- case BC_RGB888: TRANSLATE(unsigned char, 0xff, 3); break;
- case BC_RGB_FLOAT: TRANSLATE(float, 1.0, 3); break;
- case BC_YUV888: TRANSLATE(unsigned char, 0xff, 3); break;
- case BC_RGBA_FLOAT: TRANSLATE(float, 1.0, 4); break;
- case BC_RGBA8888: TRANSLATE(unsigned char, 0xff, 4); break;
- case BC_YUVA8888: TRANSLATE(unsigned char, 0xff, 4); break;
+ case BC_RGB888: TRANSLATE(unsigned char, 0xff, 3, 0); break;
+ case BC_RGB_FLOAT: TRANSLATE(float, 1.0, 3, 0); break;
+ case BC_YUV888: TRANSLATE(unsigned char, 0xff, 3, 0x80); break;
+ case BC_RGBA_FLOAT: TRANSLATE(float, 1.0, 4, 0); break;
+ case BC_RGBA8888: TRANSLATE(unsigned char, 0xff, 4, 0); break;
+ case BC_YUVA8888: TRANSLATE(unsigned char, 0xff, 4, 0x80); break;