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audio chan pos rework, batchrender deadlock, titler/crikey grab_event tweak, thread...
[goodguy/history.git]
/
cinelerra-5.1
/
cinelerra
/
cwindowtool.C
diff --git
a/cinelerra-5.1/cinelerra/cwindowtool.C
b/cinelerra-5.1/cinelerra/cwindowtool.C
index 73f1f23254a5925e7d1e4e28a8f647e4f25bd2fd..329b09ecc8bacacd120cf6ed7f965ebf5df5392a 100644
(file)
--- a/
cinelerra-5.1/cinelerra/cwindowtool.C
+++ b/
cinelerra-5.1/cinelerra/cwindowtool.C
@@
-546,7
+546,7
@@
void CWindowEyedropGUI::update()
rgb_hex->update(rgb_text);
float y, u, v;
rgb_hex->update(rgb_text);
float y, u, v;
- YUV::rgb_to_yuv_f(r, g, b, y, u, v);
+ YUV::
yuv.
rgb_to_yuv_f(r, g, b, y, u, v);
this->y->update(y);
this->u->update(u); u += 0.5;
this->v->update(v); v += 0.5;
this->y->update(y);
this->u->update(u); u += 0.5;
this->v->update(v); v += 0.5;
@@
-789,16
+789,12
@@
void CWindowCameraGUI::create_objects()
void CWindowCameraGUI::update_preview()
{
void CWindowCameraGUI::update_preview()
{
- mwindow->restart_brender();
- mwindow->sync_parameters(CHANGE_PARAMS);
-
- mwindow->cwindow->playback_engine->que->send_command(CURRENT_FRAME,
- CHANGE_NONE,
- mwindow->edl,
- 1);
mwindow->gui->lock_window("CWindowCameraGUI::update_preview");
mwindow->gui->lock_window("CWindowCameraGUI::update_preview");
+ mwindow->restart_brender();
mwindow->gui->draw_overlays(1);
mwindow->gui->draw_overlays(1);
+ mwindow->sync_parameters(CHANGE_PARAMS);
mwindow->gui->unlock_window();
mwindow->gui->unlock_window();
+ mwindow->cwindow->refresh_frame(CHANGE_NONE);
mwindow->cwindow->gui->lock_window("CWindowCameraGUI::update_preview");
mwindow->cwindow->gui->canvas->draw_refresh();
mwindow->cwindow->gui->unlock_window();
mwindow->cwindow->gui->lock_window("CWindowCameraGUI::update_preview");
mwindow->cwindow->gui->canvas->draw_refresh();
mwindow->cwindow->gui->unlock_window();
@@
-1237,16
+1233,12
@@
void CWindowProjectorGUI::create_objects()
void CWindowProjectorGUI::update_preview()
{
void CWindowProjectorGUI::update_preview()
{
+ mwindow->gui->lock_window("CWindowProjectorGUI::update_preview");
mwindow->restart_brender();
mwindow->sync_parameters(CHANGE_PARAMS);
mwindow->restart_brender();
mwindow->sync_parameters(CHANGE_PARAMS);
- mwindow->cwindow->playback_engine->que->send_command(CURRENT_FRAME,
- CHANGE_NONE,
- mwindow->edl,
- 1);
- // TODO: really need to lock the main window??
- mwindow->gui->lock_window("CWindowProjectorGUI::update_preview");
mwindow->gui->draw_overlays(1);
mwindow->gui->unlock_window();
mwindow->gui->draw_overlays(1);
mwindow->gui->unlock_window();
+ mwindow->cwindow->refresh_frame(CHANGE_NONE);
mwindow->cwindow->gui->lock_window("CWindowProjectorGUI::update_preview");
mwindow->cwindow->gui->canvas->draw_refresh();
mwindow->cwindow->gui->unlock_window();
mwindow->cwindow->gui->lock_window("CWindowProjectorGUI::update_preview");
mwindow->cwindow->gui->canvas->draw_refresh();
mwindow->cwindow->gui->unlock_window();
@@
-1670,6
+1662,9
@@
int CWindowMaskDelete::handle_event()
temp_keyframe.copy_data(keyframe);
// Update parameter
SubMask *submask = temp_keyframe.get_submask(mwindow->edl->session->cwindow_mask);
temp_keyframe.copy_data(keyframe);
// Update parameter
SubMask *submask = temp_keyframe.get_submask(mwindow->edl->session->cwindow_mask);
+ if( shift_down() )
+ submask->points.remove_all_objects();
+
for(int i = mwindow->cwindow->gui->affected_point;
i < submask->points.total - 1;
i++)
for(int i = mwindow->cwindow->gui->affected_point;
i < submask->points.total - 1;
i++)
@@
-1691,6
+1686,8
@@
int CWindowMaskDelete::handle_event()
current; )
{
SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
current; )
{
SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
+ if( shift_down() )
+ submask->points.remove_all_objects();
for(int i = mwindow->cwindow->gui->affected_point;
i < submask->points.total - 1;
for(int i = mwindow->cwindow->gui->affected_point;
i < submask->points.total - 1;
@@
-2264,12
+2261,12
@@
void CWindowMaskGUI::handle_event()
void CWindowMaskGUI::update_preview()
{
void CWindowMaskGUI::update_preview()
{
+ mwindow->gui->lock_window("CWindowMaskGUI::update_preview");
mwindow->restart_brender();
mwindow->sync_parameters(CHANGE_PARAMS);
mwindow->restart_brender();
mwindow->sync_parameters(CHANGE_PARAMS);
- mwindow->cwindow->playback_engine->que->send_command(CURRENT_FRAME,
- CHANGE_NONE,
- mwindow->edl,
- 1);
+ mwindow->gui->draw_overlays(1);
+ mwindow->gui->unlock_window();
+ mwindow->cwindow->refresh_frame(CHANGE_NONE);
mwindow->cwindow->gui->lock_window("CWindowMaskGUI::update_preview");
mwindow->cwindow->gui->canvas->draw_refresh();
mwindow->cwindow->gui->unlock_window();
mwindow->cwindow->gui->lock_window("CWindowMaskGUI::update_preview");
mwindow->cwindow->gui->canvas->draw_refresh();
mwindow->cwindow->gui->unlock_window();