+++ /dev/null
-
-/*
- * CINELERRA
- * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
-
-#include "bcdisplayinfo.h"
-#include "clip.h"
-#include "bchash.h"
-#include "filexml.h"
-#include "guicast.h"
-#include "language.h"
-#include "cicolors.h"
-#include "pluginvclient.h"
-#include "vframe.h"
-
-#include <stdint.h>
-#include <string.h>
-
-
-
-class InvertVideoEffect;
-
-
-class InvertVideoConfig
-{
-public:
- InvertVideoConfig();
-
- void copy_from(InvertVideoConfig &src);
- int equivalent(InvertVideoConfig &src);
- void interpolate(InvertVideoConfig &prev,
- InvertVideoConfig &next,
- long prev_frame,
- long next_frame,
- long current_frame);
-
- int r, g, b, a;
-};
-
-class InvertVideoEnable : public BC_CheckBox
-{
-public:
- InvertVideoEnable(InvertVideoEffect *plugin, int *output, int x, int y, char *text);
- int handle_event();
- InvertVideoEffect *plugin;
- int *output;
-};
-
-class InvertVideoWindow : public PluginClientWindow
-{
-public:
- InvertVideoWindow(InvertVideoEffect *plugin);
- void create_objects();
- InvertVideoEnable *r, *g, *b, *a;
- InvertVideoEffect *plugin;
-};
-
-
-class InvertVideoEffect : public PluginVClient
-{
-public:
- InvertVideoEffect(PluginServer *server);
- ~InvertVideoEffect();
- PLUGIN_CLASS_MEMBERS(InvertVideoConfig)
- int process_buffer(VFrame *frame,
- int64_t start_position,
- double frame_rate);
- int is_realtime();
- void save_data(KeyFrame *keyframe);
- void read_data(KeyFrame *keyframe);
- void update_gui();
- int handle_opengl();
-};
-
-
-
-
-
-REGISTER_PLUGIN(InvertVideoEffect)
-
-
-
-
-
-
-
-InvertVideoConfig::InvertVideoConfig()
-{
- r = 1;
- g = 1;
- b = 1;
- a = 1;
-}
-
-void InvertVideoConfig::copy_from(InvertVideoConfig &src)
-{
- r = src.r;
- g = src.g;
- b = src.b;
- a = src.a;
-}
-
-int InvertVideoConfig::equivalent(InvertVideoConfig &src)
-{
- return r == src.r &&
- g == src.g &&
- b == src.b &&
- a == src.a;
-}
-
-void InvertVideoConfig::interpolate(InvertVideoConfig &prev,
- InvertVideoConfig &next,
- long prev_frame,
- long next_frame,
- long current_frame)
-{
- r = prev.r;
- g = prev.g;
- b = prev.b;
- a = prev.a;
-}
-
-
-
-
-InvertVideoEnable::InvertVideoEnable(InvertVideoEffect *plugin, int *output, int x, int y, char *text)
- : BC_CheckBox(x, y, *output, text)
-{
- this->plugin = plugin;
- this->output = output;
-}
-int InvertVideoEnable::handle_event()
-{
- *output = get_value();
- plugin->send_configure_change();
- return 1;
-}
-
-
-
-
-
-InvertVideoWindow::InvertVideoWindow(InvertVideoEffect *plugin)
- : PluginClientWindow(plugin,
- 260,
- 130,
- 260,
- 130,
- 0)
-{
- this->plugin = plugin;
-}
-
-void InvertVideoWindow::create_objects()
-{
- int x = 10, y = 10;
- add_subwindow(r = new InvertVideoEnable(plugin, &plugin->config.r, x, y, _("Invert R")));
- y += 30;
- add_subwindow(g = new InvertVideoEnable(plugin, &plugin->config.g, x, y, _("Invert G")));
- y += 30;
- add_subwindow(b = new InvertVideoEnable(plugin, &plugin->config.b, x, y, _("Invert B")));
- y += 30;
- add_subwindow(a = new InvertVideoEnable(plugin, &plugin->config.a, x, y, _("Invert A")));
-
- show_window();
- flush();
-}
-
-
-
-
-
-
-
-
-
-
-InvertVideoEffect::InvertVideoEffect(PluginServer *server)
- : PluginVClient(server)
-{
-
-}
-InvertVideoEffect::~InvertVideoEffect()
-{
-
-}
-
-const char* InvertVideoEffect::plugin_title() { return _("Invert Video"); }
-int InvertVideoEffect::is_realtime() { return 1; }
-
-NEW_WINDOW_MACRO(InvertVideoEffect, InvertVideoWindow)
-LOAD_CONFIGURATION_MACRO(InvertVideoEffect, InvertVideoConfig)
-
-void InvertVideoEffect::update_gui()
-{
- if(thread)
- {
- thread->window->lock_window();
- load_configuration();
- ((InvertVideoWindow*)thread->window)->r->update(config.r);
- ((InvertVideoWindow*)thread->window)->g->update(config.g);
- ((InvertVideoWindow*)thread->window)->b->update(config.b);
- ((InvertVideoWindow*)thread->window)->a->update(config.a);
- thread->window->unlock_window();
- }
-}
-
-
-void InvertVideoEffect::save_data(KeyFrame *keyframe)
-{
- FileXML output;
- output.set_shared_output(keyframe->get_data(), MESSAGESIZE);
- output.tag.set_title("INVERTVIDEO");
- output.tag.set_property("R", config.r);
- output.tag.set_property("G", config.g);
- output.tag.set_property("B", config.b);
- output.tag.set_property("A", config.a);
- output.append_tag();
- output.tag.set_title("/INVERTVIDEO");
- output.append_tag();
- output.append_newline();
- output.terminate_string();
-}
-
-void InvertVideoEffect::read_data(KeyFrame *keyframe)
-{
- FileXML input;
- input.set_shared_input(keyframe->get_data(), strlen(keyframe->get_data()));
- while(!input.read_tag())
- {
- if(input.tag.title_is("INVERTVIDEO"))
- {
- config.r = input.tag.get_property("R", config.r);
- config.g = input.tag.get_property("G", config.g);
- config.b = input.tag.get_property("B", config.b);
- config.a = input.tag.get_property("A", config.a);
- }
- }
-}
-
-
-#define INVERT_MACRO(type, components, max) \
-{ \
- for(int i = 0; i < frame->get_h(); i++) \
- { \
- type *in_row = (type*)frame->get_rows()[i]; \
- type *out_row = (type*)frame->get_rows()[i]; \
- \
- for(int j = 0; j < w; j++) \
- { \
- if(config.r) out_row[0] = max - in_row[0]; \
- if(config.g) out_row[1] = max - in_row[1]; \
- if(config.b) out_row[2] = max - in_row[2]; \
- if(components == 4) \
- if(config.a) out_row[3] = max - in_row[3]; \
- \
- in_row += components; \
- out_row += components; \
- } \
- } \
-}
-
-int InvertVideoEffect::process_buffer(VFrame *frame,
- int64_t start_position,
- double frame_rate)
-{
- load_configuration();
-
- read_frame(frame,
- 0,
- start_position,
- frame_rate,
- get_use_opengl());
-
-
- if(config.r || config.g || config.b || config.a)
- {
- if(get_use_opengl())
- {
- run_opengl();
- return 0;
- }
- int w = frame->get_w();
-
- switch(frame->get_color_model())
- {
- case BC_RGB_FLOAT:
- INVERT_MACRO(float, 3, 1.0)
- break;
- case BC_RGB888:
- case BC_YUV888:
- INVERT_MACRO(unsigned char, 3, 0xff)
- break;
- case BC_RGBA_FLOAT:
- INVERT_MACRO(float, 4, 1.0)
- break;
- case BC_RGBA8888:
- case BC_YUVA8888:
- INVERT_MACRO(unsigned char, 4, 0xff)
- break;
- case BC_RGB161616:
- case BC_YUV161616:
- INVERT_MACRO(uint16_t, 3, 0xffff)
- break;
- case BC_RGBA16161616:
- case BC_YUVA16161616:
- INVERT_MACRO(uint16_t, 4, 0xffff)
- break;
- }
- }
-
- return 0;
-}
-
-int InvertVideoEffect::handle_opengl()
-{
-#ifdef HAVE_GL
- static const char *invert_frag =
- "uniform sampler2D tex;\n"
- "uniform bool do_r;\n"
- "uniform bool do_g;\n"
- "uniform bool do_b;\n"
- "uniform bool do_a;\n"
- "void main()\n"
- "{\n"
- " gl_FragColor = texture2D(tex, gl_TexCoord[0].st);\n"
- " if(do_r) gl_FragColor.r = 1.0 - gl_FragColor.r;\n"
- " if(do_g) gl_FragColor.g = 1.0 - gl_FragColor.g;\n"
- " if(do_b) gl_FragColor.b = 1.0 - gl_FragColor.b;\n"
- " if(do_a) gl_FragColor.a = 1.0 - gl_FragColor.a;\n"
- "}\n";
-
- get_output()->to_texture();
- get_output()->enable_opengl();
-
- unsigned int frag_shader = 0;
- frag_shader = VFrame::make_shader(0,
- invert_frag,
- 0);
- glUseProgram(frag_shader);
- glUniform1i(glGetUniformLocation(frag_shader, "tex"), 0);
- glUniform1i(glGetUniformLocation(frag_shader, "do_r"), config.r);
- glUniform1i(glGetUniformLocation(frag_shader, "do_g"), config.g);
- glUniform1i(glGetUniformLocation(frag_shader, "do_b"), config.b);
- glUniform1i(glGetUniformLocation(frag_shader, "do_a"), config.a);
-
-
- VFrame::init_screen(get_output()->get_w(), get_output()->get_h());
- get_output()->bind_texture(0);
- get_output()->draw_texture();
- glUseProgram(0);
- get_output()->set_opengl_state(VFrame::SCREEN);
-#endif
- return 0;
-}
-
-