loadmode_w = 350;
#include "data/about_png.h"
- about_bg = new VFrame(about_png);
+ about_bg = new VFramePng(about_png);
pane_color = BLACK;
drag_pane_color = WHITE;
int third)
{
if(!png_overlay) return;
- VFrame default_data(png_overlay);
+ VFramePng default_data(png_overlay);
VFrame *data[3];
data[0] = NEW_VFRAME;
data[1] = NEW_VFRAME;
int region)
{
if(!png_overlay || !bg_data) return;
- VFrame default_data(png_overlay);
+ VFramePng default_data(png_overlay);
data = new VFrame*[5];
data[0] = NEW_VFRAME;
data[1] = NEW_VFRAME;
VFrame *dn_vframe)
{
if(!png_overlay) return;
- VFrame default_data(png_overlay);
+ VFramePng default_data(png_overlay);
if(!up_vframe || !hi_vframe || !dn_vframe) return;
data = new VFrame*[3];
VFrame *at_vframe)
{
if(!png_overlay) return;
- VFrame default_data(png_overlay);
+ VFramePng default_data(png_overlay);
if(!up_vframe || !hi_vframe || !dn_vframe) return;
data = new VFrame*[4];
!checked_vframe ||
!dn_vframe ||
!checkedhi_vframe) return;
- VFrame default_data(png_overlay);
+ VFramePng default_data(png_overlay);
data = new VFrame*[5];
data[0] = NEW_VFRAME;
data[1] = NEW_VFRAME;
&default_data);
}
-#define TIMEBAR_HEIGHT 10
-#define PATCHBAY_W 145
-#define STATUS_H 20
-#define ZOOM_H 30
void Theme::get_mwindow_sizes(MWindowGUI *gui, int w, int h)
{