Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.0 / cinelerra / vattachmentpoint.C
diff --git a/cinelerra-5.0/cinelerra/vattachmentpoint.C b/cinelerra-5.0/cinelerra/vattachmentpoint.C
deleted file mode 100644 (file)
index 062db5b..0000000
+++ /dev/null
@@ -1,162 +0,0 @@
-
-/*
- * CINELERRA
- * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- * 
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- * 
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- * 
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- * 
- */
-
-#include "bcsignals.h"
-#include "clip.h"
-#include "datatype.h"
-#include "edl.h"
-#include "edlsession.h"
-#include "plugin.h"
-#include "pluginserver.h"
-#include "renderengine.h"
-#include "transportque.h"
-#include "vattachmentpoint.h"
-#include "vdevicex11.h"
-#include "videodevice.h"
-#include "vframe.h"
-
-VAttachmentPoint::VAttachmentPoint(RenderEngine *renderengine, Plugin *plugin)
-: AttachmentPoint(renderengine, plugin, TRACK_VIDEO)
-{
-       buffer_vector = 0;
-}
-
-VAttachmentPoint::~VAttachmentPoint()
-{
-       delete_buffer_vector();
-}
-
-void VAttachmentPoint::delete_buffer_vector()
-{
-       if(!this) printf("VAttachmentPoint::delete_buffer_vector NULL\n");
-       if(buffer_vector)
-       {
-               for(int i = 0; i < virtual_plugins.total; i++)
-                       delete buffer_vector[i];
-               delete [] buffer_vector;
-       }
-       buffer_vector = 0;
-}
-
-void VAttachmentPoint::new_buffer_vector(int width, int height, int colormodel)
-{
-       if(!this) printf("VAttachmentPoint::new_buffer_vector NULL\n");
-       if(buffer_vector &&
-               (width != buffer_vector[0]->get_w() ||
-               height != buffer_vector[0]->get_h() ||
-               colormodel != buffer_vector[0]->get_color_model()))
-       {
-               delete_buffer_vector();
-       }
-
-       if(!buffer_vector)
-       {
-               buffer_vector = new VFrame*[virtual_plugins.total];
-               for(int i = 0; i < virtual_plugins.total; i++)
-               {
-                       buffer_vector[i] = new VFrame(0,
-                               -1,
-                               width,
-                               height,
-                               colormodel,
-                               -1);
-               }
-       }
-}
-
-int VAttachmentPoint::get_buffer_size()
-{
-       return 1;
-}
-
-void VAttachmentPoint::render(VFrame *output, 
-       int buffer_number,
-       int64_t start_position,
-       double frame_rate,
-       int debug_render,
-       int use_opengl)
-{
-       if(!this) printf("VAttachmentPoint::render NULL\n");
-       if(!plugin_server || !plugin->on) return;
-
-       if(debug_render)
-               printf("    VAttachmentPoint::render \"%s\" multi=%d opengl=%d\n", 
-                       plugin_server->title,
-                       plugin_server->multichannel,
-                       use_opengl);
-
-       if(plugin_server->multichannel)
-       {
-// Test against previous parameters for reuse of previous data
-               if( !is_processed || this->start_position != start_position ||
-                   !EQUIV(this->frame_rate, frame_rate)) {
-                       is_processed = 1;
-                       this->start_position = start_position;
-                       this->frame_rate = frame_rate;
-
-// Allocate buffer vector for subsequent render calls
-                       new_buffer_vector(output->get_w(), output->get_h(), 
-                               output->get_color_model());
-// Process plugin
-//printf("VAttachmentPoint::render 1 %d\n", buffer_number);
-                       if(renderengine)
-                               plugin_servers.values[0]->set_use_opengl(use_opengl,
-                                       renderengine->video);
-                       plugin_servers.values[0]->process_buffer(buffer_vector,
-                               start_position, frame_rate,
-                               (int64_t)Units::round(plugin->length * frame_rate / 
-                                       renderengine->get_edl()->session->frame_rate),
-                               renderengine->command->get_direction());
-               }
-//printf("VAttachmentPoint::render 3\n");
-// Need to copy PBuffer if OpenGL, regardless of use_opengl
-               if( buffer_vector[buffer_number]->get_opengl_state() == VFrame::RAM ) {
-                       output->copy_from(buffer_vector[buffer_number]);
-                       output->set_opengl_state(VFrame::RAM);
-               }
-               else if(renderengine && renderengine->video) {
-// Need to copy PBuffer to texture
-// printf("VAttachmentPoint::render temp=%p output=%p\n", 
-// buffer_vector[buffer_number],
-// output);
-                       VDeviceX11 *x11_device = (VDeviceX11*)renderengine->video->get_output_base();
-                       x11_device->copy_frame(output, buffer_vector[buffer_number]);
-               }
-       }
-       else
-// process single track
-       {
-               VFrame *output_temp[1];
-               output_temp[0] = output;
-               if(renderengine)
-                       plugin_servers.values[buffer_number]->set_use_opengl(use_opengl,
-                               renderengine->video);
-               plugin_servers.values[buffer_number]->process_buffer(output_temp,
-                       start_position,
-                       frame_rate,
-                       (int64_t)Units::round(plugin->length * 
-                               frame_rate / 
-                               renderengine->get_edl()->session->frame_rate),
-                       renderengine->command->get_direction());
-       }
-}
-
-