+++ /dev/null
-
-/*
- * CINELERRA
- * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
-
-#include "flash.h"
-#include "edl.inc"
-#include "overlayframe.h"
-#include "language.h"
-#include "vframe.h"
-#include <stdint.h>
-
-
-REGISTER_PLUGIN(FlashMain)
-
-
-
-
-
-FlashMain::FlashMain(PluginServer *server)
- : PluginVClient(server)
-{
-}
-
-FlashMain::~FlashMain()
-{
-}
-
-const char* FlashMain::plugin_title() { return _("Flash"); }
-int FlashMain::is_video() { return 1; }
-int FlashMain::is_transition() { return 1; }
-int FlashMain::uses_gui() { return 0; }
-
-
-
-#define FLASH(type, temp_type, components, max, chroma_offset) \
-{ \
- float round_factor = (sizeof(type) < 4) ? 0.5 : 0; \
- temp_type foreground = (temp_type)(fraction * max + round_factor); \
- temp_type chroma_foreground = foreground; \
- if(chroma_offset) chroma_foreground = foreground * chroma_offset / max; \
- temp_type transparency = max - foreground; \
- \
- for(int i = 0; i < h; i++) \
- { \
- type *in_row = (type*)incoming->get_rows()[i]; \
- type *out_row = (type*)outgoing->get_rows()[i]; \
- if(is_before) \
- { \
- for(int j = 0; j < w; j++) \
- { \
- *out_row = foreground + transparency * *out_row / max; \
- out_row++; \
- *out_row = chroma_foreground + transparency * *out_row / max; \
- out_row++; \
- *out_row = chroma_foreground + transparency * *out_row / max; \
- out_row++; \
- if(components == 4) \
- { \
- *out_row = foreground + transparency * *out_row / max; \
- out_row++; \
- } \
- } \
- } \
- else \
- { \
- for(int j = 0; j < w; j++) \
- { \
- *out_row = foreground + transparency * *in_row / max; \
- out_row++; \
- in_row++; \
- *out_row = chroma_foreground + transparency * *in_row / max; \
- out_row++; \
- in_row++; \
- *out_row = chroma_foreground + transparency * *in_row / max; \
- out_row++; \
- in_row++; \
- if(components == 4) \
- { \
- *out_row = foreground + transparency * *in_row / max; \
- out_row++; \
- in_row++; \
- } \
- } \
- } \
- } \
-}
-
-int FlashMain::process_realtime(VFrame *incoming, VFrame *outgoing)
-{
- int half = PluginClient::get_total_len() / 2;
- int position = half - labs(PluginClient::get_source_position() - half);
- fraction = (float)position / half;
- is_before = PluginClient::get_source_position() < half;
- int w = incoming->get_w();
- int h = incoming->get_h();
-
-// Use hardware
- if(get_use_opengl())
- {
- run_opengl();
- return 0;
- }
-
- switch(incoming->get_color_model())
- {
- case BC_RGB888:
- FLASH(unsigned char, int, 3, 0xff, 0x0);
- break;
- case BC_RGB_FLOAT:
- FLASH(float, float, 3, 1.0, 0x0);
- break;
- case BC_RGBA8888:
- FLASH(unsigned char, int, 4, 0xff, 0x0);
- break;
- case BC_RGBA_FLOAT:
- FLASH(float, float, 4, 1.0, 0x0);
- break;
- case BC_YUV888:
- FLASH(unsigned char, int, 3, 0xff, 0x80);
- break;
- case BC_YUVA8888:
- FLASH(unsigned char, int, 4, 0xff, 0x80);
- break;
- case BC_RGB161616:
- FLASH(uint16_t, int, 3, 0xffff, 0x0);
- break;
- case BC_RGBA16161616:
- FLASH(uint16_t, int, 4, 0xffff, 0x0);
- break;
- case BC_YUV161616:
- FLASH(uint16_t, int, 3, 0xffff, 0x8000);
- break;
- case BC_YUVA16161616:
- FLASH(uint16_t, int, 4, 0xffff, 0x8000);
- break;
- }
-
- return 0;
-}
-
-
-
-int FlashMain::handle_opengl()
-{
-#ifdef HAVE_GL
-
-// printf("FlashMain::handle_opengl %d %d %d %d\n",
-// get_input()->get_opengl_state(),
-// get_input()->get_opengl_state(),
-// get_output()->get_w(),
-// get_output()->get_h());
- if(is_before)
- {
-// Read images from RAM
- get_output()->to_texture();
-
-// Create output pbuffer
- get_output()->enable_opengl();
- VFrame::init_screen(get_output()->get_w(), get_output()->get_h());
-
-// Enable output texture
- get_output()->bind_texture(0);
- get_output()->draw_texture();
- }
- else
- {
-// Read images from RAM
- get_input()->to_texture();
-
-// Create output pbuffer
- get_output()->enable_opengl();
- VFrame::init_screen(get_output()->get_w(), get_output()->get_h());
-
-// Enable output texture
- get_input()->bind_texture(0);
-// Draw input texture on output pbuffer
- get_output()->draw_texture();
- }
-
- get_output()->set_opengl_state(VFrame::SCREEN);
-
-// Draw flash overlay
- glDisable(GL_TEXTURE_2D);
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- if(BC_CModels::is_yuv(get_output()->get_color_model()))
- glColor4f(1.0, 0.5, 0.5, fraction);
- else
- glColor4f(1.0, 1.0, 1.0, fraction);
-
- glBegin(GL_QUADS);
- glVertex3f(0.0, 0.0, 0.0);
- glVertex3f(get_output()->get_w(), 0.0, 0.0);
- glVertex3f(get_output()->get_w(), -get_output()->get_h(), 0.0);
- glVertex3f(0.0, -get_output()->get_h(), 0.0);
- glEnd();
- glDisable(GL_BLEND);
-
- glColor4f(1.0, 1.0, 1.0, 1.0);
-
- return 1;
-#endif
-
- return 0;
-}
-
-
-
-