if( !cursor_entered && event->xcrossing.window == win ) {
if( !event->xcrossing.focus && get_resources()->grab_input_focus ) {
XSetInputFocus(display, win, RevertToParent, CurrentTime);
if( !cursor_entered && event->xcrossing.window == win ) {
if( !event->xcrossing.focus && get_resources()->grab_input_focus ) {
XSetInputFocus(display, win, RevertToParent, CurrentTime);