// Relevant configuration parameters must be passed on.
BC_Hash* get_params();
+// get/set read status -1/err, 0/noxfer, 1/ok
+ int get_status() { return status; }
+ void set_status(int v) { status = v; }
+
// Compare stacks and params from 2 images and return 1 if equal.
int equal_stacks(VFrame *src);
// For writing discontinuous frames in background rendering
long sequence_number;
double timestamp;
-
+// read status of input frame -1/err, 0/noxfr, 1/ok
+ int status;
// OpenGL support
int is_keyframe;
// State of the current texture