add adams 4.6->4.6.1 (mostly)
[goodguy/history.git] / cinelerra-5.0 / plugins / motion / motion.C
index 207fd547c04cd7a58dd0dd3a9b9f7696a955c1e6..37f6baa00eef6d352e94e97fa91df849aa50709d 100644 (file)
@@ -971,17 +971,20 @@ printf("MotionMain::process_buffer %d start_position=%lld\n", __LINE__, start_po
                        read_frame(prev_global_ref,
                                reference_layer,
                                previous_frame_number,
-                               frame_rate);
+                               frame_rate,
+                               0);
                }
 
                read_frame(current_global_ref,
                        reference_layer,
                        start_position,
-                       frame_rate);
+                       frame_rate,
+                       0);
                read_frame(global_target_src,
                        target_layer,
                        start_position,
-                       frame_rate);
+                       frame_rate,
+                       0);
 
 
 
@@ -1035,16 +1038,19 @@ printf("MotionMain::process_buffer %d start_position=%lld\n", __LINE__, start_po
                        read_frame(prev_rotate_ref,
                                reference_layer,
                                previous_frame_number,
-                               frame_rate);
+                               frame_rate,
+                               0);
                }
                read_frame(current_rotate_ref,
                        reference_layer,
                        start_position,
-                       frame_rate);
+                       frame_rate,
+                       0);
                read_frame(rotate_target_src,
                        target_layer,
                        start_position,
-                       frame_rate);
+                       frame_rate,
+                       0);
        }
 
 
@@ -1089,7 +1095,8 @@ printf("MotionMain::process_buffer %d start_position=%lld\n", __LINE__, start_po
                read_frame(frame[target_layer],
                        target_layer,
                        start_position,
-                       frame_rate);
+                       frame_rate,
+                       0);
        }
 
        if(config.draw_vectors)