+class RenderRange1Frame : public BC_Radial
+{
+public:
+ RenderRange1Frame(RenderWindow *rwindow, int value, int x, int y);
+ int handle_event();
+ RenderWindow *rwindow;
+};
+
+
+class RenderFormat : public FormatTools
+{
+public:
+ RenderFormat(MWindow *mwindow, BC_WindowBase *window, Asset *asset);
+ ~RenderFormat();
+ void update_format();
+};
+