#include "assetedit.inc"
#include "assetremove.inc"
#include "awindowgui.inc"
+#include "bchash.inc"
#include "bcwindowbase.inc"
#include "clipedit.inc"
#include "mwindow.inc"
void run();
void create_objects();
+ int load_defaults(BC_Hash *defaults);
+ int save_defaults(BC_Hash *defaults);
char current_folder[BCTEXTLEN];