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change popupmenu behaviour, few minor fixups
[goodguy/history.git]
/
cinelerra-5.1
/
cinelerra
/
batchrender.h
diff --git
a/cinelerra-5.1/cinelerra/batchrender.h
b/cinelerra-5.1/cinelerra/batchrender.h
index 8e29b035d96b941b517ad3d347d4be66e564c05f..2791d0e43b7abac89e8c43f448f5118f2f2ffab3 100644
(file)
--- a/
cinelerra-5.1/cinelerra/batchrender.h
+++ b/
cinelerra-5.1/cinelerra/batchrender.h
@@
-92,7
+92,7
@@
public:
int test_edl_files();
void calculate_dest_paths(ArrayList<char*> *paths,
Preferences *preferences);
int test_edl_files();
void calculate_dest_paths(ArrayList<char*> *paths,
Preferences *preferences);
-
+ void reset(int warn=0);
// Load batch rendering jobs
void load_jobs(char *path, Preferences *preferences);
// Not applicable to western civilizations
// Load batch rendering jobs
void load_jobs(char *path, Preferences *preferences);
// Not applicable to western civilizations
@@
-134,25
+134,16
@@
public:
// job being rendered
int rendering_job;
int is_rendering;
// job being rendered
int rendering_job;
int is_rendering;
+ int warn;
ArrayList<BC_ListBoxItem*> *file_entries;
};
ArrayList<BC_ListBoxItem*> *file_entries;
};
-
-
-
-
-
-
-
class BatchRenderEDLPath : public BC_TextBox
{
public:
class BatchRenderEDLPath : public BC_TextBox
{
public:
- BatchRenderEDLPath(BatchRenderThread *thread,
- int x,
- int y,
- int w,
+ BatchRenderEDLPath(BatchRenderThread *thread, int x, int y, int w,
char *text);
int handle_event();
BatchRenderThread *thread;
char *text);
int handle_event();
BatchRenderThread *thread;
@@
-162,9
+153,7
@@
public:
class BatchRenderCurrentEDL : public BC_GenericButton
{
public:
class BatchRenderCurrentEDL : public BC_GenericButton
{
public:
- BatchRenderCurrentEDL(BatchRenderThread *thread,
- int x,
- int y);
+ BatchRenderCurrentEDL(BatchRenderThread *thread, int x, int y);
int handle_event();
BatchRenderThread *thread;
};
int handle_event();
BatchRenderThread *thread;
};
@@
-173,9
+162,7
@@
public:
class BatchRenderUpdateEDL : public BC_GenericButton
{
public:
class BatchRenderUpdateEDL : public BC_GenericButton
{
public:
- BatchRenderUpdateEDL(BatchRenderThread *thread,
- int x,
- int y);
+ BatchRenderUpdateEDL(BatchRenderThread *thread, int x, int y);
int handle_event();
BatchRenderThread *thread;
};
int handle_event();
BatchRenderThread *thread;
};
@@
-184,9
+171,7
@@
public:
class BatchRenderNew : public BC_GenericButton
{
public:
class BatchRenderNew : public BC_GenericButton
{
public:
- BatchRenderNew(BatchRenderThread *thread,
- int x,
- int y);
+ BatchRenderNew(BatchRenderThread *thread, int x, int y);
int handle_event();
BatchRenderThread *thread;
};
int handle_event();
BatchRenderThread *thread;
};
@@
-194,9
+179,7
@@
public:
class BatchRenderDelete : public BC_GenericButton
{
public:
class BatchRenderDelete : public BC_GenericButton
{
public:
- BatchRenderDelete(BatchRenderThread *thread,
- int x,
- int y);
+ BatchRenderDelete(BatchRenderThread *thread, int x, int y);
int handle_event();
BatchRenderThread *thread;
};
int handle_event();
BatchRenderThread *thread;
};
@@
-206,9
+189,7
@@
public:
class BatchRenderSaveList : public BC_GenericButton, public Thread
{
public:
class BatchRenderSaveList : public BC_GenericButton, public Thread
{
public:
- BatchRenderSaveList(BatchRenderThread *thread,
- int x,
- int y);
+ BatchRenderSaveList(BatchRenderThread *thread, int x, int y);
~BatchRenderSaveList();
int handle_event();
BatchRenderThread *thread;
~BatchRenderSaveList();
int handle_event();
BatchRenderThread *thread;
@@
-221,9
+202,7
@@
public:
class BatchRenderLoadList : public BC_GenericButton, public Thread
{
public:
class BatchRenderLoadList : public BC_GenericButton, public Thread
{
public:
- BatchRenderLoadList(BatchRenderThread *thread,
- int x,
- int y);
+ BatchRenderLoadList(BatchRenderThread *thread, int x, int y);
~BatchRenderLoadList();
int handle_event();
BatchRenderThread *thread;
~BatchRenderLoadList();
int handle_event();
BatchRenderThread *thread;
@@
-238,11
+217,7
@@
public:
class BatchRenderList : public BC_ListBox
{
public:
class BatchRenderList : public BC_ListBox
{
public:
- BatchRenderList(BatchRenderThread *thread,
- int x,
- int y,
- int w,
- int h);
+ BatchRenderList(BatchRenderThread *thread, int x, int y, int w, int h);
int handle_event();
int selection_changed();
int column_resize_event();
int handle_event();
int selection_changed();
int column_resize_event();
@@
-255,9
+230,7
@@
public:
class BatchRenderStart : public BC_GenericButton
{
public:
class BatchRenderStart : public BC_GenericButton
{
public:
- BatchRenderStart(BatchRenderThread *thread,
- int x,
- int y);
+ BatchRenderStart(BatchRenderThread *thread, int x, int y);
int handle_event();
BatchRenderThread *thread;
};
int handle_event();
BatchRenderThread *thread;
};
@@
-265,9
+238,15
@@
public:
class BatchRenderStop : public BC_GenericButton
{
public:
class BatchRenderStop : public BC_GenericButton
{
public:
- BatchRenderStop(BatchRenderThread *thread,
- int x,
- int y);
+ BatchRenderStop(BatchRenderThread *thread, int x, int y);
+ int handle_event();
+ BatchRenderThread *thread;
+};
+
+class BatchRenderWarning : public BC_CheckBox
+{
+public:
+ BatchRenderWarning(BatchRenderThread *thread, int x, int y);
int handle_event();
BatchRenderThread *thread;
};
int handle_event();
BatchRenderThread *thread;
};
@@
-275,9
+254,7
@@
public:
class BatchRenderCancel : public BC_GenericButton
{
public:
class BatchRenderCancel : public BC_GenericButton
{
public:
- BatchRenderCancel(BatchRenderThread *thread,
- int x,
- int y);
+ BatchRenderCancel(BatchRenderThread *thread, int x, int y);
int handle_event();
int keypress_event();
BatchRenderThread *thread;
int handle_event();
int keypress_event();
BatchRenderThread *thread;
@@
-287,9
+264,7
@@
public:
class BatchFormat : public FormatTools
{
public:
class BatchFormat : public FormatTools
{
public:
- BatchFormat(MWindow *mwindow,
- BatchRenderGUI *gui,
- Asset *asset);
+ BatchFormat(MWindow *mwindow, BatchRenderGUI *gui, Asset *asset);
~BatchFormat();
int handle_event();
~BatchFormat();
int handle_event();
@@
-336,6
+311,7
@@
public:
BatchRenderDelete *delete_batch;
BatchRenderSaveList *savelist_batch;
BatchRenderLoadList *loadlist_batch;
BatchRenderDelete *delete_batch;
BatchRenderSaveList *savelist_batch;
BatchRenderLoadList *loadlist_batch;
+ BatchRenderWarning *warning;
BatchRenderList *batch_list;
BatchRenderStart *start_button;
BatchRenderStop *stop_button;
BatchRenderList *batch_list;
BatchRenderStart *start_button;
BatchRenderStop *stop_button;