const char *VScalingEquation::interpolation_to_string(int type)
{
switch( type ) {
- case NEAREST_NEIGHBOR: return "Nearest Neighbor";
- case CUBIC_CUBIC: return "BiCubic / BiCubic";
- case CUBIC_LINEAR: return "BiCubic / BiLinear";
- case LINEAR_LINEAR: return "BiLinear / BiLinear";
- case LANCZOS_LANCZOS: return "Lanczos / Lanczos";
+ case NEAREST_NEIGHBOR: return _("Nearest Neighbor");
+ case CUBIC_CUBIC: return _("BiCubic / BiCubic");
+ case CUBIC_LINEAR: return _("BiCubic / BiLinear");
+ case LINEAR_LINEAR: return _("BiLinear / BiLinear");
+ case LANCZOS_LANCZOS: return _("Lanczos / Lanczos");
}
- return "Unknown";
+ return _("Unknown");
}
void VScalingEquation::create_objects()