int test_edl_files();
void calculate_dest_paths(ArrayList<char*> *paths,
Preferences *preferences);
int test_edl_files();
void calculate_dest_paths(ArrayList<char*> *paths,
Preferences *preferences);
// Load batch rendering jobs
void load_jobs(char *path, Preferences *preferences);
// Not applicable to western civilizations
// Load batch rendering jobs
void load_jobs(char *path, Preferences *preferences);
// Not applicable to western civilizations
void load_defaults(BC_Hash *defaults);
void save_defaults(BC_Hash *defaults);
// Create path for persistent storage functions
void load_defaults(BC_Hash *defaults);
void save_defaults(BC_Hash *defaults);
// Create path for persistent storage functions
BatchRenderNew *new_batch;
BatchRenderDelete *delete_batch;
BatchRenderSaveList *savelist_batch;
BatchRenderNew *new_batch;
BatchRenderDelete *delete_batch;
BatchRenderSaveList *savelist_batch;