+++ /dev/null
-
-/*
- * CINELERRA
- * Copyright (C) 1997-2014 Adam Williams <broadcast at earthling dot net>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
-
-#include "arender.h"
-#include "asset.h"
-#include "bcsignals.h"
-#include "bctimer.h"
-#include "cache.h"
-#include "clip.h"
-#include "condition.h"
-#include "datatype.h"
-#include "edl.h"
-#include "edlsession.h"
-#include "file.h"
-#include "framecache.h"
-#include "mutex.h"
-#include "mwindow.h"
-#include "mwindowgui.h"
-#include "renderengine.h"
-#include "resourcethread.h"
-#include "resourcepixmap.h"
-#include "samples.h"
-#include "timelinepane.h"
-#include "trackcanvas.h"
-#include "transportque.h"
-#include "vframe.h"
-#include "vrender.h"
-#include "wavecache.h"
-
-
-#include <unistd.h>
-
-ResourceThreadItem::ResourceThreadItem(ResourcePixmap *pixmap,
- int pane_number,
- Indexable *indexable,
- int data_type,
- int operation_count)
-{
- this->pane_number = pane_number;
- this->data_type = data_type;
- this->pixmap = pixmap;
- this->indexable = indexable;
-
-// Assets are garbage collected so they don't need to be replicated.
- this->operation_count = operation_count;
- indexable->Garbage::add_user();
- last = 0;
-}
-
-ResourceThreadItem::~ResourceThreadItem()
-{
- indexable->Garbage::remove_user();
-}
-
-
-
-
-
-
-
-VResourceThreadItem::VResourceThreadItem(ResourcePixmap *pixmap,
- int pane_number,
- int picon_x,
- int picon_y,
- int picon_w,
- int picon_h,
- double frame_rate,
- int64_t position,
- int layer,
- Indexable *indexable,
- int operation_count)
- : ResourceThreadItem(pixmap,
- pane_number,
- indexable,
- TRACK_VIDEO,
- operation_count)
-{
- this->picon_x = picon_x;
- this->picon_y = picon_y;
- this->picon_w = picon_w;
- this->picon_h = picon_h;
- this->frame_rate = frame_rate;
- this->position = position;
- this->layer = layer;
-}
-
-VResourceThreadItem::~VResourceThreadItem()
-{
-}
-
-
-
-
-
-
-
-
-AResourceThreadItem::AResourceThreadItem(ResourcePixmap *pixmap,
- int pane_number,
- Indexable *indexable,
- int x,
- int channel,
- int64_t start,
- int64_t end,
- int operation_count)
- : ResourceThreadItem(pixmap,
- pane_number,
- indexable,
- TRACK_AUDIO,
- operation_count)
-{
- this->x = x;
- this->channel = channel;
- this->start = start;
- this->end = end;
-}
-
-AResourceThreadItem::~AResourceThreadItem()
-{
-}
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-ResourceThread::ResourceThread(MWindow *mwindow, MWindowGUI *gui)
- : Thread(1, 0, 0)
-{
-//printf("ResourceThread::ResourceThread %d %p\n", __LINE__, this);
- this->mwindow = mwindow;
- this->gui = gui;
- interrupted = 1;
- done = 1;
- temp_picon = 0;
- temp_picon2 = 0;
- draw_lock = new Condition(0, "ResourceThread::draw_lock", 0);
-// interrupted_lock = new Condition(0, "ResourceThread::interrupted_lock", 0);
- item_lock = new Mutex("ResourceThread::item_lock");
- audio_buffer = 0;
- for(int i = 0; i < MAXCHANNELS; i++)
- temp_buffer[i] = 0;
- timer = new Timer;
- prev_x = -1;
- prev_h = 0;
- prev_l = 0;
- operation_count = 0;
- render_engine = 0;
-
- audio_asset = 0;
- audio_source = 0;
- video_asset = 0;
- video_source = 0;
-}
-
-ResourceThread::~ResourceThread()
-{
- stop();
- delete draw_lock;
-// delete interrupted_lock;
- delete item_lock;
- delete temp_picon;
- delete temp_picon2;
- delete audio_buffer;
- for(int i = 0; i < MAXCHANNELS; i++)
- delete temp_buffer[i];
- delete timer;
- delete render_engine;
- if( audio_asset ) audio_asset->remove_user();
- if( video_asset ) video_asset->remove_user();
-}
-
-void ResourceThread::create_objects()
-{
- done = 0;
- Thread::start();
-}
-
-void ResourceThread::add_picon(ResourcePixmap *pixmap,
- int pane_number,
- int picon_x,
- int picon_y,
- int picon_w,
- int picon_h,
- double frame_rate,
- int64_t position,
- int layer,
- Indexable *indexable)
-{
- item_lock->lock("ResourceThread::item_lock");
-
- items.append(new VResourceThreadItem(pixmap,
- pane_number,
- picon_x,
- picon_y,
- picon_w,
- picon_h,
- frame_rate,
- position,
- layer,
- indexable,
- operation_count));
- item_lock->unlock();
-}
-
-void ResourceThread::add_wave(ResourcePixmap *pixmap,
- int pane_number,
- Indexable *indexable,
- int x,
- int channel,
- int64_t source_start,
- int64_t source_end)
-{
- item_lock->lock("ResourceThread::item_lock");
-
- items.append(new AResourceThreadItem(pixmap,
- pane_number,
- indexable,
- x,
- channel,
- source_start,
- source_end,
- operation_count));
- item_lock->unlock();
-}
-
-
-
-
-
-
-
-
-
-
-
-void ResourceThread::stop_draw(int reset)
-{
- if(!interrupted)
- {
- interrupted = 1;
- item_lock->lock("ResourceThread::stop_draw");
-
-//printf("ResourceThread::stop_draw %d %d\n", __LINE__, reset);
-//BC_Signals::dump_stack();
- if(reset) items.remove_all_objects();
- operation_count++;
- item_lock->unlock();
- prev_x = -1;
- prev_h = 0;
- prev_l = 0;
- }
-}
-
-void ResourceThread::start_draw()
-{
- interrupted = 0;
-// Tag last audio item to cause refresh.
- int i = items.total;
- while( --i>=0 && items[i]->data_type!=TRACK_AUDIO );
- if( i >= 0 ) items[i]->last = 1;
- timer->update();
- draw_lock->unlock();
-}
-
-void ResourceThread::run()
-{
- while(!done)
- {
-
- draw_lock->lock("ResourceThread::run");
-
- while(!interrupted)
- {
-// Pull off item
- item_lock->lock("ResourceThread::run");
- int total_items = items.size();
- ResourceThreadItem *item = 0;
- if(items.size())
- {
- item = items[0];
- items.remove_number(0);
- }
- item_lock->unlock();
-//printf("ResourceThread::run %d %d\n", __LINE__, items.size());
- if(!total_items) break;
-
- switch( item->data_type ) {
- case TRACK_VIDEO:
- do_video((VResourceThreadItem*)item);
- break;
- case TRACK_AUDIO:
- do_audio((AResourceThreadItem*)item);
- break;
- }
-
- delete item;
- }
-
- get_audio_source(0);
- get_video_source(0);
- mwindow->age_caches();
- }
-}
-
-void ResourceThread::stop()
-{
- if( !done ) {
- done = 1;
- interrupted = 1;
- draw_lock->unlock();
- join();
- }
-}
-
-
-void ResourceThread::open_render_engine(EDL *nested_edl,
- int do_audio,
- int do_video)
-{
- if(render_engine && render_engine_id != nested_edl->id)
- {
- delete render_engine;
- render_engine = 0;
- }
-
- if(!render_engine)
- {
- TransportCommand command;
- if(do_audio)
- command.command = NORMAL_FWD;
- else
- command.command = CURRENT_FRAME;
- command.get_edl()->copy_all(nested_edl);
- command.change_type = CHANGE_ALL;
- command.realtime = 0;
- render_engine = new RenderEngine(0,
- mwindow->preferences, 0, 0, 0);
- render_engine_id = nested_edl->id;
- render_engine->set_vcache(mwindow->video_cache);
- render_engine->set_acache(mwindow->audio_cache);
- render_engine->arm_command(&command);
- }
-}
-
-File *ResourceThread::get_audio_source(Asset *asset)
-{
- if( audio_asset && audio_asset != asset && (!asset ||
- strcmp(audio_asset->path, asset->path)) )
- {
- mwindow->audio_cache->check_in(audio_asset);
- audio_source = 0;
- audio_asset->remove_user();
- audio_asset = 0;
-
- }
- if( !audio_asset && asset )
- {
- audio_asset = asset;
- audio_asset->add_user();
- audio_source = mwindow->audio_cache->check_out(asset, mwindow->edl);
- }
- return audio_source;
-}
-
-File *ResourceThread::get_video_source(Asset *asset)
-{
- if( video_asset && video_asset != asset && (!asset ||
- strcmp(video_asset->path, asset->path)) )
- {
- mwindow->video_cache->check_in(video_asset);
- video_source = 0;
- video_asset->remove_user();
- video_asset = 0;
-
- }
- if( !video_asset && asset )
- {
- video_asset = asset;
- video_asset->add_user();
- video_source = mwindow->video_cache->check_out(asset, mwindow->edl);
- }
- return video_source;
-}
-
-void ResourceThread::do_video(VResourceThreadItem *item)
-{
- int source_w = 0;
- int source_h = 0;
- int source_id = -1;
- int source_cmodel = -1;
-
- if(item->indexable->is_asset)
- {
- Asset *asset = (Asset*)item->indexable;
- source_w = asset->width;
- source_h = asset->height;
- source_id = asset->id;
- source_cmodel = BC_RGB888;
- }
- else
- {
- EDL *nested_edl = (EDL*)item->indexable;
- source_w = nested_edl->session->output_w;
- source_h = nested_edl->session->output_h;
- source_id = nested_edl->id;
- source_cmodel = nested_edl->session->color_model;
- }
-
- if(temp_picon &&
- (temp_picon->get_w() != source_w ||
- temp_picon->get_h() != source_h ||
- temp_picon->get_color_model() != source_cmodel))
- {
- delete temp_picon;
- temp_picon = 0;
- }
-
- if(!temp_picon)
- {
- temp_picon = new VFrame(0,
- -1,
- source_w,
- source_h,
- source_cmodel,
- -1);
- }
-
-// Get temporary to copy cached frame to
- if(temp_picon2 &&
- (temp_picon2->get_w() != item->picon_w ||
- temp_picon2->get_h() != item->picon_h))
- {
- delete temp_picon2;
- temp_picon2 = 0;
- }
-
- if(!temp_picon2)
- {
- temp_picon2 = new VFrame(0,
- -1,
- item->picon_w,
- item->picon_h,
- BC_RGB888,
- -1);
- }
-
-
-
-// Search frame cache again.
-
- VFrame *picon_frame = 0;
- int need_conversion = 0;
- EDL *nested_edl = 0;
- Asset *asset = 0;
-
- picon_frame = mwindow->frame_cache->get_frame_ptr(item->position,
- item->layer,
- item->frame_rate,
- BC_RGB888,
- item->picon_w,
- item->picon_h,
- source_id);
-//printf("search cache %ld,%d,%f,%dx%d,%d = %p\n",
-// item->position, item->layer, item->frame_rate,
-// item->picon_w, item->picon_h, source_id, picon_frame);
- if( picon_frame )
- {
- temp_picon2->copy_from(picon_frame);
-// Unlock the get_frame_ptr command
- mwindow->frame_cache->unlock();
- }
- else
- if(!item->indexable->is_asset)
- {
- nested_edl = (EDL*)item->indexable;
- open_render_engine(nested_edl, 0, 1);
-
- int64_t source_position = (int64_t)(item->position *
- nested_edl->session->frame_rate /
- item->frame_rate);
- if(render_engine->vrender)
- render_engine->vrender->process_buffer(
- temp_picon,
- source_position,
- 0);
-
- need_conversion = 1;
- }
- else
- {
- asset = (Asset*)item->indexable;
- File *source = get_video_source(asset);
- if(!source)
- return;
-
- source->set_layer(item->layer);
- int64_t normalized_position = (int64_t)(item->position *
- asset->frame_rate /
- item->frame_rate);
- source->set_video_position(normalized_position,
- 0);
-
- source->read_frame(temp_picon);
-
- need_conversion = 1;
- }
-
- if(need_conversion)
- {
- picon_frame = new VFrame(0,
- -1,
- item->picon_w,
- item->picon_h,
- BC_RGB888,
- -1);
- BC_CModels::transfer(picon_frame->get_rows(),
- temp_picon->get_rows(),
- 0,
- 0,
- 0,
- 0,
- 0,
- 0,
- 0,
- 0,
- temp_picon->get_w(),
- temp_picon->get_h(),
- 0,
- 0,
- picon_frame->get_w(),
- picon_frame->get_h(),
- source_cmodel,
- BC_RGB888,
- 0,
- temp_picon->get_bytes_per_line(),
- picon_frame->get_bytes_per_line());
- temp_picon2->copy_from(picon_frame);
- mwindow->frame_cache->put_frame(picon_frame,
- item->position,
- item->layer,
- mwindow->edl->session->frame_rate,
- 0,
- item->indexable);
- }
-
-// Allow escape here
- if(interrupted)
- {
- return;
- }
-
-
-// Draw the picon
- mwindow->gui->lock_window("ResourceThread::do_video");
-
-// It was interrupted while waiting.
- if(interrupted)
- {
- mwindow->gui->unlock_window();
- return;
- }
-
-
-
-// Test for pixmap existence first
- if(item->operation_count == operation_count)
- {
- ArrayList<ResourcePixmap*> &resource_pixmaps = gui->resource_pixmaps;
- int i = resource_pixmaps.total;
- while( --i >= 0 && resource_pixmaps[i] != item->pixmap );
- if( i >= 0 ) {
- item->pixmap->draw_vframe(temp_picon2,
- item->picon_x,
- item->picon_y,
- item->picon_w,
- item->picon_h,
- 0,
- 0);
-
- mwindow->gui->update(0, IGNORE_THREAD, 0, 0, 0, 0, 0);
- }
- }
-
- mwindow->gui->unlock_window();
-}
-
-
-#define BUFFERSIZE 65536
-void ResourceThread::do_audio(AResourceThreadItem *item)
-{
-// Search again
- WaveCacheItem *wave_item;
- double high = 0;
- double low = 0;
- const int debug = 0;
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
- if((wave_item = mwindow->wave_cache->get_wave(item->indexable->id,
- item->channel, item->start, item->end)))
- {
- high = wave_item->high;
- low = wave_item->low;
- mwindow->wave_cache->unlock();
- }
- else
- {
- int first_sample = 1;
- int64_t start = item->start;
- int64_t end = item->end;
- if(start == end) end = start + 1;
- double *buffer_samples = !audio_buffer ? 0 :
- audio_buffer->get_data();
-
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
- for(int64_t sample = start; sample < end; sample++)
- {
- double value;
-// Get value from previous buffer
- if(audio_buffer &&
- item->channel == audio_channel &&
- item->indexable->id == audio_asset_id &&
- sample >= audio_start &&
- sample < audio_start + audio_samples)
- {
- ;
- }
- else
-// Load new buffer
- {
- if(!audio_buffer) {
- audio_buffer = new Samples(BUFFERSIZE);
- buffer_samples = audio_buffer->get_data();
- }
-
- int64_t total_samples = item->indexable->get_audio_samples();
- int fragment = BUFFERSIZE;
- if(fragment + sample > total_samples)
- fragment = total_samples - sample;
-
- if(!item->indexable->is_asset)
- {
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
- open_render_engine((EDL*)item->indexable, 1, 0);
- if(debug) printf("ResourceThread::do_audio %d %p\n", __LINE__, render_engine);
- if(render_engine->arender)
- {
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
- int source_channels = item->indexable->get_audio_channels();
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
- for(int i = 0; i < MAXCHANNELS; i++)
- {
- if(i < source_channels &&
- !temp_buffer[i])
- {
- temp_buffer[i] = new Samples(BUFFERSIZE);
- }
- else
- if(i >= source_channels &&
- temp_buffer[i])
- {
- delete temp_buffer[i];
- temp_buffer[i] = 0;
- }
- }
-
-
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
- render_engine->arender->process_buffer(
- temp_buffer,
- fragment,
- sample);
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
- memcpy(buffer_samples,
- temp_buffer[item->channel]->get_data(),
- fragment * sizeof(double));
- }
- else
- {
- if(debug) printf("ResourceThread::do_audio %d %d\n", __LINE__, fragment);
- if(fragment > 0) bzero(buffer_samples, sizeof(double) * fragment);
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
-
- }
- }
- else
- {
- Asset *asset = (Asset*)item->indexable;
- File *source = get_audio_source(asset);
- if(!source)
- return;
-
- source->set_channel(item->channel);
- source->set_audio_position(sample);
- source->read_samples(audio_buffer, fragment);
- }
-
- audio_asset_id = item->indexable->id;
- audio_channel = item->channel;
- audio_start = sample;
- audio_samples = fragment;
- }
-
-
- value = buffer_samples[sample - audio_start];
- if(first_sample)
- {
- high = low = value;
- first_sample = 0;
- }
- else
- {
- if(value > high)
- high = value;
- else
- if(value < low)
- low = value;
- }
- }
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
-
-// If it's a nested EDL, store all the channels
- mwindow->wave_cache->put_wave(item->indexable,
- item->channel,
- item->start,
- item->end,
- high,
- low);
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
- }
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
-
-// Allow escape here
- if(interrupted)
- return;
-
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
-// Draw the column
- mwindow->gui->lock_window("ResourceThread::do_audio");
- if(interrupted)
- {
- mwindow->gui->unlock_window();
- return;
- }
-
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
- if(item->operation_count == operation_count)
- {
-
-// Test for pixmap existence first
- ArrayList<ResourcePixmap*> &resource_pixmaps = gui->resource_pixmaps;
- int i = resource_pixmaps.total;
- while( --i >= 0 && resource_pixmaps[i] != item->pixmap );
- if( i >= 0 )
- {
- if(prev_x == item->x - 1)
- {
- high = MAX(high, prev_l);
- low = MIN(low, prev_h);
- }
- prev_x = item->x;
- prev_h = high;
- prev_l = low;
- if(gui->pane[item->pane_number])
- item->pixmap->draw_wave(
- gui->pane[item->pane_number]->canvas,
- item->x,
- high,
- low);
- if(timer->get_difference() > 250 || item->last)
- {
- mwindow->gui->update(0, 3, 0, 0, 0, 0, 0);
- timer->update();
- }
- }
- }
- if(debug) printf("ResourceThread::do_audio %d\n", __LINE__);
-
- mwindow->gui->unlock_window();
-
-}
-
-
-
-