+++ /dev/null
-#include "libzmpeg3.h"
-
-zvtrack_t::
-vtrack_t(zmpeg3_t *zsrc, int custom_id, demuxer_t *demux, int no)
-{
- demuxer = new demuxer_t(zsrc, 0, this, custom_id);
- frame_cache = new cache_t();
- if( zsrc->seekable ) {
- demux->copy_titles(demuxer);
- }
-
- current_position = 0;
- number = no;
- pid = custom_id;
- pts_origin = -1.;
- reset_pts();
-
-// Copy pointers
- if( zsrc->frame_offsets ) {
- frame_offsets = zsrc->frame_offsets[number];
- total_frame_offsets = zsrc->total_frame_offsets[number];
- keyframe_numbers = zsrc->keyframe_numbers[number];
- total_keyframe_numbers = zsrc->total_keyframe_numbers[number];
- demuxer->stream_end = zsrc->video_eof[number];
- }
-}
-
-zvtrack_t *zmpeg3_t::
-new_vtrack_t(int custom_id, demuxer_t *demux, int number)
-{
- vtrack_t *new_vtrack = new vtrack_t(this,custom_id,demux,number);
-
-/* Get information about the track here. */
- new_vtrack->video = new_video_t(new_vtrack);
-
- if( !new_vtrack->video ) { /* Failed */
- delete new_vtrack;
- new_vtrack = 0;
- }
-
- return new_vtrack;
-}
-
-zvtrack_t::
-~vtrack_t()
-{
- if( video ) delete video;
- if( demuxer ) delete demuxer;
- if( private_offsets ) {
- if( frame_offsets_allocated ) delete [] frame_offsets;
- if( keyframe_numbers_allocated ) delete [] keyframe_numbers;
- }
- delete frame_cache;
-}
-
-void zvtrack_t::
-extend_frame_offsets()
-{
- if( frame_offsets_allocated <= total_frame_offsets ) {
- long new_allocation = ZMAX(2*total_frame_offsets, 1024);
- int64_t *new_offsets = new int64_t[new_allocation];
- for( int i=0; i<total_frame_offsets; ++i )
- new_offsets[i] = frame_offsets[i];
- delete [] frame_offsets;
- frame_offsets = new_offsets;
- frame_offsets_allocated = new_allocation;
- }
-}
-
-void zvtrack_t::
-extend_keyframe_numbers()
-{
- if( keyframe_numbers_allocated <= total_keyframe_numbers ) {
- long new_allocation = ZMAX(2*total_keyframe_numbers, 1024);
- int *new_numbers = new int[new_allocation];
- for( int i=0; i<total_keyframe_numbers; ++i )
- new_numbers[i] = keyframe_numbers[i];
- delete [] keyframe_numbers;
- keyframe_numbers = new_numbers;
- keyframe_numbers_allocated = new_allocation;
- }
-}
-
-void zvtrack_t::
-append_frame(int64_t offset, int is_keyframe)
-{
- extend_frame_offsets();
- frame_offsets[total_frame_offsets] = offset;
-
- if( is_keyframe || total_frame_offsets == 0 ) {
- extend_keyframe_numbers();
- keyframe_numbers[total_keyframe_numbers++] = total_frame_offsets;
- }
-
- ++total_frame_offsets;
- private_offsets = 1;
-}
-
-int zvtrack_t::
-find_keyframe_index(int64_t frame)
-{
- /* l,r boundarys are exclusive (not included) */
- int l = -1;
- int r = total_keyframe_numbers;
- while( (r-l) > 1 ) {
- int m = (r+l) >> 1;
- int mframe = keyframe_numbers[m];
- if( frame == mframe ) return m;
- if( frame > mframe ) l = m;
- else r = m;
- }
- return l;
-}
-
-void zvtrack_t::update_video_time()
-{
- double pts = frame_pts;
- if( video->is_refframe() ) {
- pts = refframe_pts;
- refframe_pts = frame_pts;
- }
- frame_pts = -1.;
- if( pts < 0 ) return;
- if( pts_starttime < 0 && frame_rate > 0 ) {
- pts_starttime = pts;
- pts_offset = (double)video->framenum / frame_rate;
- if( pts_origin < 0. ) pts_origin = pts_starttime - pts_offset;
- }
- else if( pts < pts_starttime ) { // check for pts rollover
- if( pts_starttime-pts > 0x100000000ll / 90000 )
- pts += 0x200000000ll / 90000;
- }
- /* update track time */
- double vtime = pts_video_time(pts);
- if( vtime > video_time ) {
- video_time = vtime;
- pts_position = video->framenum;
-//zmsgs("track %02x video_time=%f\n",track->pid, vtime);
- }
-}
-
-double zvtrack_t::get_video_time()
-{
- double vtime = video_time;
- if( vtime >= 0 && frame_rate > 0 ) {
- vtime += (video->framenum - pts_position) / frame_rate;
- }
- return vtime;
-}
-
-void zvtrack_t::
-reset_pts()
-{
- vskip = 0;
- demuxer->pes_video_time = -1.;
- pts_starttime = demuxer->src->pts_padding >= 0 ? -1. : 0.;
- video_time = -1.;
- refframe_pts = -1.;
- frame_pts = -1.;
- pts_position = 0;
- pts_offset = 0;
-}
-
-int zvtrack_t::apparent_position()
-{
- if( !frame_offsets ) return 0;
- int64_t pos = demuxer->absolute_position();
- int l = -1;
- int r = total_frame_offsets;
- while( (r-l) > 1 ) {
- int m = (r+l) >> 1;
- int64_t mpos = frame_offsets[m];
- if( pos == mpos ) return m;
- if( pos > mpos ) l = m;
- else r = m;
- }
- return l;
-}
-