x265 patch for threadpool shutdown fix submited as:
[goodguy/history.git] / cinelerra-5.0 / plugins / gamma / gamma.C
index c3725c99d3d73920ddf22378463cf7619c29c04b..7e029f7ff8aceaa1042ba4eaa42914c39be7180b 100644 (file)
@@ -395,7 +395,7 @@ GammaMain::~GammaMain()
        delete engine;
 }
 
-const char* GammaMain::plugin_title() { return N_("Gamma"); }
+const char* GammaMain::plugin_title() { return _("Gamma"); }
 int GammaMain::is_realtime() { return 1; }
 
 
@@ -432,9 +432,9 @@ int GammaMain::process_buffer(VFrame *frame,
        if(use_opengl)
        {
 // Aggregate
-               if(next_effect_is("Histogram"))
+               if(next_effect_is(_("Histogram")))
                        return 0;
-               if(next_effect_is("Color Balance"))
+               if(next_effect_is(_("Color Balance")))
                        return 0;
 
        
@@ -574,7 +574,7 @@ int GammaMain::handle_opengl()
 
 // Aggregate with interpolate
        int aggregate = 0;
-       if(prev_effect_is("Interpolate Pixels"))
+       if(prev_effect_is(_("Interpolate Pixels")))
        {
                aggregate = 1;
                INTERPOLATE_COMPILE(shader_stack, current_shader)