float in_x1, in_y1, in_x2, in_y2;
float out_x1, out_y1, out_x2, out_y2;
double edl_rate = renderengine->get_edl()->session->frame_rate;
float in_x1, in_y1, in_x2, in_y2;
float out_x1, out_y1, out_x2, out_y2;
double edl_rate = renderengine->get_edl()->session->frame_rate;