+++ /dev/null
-
-/*
- * CINELERRA
- * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
-
-#ifndef VMODULE_H
-#define VMODULE_H
-
-class VModuleGUI;
-class VModuleTitle;
-class VModuleFade;
-class VModuleMute;
-class VModuleMode;
-
-#define VMODULEHEIGHT 91
-#define VMODULEWIDTH 106
-
-
-#include "guicast.h"
-#include "datatype.h"
-#include "edl.inc"
-#include "filexml.inc"
-#include "floatautos.inc"
-#include "maxchannels.h"
-#include "module.h"
-#include "overlayframe.inc"
-#include "sharedlocation.inc"
-#include "track.inc"
-#include "vedit.inc"
-#include "vframe.inc"
-
-class VModule : public Module
-{
-public:
- VModule() {};
- VModule(RenderEngine *renderengine,
- CommonRender *commonrender,
- PluginArray *plugin_array,
- Track *track);
- virtual ~VModule();
-
- void create_objects();
- AttachmentPoint* new_attachment(Plugin *plugin);
- int get_buffer_size();
-
- CICache* get_cache();
-// Read frame from file and perform camera transformation
- int import_frame(VFrame *output,
- VEdit *current_edit,
- int64_t input_position,
- double frame_rate,
- int direction,
- int use_opengl);
- int render(VFrame *output,
- int64_t start_position,
- int direction,
- double frame_rate,
- int use_nudge,
- int debug_render,
- int use_opengl = 0);
-
-// synchronization with tracks
- FloatAutos* get_fade_automation(); // get the fade automation for this module
-
-// Temp frames for loading from file handlers
- VFrame *input_temp;
-// For use when no VRender is available.
-// Temp frame for transition
- VFrame *transition_temp;
-// Engine for transferring from file to buffer_in
- OverlayFrame *overlay_temp;
-};
-
-#endif