if(!engine) engine = new UnsharpEngine(this,
get_project_smp() + 1, get_project_smp() + 1);
if(!engine) engine = new UnsharpEngine(this,
get_project_smp() + 1, get_project_smp() + 1);
- read_frame(frame, 0, get_source_position(), get_framerate());
+ read_frame(frame, 0, get_source_position(), get_framerate(), 0);