- if( playable_edit ) {
-// Asset and output device must have same resulting de-interlacing method
- Indexable *source = playable_edit->get_source();
- if( source->is_asset ) {
- Asset *asset = (Asset *)source;
- if( ilaceautofixmethod2(renderengine->edl->session->interlace_mode,
- asset->interlace_autofixoption, asset->interlace_mode,
- asset->interlace_fixmethod) != BC_ILACE_FIXMETHOD_NONE )
- return 1;
- }
- }
-