// Origin for camera and projector operations during last button press
float center_x, center_y, center_z;
float control_in_x, control_in_y, control_out_x, control_out_y;
// Origin for camera and projector operations during last button press
float center_x, center_y, center_z;
float control_in_x, control_in_y, control_out_x, control_out_y;