// Release any objects which are required after playback stops.
void render_stop();
// Write entry into plugin table
- void write_table(FILE *fp, int idx);
- static int scan_table(char *text, int &type, char *path, char *title);
+ void write_table(FILE *fp, const char *path, int idx, int64_t mtime);
+ static int scan_table(char *text, int &type, char *path, char *title, int64_t &mtime);
int read_table(char *text);
// queries
void set_title(const char *string);