+++ /dev/null
-#ifndef _REMOTECONTROL_H_
-#define _REMOTECONTROL_H_
-
-#include "bcpopup.h"
-#include "bcwindow.h"
-#include "mutex.h"
-#include "mwindowgui.inc"
-#include "thread.h"
-
-class RemoteControl;
-class RemoteGUI;
-class RemoteHandler;
-class RemoteWindow;
-
-class RemoteGUI : public BC_Popup
-{
-public:
- RemoteControl *remote_control;
-
- void set_active(RemoteHandler *handler);
- void set_inactive();
- void fill_color(int color);
- void tile_windows(int config);
- int button_press_event();
- int keypress_event();
- int process_key(int key);
-
- RemoteGUI(BC_WindowBase *wdw, RemoteControl *remote_control);
- ~RemoteGUI();
-};
-
-class RemoteWindow : public BC_Window
-{
-public:
- RemoteControl *remote_control;
-
- RemoteWindow(RemoteControl *remote_control);
- ~RemoteWindow();
-};
-
-class RemoteHandler
-{
-public:
- RemoteGUI *gui;
- int color;
-
- void activate() { gui->set_active(this); }
- virtual int remote_process_key(RemoteControl *remote_control, int key) { return -1; }
-
- RemoteHandler(RemoteGUI *gui, int color);
- virtual ~RemoteHandler();
-};
-
-class RemoteControl : Thread {
-public:
- MWindowGUI *mwindow_gui;
- RemoteWindow *remote_window;
- RemoteGUI *gui;
- RemoteHandler *handler;
- Mutex *active_lock;
-
- void run();
- void set_color(int color);
- void fill_color(int color);
- int remote_key(int key);
-
- int activate(RemoteHandler *handler=0);
- int deactivate();
- bool is_active() { return handler != 0; }
-
- RemoteControl(MWindowGUI *gui);
- ~RemoteControl();
-};
-
-#endif