FLACConfigAudio::FLACConfigAudio(BC_WindowBase *parent_window,
Asset *asset)
- : BC_Window(PROGRAM_NAME ": Audio Compression",
+ : BC_Window(_(PROGRAM_NAME ": Audio Compression"),
parent_window->get_abs_cursor_x(1),
parent_window->get_abs_cursor_y(1),
350,
{
int x = 10, y = 10;
lock_window("FLACConfigAudio::create_objects");
- bits_popup = new BitsPopup(this,
- x,
- y,
- &asset->bits,
- 0,
- 0,
- 0,
- 0,
- 0,
- 0);
+ bits_popup = new BitsPopup(this, x, y, &asset->bits, 0, 0, 0, 0, 0);
bits_popup->create_objects();
add_subwindow(new BC_OKButton(this));