wwindow = 0;
lwindow = 0;
sighandler = 0;
- reload_status = 0;
+ restart_status = 0;
screens = 1;
in_destructor = 0;
}
save_defaults();
// Give up and go to a movie
// cant run valgrind if this is used
-// if( !reload_status ) exit(0);
gui->del_keyboard_listener(
(int (BC_WindowBase::*)(BC_WindowBase *))