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add olaf de.po, opengl bg clr, asset drag select tweak
[goodguy/history.git]
/
cinelerra-5.1
/
cinelerra
/
canvas.C
diff --git
a/cinelerra-5.1/cinelerra/canvas.C
b/cinelerra-5.1/cinelerra/canvas.C
index 0d738c808de59187730041c66cfcbb245e841033..dc6d44a58e0a13032704219c1dd666e96ab4b8d2 100644
(file)
--- a/
cinelerra-5.1/cinelerra/canvas.C
+++ b/
cinelerra-5.1/cinelerra/canvas.C
@@
-851,7
+851,7
@@
void Canvas::update_refresh(VideoDevice *device, VFrame *output_frame)
int best_color_model = output_frame->get_color_model();
int use_opengl =
device->out_config->driver == PLAYBACK_X11_GL &&
int best_color_model = output_frame->get_color_model();
int use_opengl =
device->out_config->driver == PLAYBACK_X11_GL &&
- output_frame->get_opengl_state()
== VFrame::SCREEN
;
+ output_frame->get_opengl_state()
!= VFrame::RAM
;
// OpenGL does YUV->RGB in the compositing step
if( use_opengl )
// OpenGL does YUV->RGB in the compositing step
if( use_opengl )