-class AssetEditTCStartTextBox : public BC_TextBox
-{
-public:
- AssetEditTCStartTextBox(AssetEditWindow *fwindow, int value, int x, int y, int multiplier);
- ~AssetEditTCStartTextBox();
- int handle_event();
-
- AssetEditWindow *fwindow;
-// Multiplier is the # of frames for whatever unit of time this is.
-// fps dependent, and unit dependent
- int multiplier;
- int previous;
-};
-