- if( mwindow->session->drag_assets->size() ) {
- AssetEdit *asset_edit = mwindow->awindow->get_asset_editor();
- asset_edit->edit_asset(
- mwindow->session->drag_assets->values[0], cur_x, cur_y);
+ int n = mwindow->session->drag_assets->size();
+ if( n > 0 ) {
+ for( int i=0; i<n; ++i ) {
+ AssetEdit *asset_edit = mwindow->awindow->get_asset_editor();
+ asset_edit->edit_asset(
+ mwindow->session->drag_assets->values[i], cur_x-30*i, cur_y-30*i);
+ }