+ VIcon *vicon;
+};
+
+class AssetVIcon : public VIcon {
+public:
+ AssetPicon *picon;
+ VFrame *temp;
+ int64_t length;
+
+ VFrame *frame();
+ int64_t set_seq_no(int64_t no);
+ int get_vx();
+ int get_vy();
+
+ AssetVIcon(AssetPicon *picon, int w, int h, double framerate, int64_t length);
+ ~AssetVIcon();