- FcPatternAddBool(pat, FC_SCALABLE, true);
- fcs = FcCharSetCreate();
- if(FcCharSetAddChar(fcs, char_code))
- FcPatternAddCharSet(pat, FC_CHARSET, fcs);
- FcCharSetDestroy(fcs);
+ fcPatternAddBool(pat, FC_SCALABLE, true);
+ fcs = fcCharSetCreate();
+ if(fcCharSetAddChar(fcs, char_code))
+ fcPatternAddCharSet(pat, FC_CHARSET, fcs);
+ fcCharSetDestroy(fcs);