Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.0 / plugins / interpolate / interpolate.C
diff --git a/cinelerra-5.0/plugins/interpolate/interpolate.C b/cinelerra-5.0/plugins/interpolate/interpolate.C
deleted file mode 100644 (file)
index 7cede4a..0000000
+++ /dev/null
@@ -1,548 +0,0 @@
-
-/*
- * CINELERRA
- * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- * 
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- * 
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- * 
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- * 
- */
-
-#include "bcdisplayinfo.h"
-#include "clip.h"
-#include "bccmodels.h"
-#include "filexml.h"
-#include "aggregated.h"
-#include "language.h"
-#include "interpolate.h"
-
-#include <stdio.h>
-#include <string.h>
-
-
-REGISTER_PLUGIN(InterpolatePixelsMain)
-
-
-
-
-
-
-InterpolatePixelsOffset::InterpolatePixelsOffset(InterpolatePixelsWindow *window, 
-       int x, 
-       int y, 
-       int *output)
- : BC_ISlider(x,
-       y,
-       0,
-       50,
-       50,
-       0,
-       1,
-       *output,
-       0)
-{
-       this->window = window;
-       this->output = output;
-}
-
-InterpolatePixelsOffset::~InterpolatePixelsOffset()
-{
-}
-
-int InterpolatePixelsOffset::handle_event()
-{
-       *output = get_value();
-       window->client->send_configure_change();
-       return 1;
-}
-
-
-
-
-
-
-InterpolatePixelsWindow::InterpolatePixelsWindow(InterpolatePixelsMain *client)
- : PluginClientWindow(client,
-       200, 
-       100, 
-       200, 
-       100, 
-       0)
-{ 
-       this->client = client; 
-}
-
-InterpolatePixelsWindow::~InterpolatePixelsWindow()
-{
-}
-
-void InterpolatePixelsWindow::create_objects()
-{
-       int x = 10, y = 10;
-       
-       BC_Title *title;
-       add_tool(title = new BC_Title(x, y, _("X Offset:")));
-       add_tool(x_offset = new InterpolatePixelsOffset(this, 
-               x + title->get_w() + 5,
-               y, 
-               &client->config.x));
-       y += MAX(x_offset->get_h(), title->get_h()) + 5;
-       add_tool(title = new BC_Title(x, y, _("Y Offset:")));
-       add_tool(y_offset = new InterpolatePixelsOffset(this, 
-               x + title->get_w() + 5,
-               y, 
-               &client->config.y));
-       y += MAX(y_offset->get_h(), title->get_h()) + 5;
-
-       show_window();
-}
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-InterpolatePixelsConfig::InterpolatePixelsConfig()
-{
-       x = 0;
-       y = 0;
-}
-
-int InterpolatePixelsConfig::equivalent(InterpolatePixelsConfig &that)
-{
-       return x == that.x && y == that.y;
-}
-
-void InterpolatePixelsConfig::copy_from(InterpolatePixelsConfig &that)
-{
-       x = that.x;
-       y = that.y;
-}
-
-void InterpolatePixelsConfig::interpolate(InterpolatePixelsConfig &prev,
-    InterpolatePixelsConfig &next,
-    int64_t prev_position,
-    int64_t next_position,
-    int64_t current_position)
-{
-    this->x = prev.x;
-    this->y = prev.y;
-}
-
-
-
-
-
-
-InterpolatePixelsMain::InterpolatePixelsMain(PluginServer *server)
- : PluginVClient(server)
-{
-       out_temp = out_frame = 0;
-       engine = 0;
-}
-
-InterpolatePixelsMain::~InterpolatePixelsMain()
-{
-       delete out_temp;
-       delete engine;
-}
-
-const char* InterpolatePixelsMain::plugin_title() { return _("Interpolate Pixels"); }
-int InterpolatePixelsMain::is_realtime() { return 1; }
-
-
-NEW_WINDOW_MACRO(InterpolatePixelsMain, InterpolatePixelsWindow)
-
-
-void InterpolatePixelsMain::update_gui()
-{
-       if(thread)
-       {
-               int changed = load_configuration();
-               if(changed)
-               {
-                       thread->window->lock_window("InterpolatePixelsMain::update_gui");
-                       ((InterpolatePixelsWindow*)thread->window)->x_offset->update(config.x);
-                       ((InterpolatePixelsWindow*)thread->window)->y_offset->update(config.y);
-                       thread->window->unlock_window();
-               }
-       }
-}
-
-
-LOAD_CONFIGURATION_MACRO(InterpolatePixelsMain, InterpolatePixelsConfig)
-
-
-void InterpolatePixelsMain::save_data(KeyFrame *keyframe)
-{
-       FileXML output;
-
-// cause data to be stored directly in text
-       output.set_shared_output(keyframe->get_data(), MESSAGESIZE);
-       output.tag.set_title("INTERPOLATEPIXELS");
-       output.tag.set_property("X", config.x);
-       output.tag.set_property("Y", config.y);
-       output.append_tag();
-       output.tag.set_title("/INTERPOLATEPIXELS");
-       output.append_tag();
-       output.append_newline();
-       output.terminate_string();
-}
-
-void InterpolatePixelsMain::read_data(KeyFrame *keyframe)
-{
-       FileXML input;
-
-       input.set_shared_input(keyframe->get_data(), strlen(keyframe->get_data()));
-
-       int result = 0;
-
-       while(!result)
-       {
-               result = input.read_tag();
-
-               if(!result)
-               {
-                       if(input.tag.title_is("INTERPOLATEPIXELS"))
-                       {
-                               config.x = input.tag.get_property("X", config.x);
-                               config.y = input.tag.get_property("Y", config.y);
-                       }
-               }
-       }
-}
-
-int InterpolatePixelsMain::process_buffer(VFrame *frame,
-       int64_t start_position,
-       double frame_rate)
-{
-       load_configuration();
-
-// Set aggregation parameters
-       frame->get_params()->update("INTERPOLATEPIXELS_X", config.x);
-       frame->get_params()->update("INTERPOLATEPIXELS_Y", config.y);
-
-       read_frame(frame, 
-               0, 
-               start_position, 
-               frame_rate,
-               get_use_opengl());
-//frame->dump_params();
-
-       if(get_use_opengl())
-       {
-// Aggregate with gamma
-               if(next_effect_is(_("Gamma")) ||
-                       next_effect_is(_("Histogram")) ||
-                       next_effect_is(_("Color Balance")))
-                       return 0;
-
-
-               return run_opengl();
-       }
-
-       int color_model = frame->get_color_model();
-       int active_model = BC_CModels::has_alpha(color_model) ?
-               BC_RGBA_FLOAT : BC_RGB_FLOAT;
-       new_temp(frame->get_w(), frame->get_h(), active_model);
-       get_temp()->transfer_from(frame);
-
-       out_frame = get_output();
-       color_model = out_frame->get_color_model();
-       active_model = BC_CModels::has_alpha(color_model) ?
-               BC_RGBA_FLOAT : BC_RGB_FLOAT;
-       if( active_model != color_model ) {
-               int w = out_frame->get_w(), h = out_frame->get_h();
-               if( out_temp && ( out_temp->get_color_model() != active_model ||
-                            out_temp->get_w() != w || out_temp->get_w() != h ) ) {
-                       delete out_temp;  out_temp = 0;
-               }
-               if( !out_temp )
-                       out_temp = new VFrame(0, -1, w, h, active_model, -1);
-               out_frame = out_temp;
-       }
-
-       if(!engine)
-               engine = new InterpolatePixelsEngine(this);
-       engine->process_packages();
-
-       if( out_frame != get_output() ) {
-               if( BC_CModels::has_alpha(out_frame->get_color_model()) ) {
-                       unsigned char **out_rows = out_frame->get_rows();
-                       int w = out_frame->get_w(), h = out_frame->get_h();
-                       if( BC_CModels::has_alpha(get_temp()->get_color_model()) ) {
-                               unsigned char **in_rows = get_temp()->get_rows();
-                               for( int y=0; y<h; ++y ) {
-                                       float *inp = (float *)in_rows[y];
-                                       float *outp = (float *)out_rows[y];
-                                       for( int x=0; x<w; ++x,inp+=4,outp+=4 ) outp[3] = inp[3];
-                               }
-                       }
-                       else {
-                               for( int y=0; y<h; ++y ) {
-                                       float *outp = (float *)out_rows[y];
-                                       for( int x=0; x<w; ++x,outp+=4 ) outp[3] = 1;
-                               }
-                       }
-               }
-               get_output()->transfer_from(out_frame);
-       }
-
-       return 0;
-}
-
-// The pattern is
-//   G B
-//   R G
-// And is offset to recreate the 4 possibilities.
-// The color values are interpolated in the most basic way.
-// No adaptive algorithm is used.
-
-int InterpolatePixelsMain::handle_opengl()
-{
-//printf("InterpolatePixelsMain::handle_opengl\n");
-#ifdef HAVE_GL
-
-
-       get_output()->to_texture();
-       get_output()->enable_opengl();
-
-       const char *shader_stack[] = { 0, 0, 0 };
-       int current_shader = 0;
-       INTERPOLATE_COMPILE(shader_stack, current_shader)
-       unsigned int frag = VFrame::make_shader(0,
-                                       shader_stack[0],
-                                       0);
-       if(frag > 0)
-       {
-               glUseProgram(frag);
-               glUniform1i(glGetUniformLocation(frag, "tex"), 0);
-               INTERPOLATE_UNIFORMS(frag)
-       }
-
-
-       get_output()->init_screen();
-       get_output()->bind_texture(0);
-       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-       
-
-       get_output()->draw_texture();
-       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-       glUseProgram(0);
-       get_output()->set_opengl_state(VFrame::SCREEN);
-
-#endif
-       return 0;
-}
-
-
-
-
-
-
-
-
-
-
-
-
-
-InterpolatePixelsPackage::InterpolatePixelsPackage()
- : LoadPackage()
-{
-       
-}
-
-
-
-
-
-
-InterpolatePixelsUnit::InterpolatePixelsUnit(InterpolatePixelsEngine *server, InterpolatePixelsMain *plugin)
- : LoadClient(server)
-{
-       this->plugin = plugin;
-       this->server = server;
-}
-
-void InterpolatePixelsUnit::process_package(LoadPackage *package)
-{
-       InterpolatePixelsPackage *pkg = (InterpolatePixelsPackage*)package;
-       int h = plugin->get_temp()->get_h();
-       int w = plugin->get_temp()->get_w();
-       int pattern_offset_x = plugin->config.x;
-       int pattern_offset_y = plugin->config.y;
-       int y1 = pkg->y1;
-       int y2 = pkg->y2;
-       int components = BC_CModels::components(plugin->out_frame->get_color_model());
-       float color_matrix[9];
-       memcpy(color_matrix, server->color_matrix, sizeof(color_matrix));
-
-       y1 = MAX(y1, 1);
-       y2 = MIN(y2, h - 1);
-
-// Only supports float because it's useless in any other colormodel.
-       for(int i = y1; i < y2; i++)
-       {
-               int pattern_coord_y = (i - pattern_offset_y) % 2;
-               float *prev_row = (float*)plugin->get_temp()->get_rows()[i - 1];
-               float *current_row = (float*)plugin->get_temp()->get_rows()[i];
-               float *next_row = (float*)plugin->get_temp()->get_rows()[i + 1];
-               float *out_row = (float*)plugin->out_frame->get_rows()[i];
-
-               prev_row += components;
-               current_row += components;
-               next_row += components;
-               out_row += components;
-               float r;
-               float g;
-               float b;
-#undef RED
-#define RED 0
-#undef GREEN
-#define GREEN 1
-#undef BLUE
-#define BLUE 2
-               if(pattern_coord_y == 0)
-               {
-                       for(int j = 1; j < w - 1; j++)
-                       {
-                               int pattern_coord_x = (j - pattern_offset_x) % 2;
-// Top left pixel
-                               if(pattern_coord_x == 0)
-                               {
-                                       r = (prev_row[RED] + next_row[RED]) / 2;
-                                       g = current_row[GREEN];
-                                       b = (current_row[-components + BLUE] + current_row[components + BLUE]) / 2;
-                               }
-                               else
-// Top right pixel
-                               {
-                                       r = (prev_row[-components + RED] + 
-                                               prev_row[components + RED] +
-                                               next_row[-components + RED] +
-                                               next_row[components + RED]) / 4;
-                                       g = (current_row[-components + GREEN] +
-                                               prev_row[GREEN] +
-                                               current_row[components + GREEN] +
-                                               next_row[GREEN]) / 4;
-                                       b = current_row[BLUE];
-                               }
-
-                               out_row[0] = r * color_matrix[0] + g * color_matrix[1] + b * color_matrix[2];
-                               out_row[1] = r * color_matrix[3] + g * color_matrix[4] + b * color_matrix[5];
-                               out_row[2] = r * color_matrix[6] + g * color_matrix[7] + b * color_matrix[8];
-                               prev_row += components;
-                               current_row += components;
-                               next_row += components;
-                               out_row += components;
-                       }
-               }
-               else
-               {
-                       for(int j = 1; j < w - 1; j++)
-                       {
-                               int pattern_coord_x = (j - pattern_offset_x) % 2;
-// Bottom left pixel
-                               if(pattern_coord_x == 0)
-                               {
-                                       r = current_row[RED];
-                                       g = (current_row[-components + GREEN] +
-                                               prev_row[GREEN] +
-                                               current_row[components + GREEN] +
-                                               next_row[GREEN]) / 4;
-                                       b = (prev_row[-components + BLUE] + 
-                                               prev_row[components + BLUE] +
-                                               next_row[-components + BLUE] +
-                                               next_row[components + BLUE]) / 4;
-                               }
-                               else
-// Bottom right pixel
-                               {
-                                       r = (current_row[-components + RED] + current_row[components + RED]) / 2;
-                                       g = current_row[GREEN];
-                                       b = (prev_row[BLUE] + next_row[BLUE]) / 2;
-                               }
-
-                               out_row[0] = r * color_matrix[0] + g * color_matrix[1] + b * color_matrix[2];
-                               out_row[1] = r * color_matrix[3] + g * color_matrix[4] + b * color_matrix[5];
-                               out_row[2] = r * color_matrix[6] + g * color_matrix[7] + b * color_matrix[8];
-                               prev_row += components;
-                               current_row += components;
-                               next_row += components;
-                               out_row += components;
-                       }
-               }
-       }
-}
-
-
-
-
-InterpolatePixelsEngine::InterpolatePixelsEngine(InterpolatePixelsMain *plugin)
- : LoadServer(plugin->get_project_smp() + 1, plugin->get_project_smp() + 1)
-{
-       this->plugin = plugin;
-}
-
-void InterpolatePixelsEngine::init_packages()
-{
-       for( int i=0; i<9; ++i ) color_matrix[i] = 0;
-       for( int i=0; i<3; ++i ) color_matrix[i*3 + i] = 1;
-       char string[BCTEXTLEN];
-       string[0] = 0;
-       plugin->get_output()->get_params()->get("DCRAW_MATRIX", string);
-       sscanf(string, 
-               "%f %f %f %f %f %f %f %f %f", 
-               &color_matrix[0],
-               &color_matrix[1],
-               &color_matrix[2],
-               &color_matrix[3],
-               &color_matrix[4],
-               &color_matrix[5],
-               &color_matrix[6],
-               &color_matrix[7],
-               &color_matrix[8]);
-       for(int i = 0; i < get_total_packages(); i++)
-       {
-               InterpolatePixelsPackage *package = (InterpolatePixelsPackage*)get_package(i);
-               package->y1 = plugin->get_temp()->get_h() * i / get_total_packages();
-               package->y2 = plugin->get_temp()->get_h() * (i + 1) / get_total_packages();
-       }
-}
-
-
-LoadClient* InterpolatePixelsEngine::new_client()
-{
-       return new InterpolatePixelsUnit(this, plugin);
-}
-
-
-LoadPackage* InterpolatePixelsEngine::new_package()
-{
-       return new InterpolatePixelsPackage;
-}
-
-