+class CriKeyPointX : public CriKeyNum
+{
+public:
+ CriKeyPointX(CriKeyWindow *gui, int x, int y, float output)
+ : CriKeyNum(gui, x, y, output) {}
+ ~CriKeyPointX() {}
+
+ int handle_event();
+};
+class CriKeyPointY : public CriKeyNum
+{
+public:
+ CriKeyPointY(CriKeyWindow *gui, int x, int y, float output)
+ : CriKeyNum(gui, x, y, output) {}
+ ~CriKeyPointY() {}
+
+ int handle_event();
+};