel::torads(float angle) { return (float)angle / 360 * 2 * M_PI; } int PaletteWheel::draw(float hue, float saturation) { int x, y, w, h; x = w = get_w() / 2; y = h = get_h() / 2; if(hue > 0 && hue < 90) { x = (int)(w - w * cos(torads(90 - hue)) * saturation); y = (int)(h - h * sin(torads(90 - hue)) * saturation); } else if(hue > 90 && hue < 180) { x = (int)(w - w * cos(torads(hue - 90)) * saturation); y = (int)(h + h * sin(torads(hue - 90)) * saturation); } else if(hue > 180 && hue < 270) { x = (int)(w + w * cos(torads(270 - hue)) * saturation); y = (int)(h + h * sin(torads(270 - hue)) * saturation); } else if(hue > 270 && hue < 360) { x = (int)(w + w * cos(torads(hue - 270)) * saturation); y = (int)(h - w * sin(torads(hue - 270)) * saturation); } else if(hue == 0) { x = w; y = (int)(h - h * saturation); } else if(hue == 90) { x = (int)(w - w * saturation); y = h; } else if(hue == 180) { x = w; y = (int)(h + h * saturation); } else if(hue == 270) { x = (int)(w + w * saturation); y = h; } set_inverse(); set_color(WHITE); draw_circle(x - 5, y - 5, 10, 10); set_opaque(); return 0; } int PaletteWheel::get_angle(float x1, float y1, float x2, float y2) { float result = -atan2(x2 - x1, y1 - y2) * (360 / M_PI / 2); if (result < 0) result += 360; return (int)result; } PaletteWheelValue::PaletteWheelValue(ColorWindow *window, int x, int y) : BC_SubWindow(x, y, 40, 170, BLACK) { this->window = window; button_down = 0; } PaletteWheelValue::~PaletteWheelValue() { delete frame; } void PaletteWheelValue::create_objects() { frame = new VFrame(0, -1, get_w(), get_h(), BC_RGB888, -1); draw(window->hsv.h, window->hsv.s, window->hsv.v); flash(); } int PaletteWheelValue::button_press_event() { //printf("PaletteWheelValue::button_press 1 %d\n", is_event_win()); if(get_cursor_x() >= 0 && get_cursor_x() < get_w() && get_cursor_y() >= 0 && get_cursor_y() < get_h() && is_event_win()) { //printf("PaletteWheelValue::button_press 2\n"); button_down = 1; cursor_motion_event(); return 1; } return 0; } int PaletteWheelValue::cursor_motion_event() { if(button_down && is_event_win()) { //printf("PaletteWheelValue::cursor_motion 1\n"); window->hsv.v = 1.0 - (float)(get_cursor_y() - 2) / (get_h() - 4); window->update_hsv(); window->update_display(); window->handle_event(); return 1; } return 0; } int PaletteWheelValue::button_release_event() { if(button_down) { //printf("PaletteWheelValue::button_release 1\n"); button_down = 0; return 1; } return 0; } int PaletteWheelValue::draw(float hue, float saturation, float value) { float r_f, g_f, b_f; int i, j, r, g, b; for(i = get_h() - 3; i >= 2; i--) { unsigned char *row = (unsigned char*)frame->get_rows()[i]; HSV::hsv_to_rgb(r_f, g_f, b_f, hue, saturation, 1.0 - (float)(i - 2) / (get_h() - 4)); r = (int)(r_f * 255); g = (int)(g_f * 255); b = (int)(b_f * 255); for(j = 0; j < get_w(); j++) { row[j * 3] = r; row[j * 3 + 1] = g; row[j * 3 + 2] = b; } } draw_3d_border(0, 0, get_w(), get_h(), 1); draw_vframe(frame, 2, 2, get_w() - 4, get_h() - 4, 2, 2, get_w() - 4, get_h() - 4, 0); set_color(BLACK); draw_line(2, get_h() - 3 - (int)(value * (get_h() - 5)), get_w() - 3, get_h() - 3 - (int)(value * (get_h() - 5))); //printf("PaletteWheelValue::draw %d %f\n", __LINE__, value); return 0; } PaletteOutput::PaletteOutput(ColorWindow *window, int x, int y) : BC_SubWindow(x, y, 180, 30, BLACK) { this->window = window; } PaletteOutput::~PaletteOutput() { } void PaletteOutput::create_objects() { draw(); flash(); } int PaletteOutput::handle_event() { return 1; } int PaletteOutput::draw() { int r = 255*window->rgb.r + 0.5f; int g = 255*window->rgb.g + 0.5f; int b = 255*window->rgb.b + 0.5f; set_color((r << 16) | (g << 8) | (b << 0)); draw_box(2, 2, get_w() - 4, get_h() - 4); draw_3d_border(0, 0, get_w(), get_h(), 1); return 0; } PaletteHue::PaletteHue(ColorWindow *window, int x, int y) : BC_ISlider(x, y, 0, 150, 200, 0, 359, (int)(window->hsv.h), 0) { this->window = window; } PaletteHue::~PaletteHue() { } int PaletteHue::handle_event() { window->hsv.h = get_value(); window->update_hsv(); window->handle_event(); return 1; } PaletteSat::PaletteSat(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1.0, window->hsv.s, 0) { this->window = window; set_precision(0.01); } PaletteSat::~PaletteSat() { } int PaletteSat::handle_event() { window->hsv.s = get_value(); window->update_hsv(); window->handle_event(); return 1; } PaletteVal::PaletteVal(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1.0, window->hsv.v, 0) { this->window = window; set_precision(0.01); } PaletteVal::~PaletteVal() { } int PaletteVal::handle_event() { window->hsv.v = get_value(); window->update_hsv(); window->handle_event(); return 1; } PaletteRed::PaletteRed(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->rgb.r, 0) { this->window = window; set_precision(0.01); } PaletteRed::~PaletteRed() { } int PaletteRed::handle_event() { window->rgb.r = get_value(); window->update_rgb(); window->handle_event(); return 1; } PaletteGrn::PaletteGrn(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->rgb.g, 0) { this->window = window; set_precision(0.01); } PaletteGrn::~PaletteGrn() { } int PaletteGrn::handle_event() { window->rgb.g = get_value(); window->update_rgb(); window->handle_event(); return 1; } PaletteBlu::PaletteBlu(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->rgb.b, 0) { this->window = window; set_precision(0.01); } PaletteBlu::~PaletteBlu() { } int PaletteBlu::handle_event() { window->rgb.b = get_value(); window->update_rgb(); window->handle_event(); return 1; } PaletteAlpha::PaletteAlpha(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->aph, 0) { this->window = window; set_precision(0.01); } PaletteAlpha::~PaletteAlpha() { } int PaletteAlpha::handle_event() { window->aph = get_value(); window->handle_event(); return 1; } PaletteLum::PaletteLum(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->yuv.y, 0) { this->window = window; set_precision(0.01); } PaletteLum::~PaletteLum() { } int PaletteLum::handle_event() { window->yuv.y = get_value(); window->update_yuv(); window->handle_event(); return 1; } PaletteCr::PaletteCr(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->yuv.u, 0) { this->window = window; set_precision(0.01); } PaletteCr::~PaletteCr() { } int PaletteCr::handle_event() { window->yuv.u = get_value(); window->update_yuv(); window->handle_event(); return 1; } PaletteCb::PaletteCb(ColorWindow *window, int x, int y) : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->yuv.v, 0) { this->window = window; set_precision(0.01); } PaletteCb::~PaletteCb() { } int PaletteCb::handle_event() { window->yuv.v = get_value(); window->update_yuv(); window->handle_event(); return 1; } void ColorWindow::update_rgb(float r, float g, float b) { { float y, u, v; YUV::rgb_to_yuv_f(r, g, b, y, u, v); u += 0.5f; v += 0.5f; bclamp(y, 0, 1); yuv.y = y; bclamp(u, 0, 1); yuv.u = u; bclamp(v, 0, 1); yuv.v = v; } { float h, s, v; HSV::rgb_to_hsv(r,g,b, h,s,v); bclamp(h, 0, 360); hsv.h = h; bclamp(s, 0, 1); hsv.s = s; bclamp(v, 0, 1); hsv.v = v; } } void ColorWindow::update_yuv(float y, float u, float v) { u -= 0.5f; v -= 0.5f; { float r, g, b; YUV::yuv_to_rgb_f(r, g, b, y, u, v); bclamp(r, 0, 1); rgb.r = r; bclamp(g, 0, 1); rgb.g = g; bclamp(b, 0, 1); rgb.b = b; float h, s, v; HSV::rgb_to_hsv(r,g,b, h, s, v); bclamp(h, 0, 360); hsv.h = h; bclamp(s, 0, 1); hsv.s = s; bclamp(v, 0, 1); hsv.v = v; } } void ColorWindow::update_hsv(float h, float s, float v) { { float r, g, b; HSV::hsv_to_rgb(r,g,b, h,s,v); bclamp(r, 0, 1); rgb.r = r; bclamp(g, 0, 1); rgb.g = g; bclamp(b, 0, 1); rgb.b = b; float y, u, v; YUV::rgb_to_yuv_f(r, g, b, y, u, v); u += 0.5f; v += 0.5f; bclamp(y, 0, 1); yuv.y = y; bclamp(u, 0, 1); yuv.u = u; bclamp(v, 0, 1); yuv.v = v; } } PalletteNum::PalletteNum(ColorWindow *window, int x, int y, float &output, float min, float max) : BC_TumbleTextBox(window, output, min, max, x, y, 64) { this->window = window; this->output = &output; set_increment(0.01); } PalletteNum::~PalletteNum() { } int PalletteHSV::handle_event() { update_output(); window->update_hsv(); window->update_display(); window->handle_event(); return 1; } int PalletteRGB::handle_event() { update_output(); window->update_rgb(); window->update_display(); window->handle_event(); return 1; } int PalletteYUV::handle_event() { update_output(); window->update_yuv(); window->update_display(); window->handle_event(); return 1; } int PalletteAPH::handle_event() { update_output(); window->update_display(); window->handle_event(); return 1; }