int new_project();
int delete_project(int flash = 1);
void quit(int unlock);
- int reload() { return reload_status; }
+ int restart() { return restart_status; }
int load_defaults();
int save_defaults();
void clean_indexes();
// TimeBomb timebomb;
SigHandler *sighandler;
- int reload_status;
+ int restart_status;
int screens;
int in_destructor;
};