+++ /dev/null
-
-/*
- * CINELERRA
- * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
-
-#ifndef ARENDERTHREAD_H
-#define ARENDERTHREAD_H
-
-
-#include "arender.inc"
-#include "filethread.inc" // RING_BUFFERS
-#include "samples.inc"
-#include "virtualconsole.h"
-
-class VirtualAConsole : public VirtualConsole
-{
-public:
- VirtualAConsole(RenderEngine *renderengine, ARender *arender);
- virtual ~VirtualAConsole();
-
- int set_transport(int reverse, float speed);
- void get_playable_tracks();
-
-// process a buffer
- int process_buffer(int64_t input_len,
- int64_t input_position);
-
- void process_asynchronous();
-
-// set up virtual console and buffers
- int init_rendering(int duplicate);
-// int build_virtual_console(int duplicate, int64_t current_position);
- VirtualNode* new_entry_node(Track *track,
- Module *module,
- int track_number);
-
-// cause audio device to quit
- int send_last_output_buffer();
-
-// Temporary for audio rendering. This stores each track's output before it is
-// mixed into the device buffer.
- Samples *output_temp;
- int output_allocation;
-
- ARender *arender;
-};
-
-
-#endif