#endif
#include "affine.h"
+#include "interp.h"
#include "clip.h"
#include "vframe.h"
memcpy(&values[0][0], &src->values[0][0], sizeof(values));
}
+void AffineMatrix::set_matrix(
+ double in_x1, double in_y1, double in_x2, double in_y2,
+ double out_x1, double out_y1, double out_x2, double out_y2,
+ double out_x3, double out_y3, double out_x4, double out_y4)
+{
+ double scalex = in_x2 > in_x1 ? 1./(in_x2 - in_x1) : 1.0;
+ double scaley = in_y2 > in_y1 ? 1./(in_y2 - in_y1) : 1.0;
+ double dx1 = out_x2 - out_x4, dx2 = out_x3 - out_x4;
+ double dx3 = out_x1 - out_x2 + out_x4 - out_x3;
+
+ double dy1 = out_y2 - out_y4, dy2 = out_y3 - out_y4;
+ double dy3 = out_y1 - out_y2 + out_y4 - out_y3;
+ double det = dx1 * dy2 - dy1 * dx2;
+ if( !det ) { identity(); return; }
+
+ AffineMatrix m;
+ m.values[2][0] = (dx3 * dy2 - dy3 * dx2) / det;
+ m.values[2][1] = (dx1 * dy3 - dy1 * dx3) / det;
+ m.values[0][0] = out_x2 - out_x1 + m.values[2][0] * out_x2;
+ m.values[0][1] = out_x3 - out_x1 + m.values[2][1] * out_x3;
+ m.values[0][2] = out_x1;
+ m.values[1][0] = out_y2 - out_y1 + m.values[2][0] * out_y2;
+ m.values[1][1] = out_y3 - out_y1 + m.values[2][1] * out_y3;
+ m.values[1][2] = out_y1;
+ m.values[2][2] = 1.0;
+
+ identity();
+ translate(-in_x1, -in_y1);
+ scale(scalex, scaley);
+ m.multiply(this);
+}
+
void AffineMatrix::transform_point(float x,
float y,
float *newx,
}
-
-
-
-
-
-
-
-void AffineUnit::calculate_matrix(
- double in_x1, double in_y1, double in_x2, double in_y2,
- double out_x1, double out_y1, double out_x2, double out_y2,
- double out_x3, double out_y3, double out_x4, double out_y4,
- AffineMatrix *result)
-{
- AffineMatrix matrix;
- double scalex;
- double scaley;
-
- scalex = scaley = 1.0;
-
- if( (in_x2 - in_x1) > 0 )
- scalex = 1.0 / (double)(in_x2 - in_x1);
-
- if( (in_y2 - in_y1) > 0 )
- scaley = 1.0 / (double)(in_y2 - in_y1);
-
-/* Determine the perspective transform that maps from
- * the unit cube to the transformed coordinates
- */
- double dx1, dx2, dx3, dy1, dy2, dy3;
- double det1, det2;
-
- dx1 = out_x2 - out_x4;
- dx2 = out_x3 - out_x4;
- dx3 = out_x1 - out_x2 + out_x4 - out_x3;
-
- dy1 = out_y2 - out_y4;
- dy2 = out_y3 - out_y4;
- dy3 = out_y1 - out_y2 + out_y4 - out_y3;
-// printf("AffineUnit::calculate_matrix %f %f %f %f %f %f\n",
-// dx1, dx2, dx3, dy1, dy2, dy3 );
-
-/* Is the mapping affine? */
- if((dx3 == 0.0) && (dy3 == 0.0)) {
- matrix.values[0][0] = out_x2 - out_x1;
- matrix.values[0][1] = out_x4 - out_x2;
- matrix.values[0][2] = out_x1;
- matrix.values[1][0] = out_y2 - out_y1;
- matrix.values[1][1] = out_y4 - out_y2;
- matrix.values[1][2] = out_y1;
- matrix.values[2][0] = 0.0;
- matrix.values[2][1] = 0.0;
- }
- else {
- det1 = dx3 * dy2 - dy3 * dx2;
- det2 = dx1 * dy2 - dy1 * dx2;
- matrix.values[2][0] = det1 / det2;
- det1 = dx1 * dy3 - dy1 * dx3;
- det2 = dx1 * dy2 - dy1 * dx2;
- matrix.values[2][1] = det1 / det2;
-
- matrix.values[0][0] = out_x2 - out_x1 + matrix.values[2][0] * out_x2;
- matrix.values[0][1] = out_x3 - out_x1 + matrix.values[2][1] * out_x3;
- matrix.values[0][2] = out_x1;
-
- matrix.values[1][0] = out_y2 - out_y1 + matrix.values[2][0] * out_y2;
- matrix.values[1][1] = out_y3 - out_y1 + matrix.values[2][1] * out_y3;
- matrix.values[1][2] = out_y1;
- }
-
- matrix.values[2][2] = 1.0;
-
-// printf("AffineUnit::calculate_matrix 1 %f %f\n", dx3, dy3);
-// matrix.dump();
-
- result->identity();
- result->translate(-in_x1, -in_y1);
- result->scale(scalex, scaley);
- matrix.multiply(result);
-// double test[3][3] =
-// { { 0.0896, 0.0, 0.0 }, { 0.0, 0.0896, 0.0 }, { -0.00126, 0.0, 1.0 } };
-// memcpy(&result->values[0][0], test, sizeof(test));
-// printf("AffineUnit::calculate_matrix 4 %p\n", result);
-// result->dump();
-}
-
static inline float transform_cubic(float dx,
float p0, float p1, float p2, float p3)
{
if( server->mode != AffineEngine::TRANSFORM ) {
- calculate_matrix( server->in_x, server->in_y,
+ matrix.set_matrix(server->in_x, server->in_y,
server->in_x + server->in_w,
server->in_y + server->in_h,
out_x1, out_y1, out_x2, out_y2,
- out_x3, out_y3, out_x4, out_y4,
- &matrix);
+ out_x3, out_y3, out_x4, out_y4);
}
else {
matrix.copy_from(&server->matrix);
float xinc, yinc, winc;
AffineMatrix m, im;
float ttx = 0, tty = 0;
- int itx = 0, ity = 0;
int tx1 = 0, ty1 = 0, tx2 = 0, ty2 = 0;
if(reverse) {
server->output->to_texture();
server->output->enable_opengl();
- unsigned int frag_shader = VFrame::make_shader(0,
- affine_frag,
- 0);
+ unsigned int frag_shader = VFrame::make_shader(0, affine_frag, 0);
if( frag_shader > 0 ) {
glUseProgram(frag_shader);
glUniform1i(glGetUniformLocation(frag_shader, "tex"), 0);
//printf("AffineUnit::process_package %d %d %d %d %d\n",
// __LINE__, min_in_x, max_in_x, min_in_y, max_in_y);
-#define CUBIC_ROW(in_row, chroma_offset) ( !in_row ? 0 : transform_cubic(dx, \
- cp>=min_in_x && cp<max_in_x ? in_row[cp*comps]-chroma_offset : 0, \
- c0>=min_in_x && c0<max_in_x ? in_row[c0*comps]-chroma_offset : 0, \
- c1>=min_in_x && c1<max_in_x ? in_row[c1*comps]-chroma_offset : 0, \
- c2>=min_in_x && c2<max_in_x ? in_row[c2*comps]-chroma_offset : 0) )
-
-
-#define DO_CUBIC(tag, components, type, temp_type, chroma_offset, max) \
-case tag: { \
- type **inp_rows = (type**)server->input->get_rows(); \
- type **out_rows = (type**)server->output->get_rows(); \
- float round_factor = sizeof(type) < 4 ? 0.5 : 0; \
- int comps = components; \
- for( int y=ty1; y<ty2; ++y ) { \
- type *out_row = (type*)out_rows[y]; \
- \
- int x1 = tx1, x2 = tx2; \
- if( x1 < min_out_x ) x1 = min_out_x; \
- if( x2 > max_out_x ) x2 = max_out_x; \
- tx = xinc * x1 + m.values[0][1] * (y + pivot_offset_y) + m.values[0][2] \
- + pivot_offset_x * xinc; \
- ty = yinc * x1 + m.values[1][1] * (y + pivot_offset_y) + m.values[1][2] \
- + pivot_offset_x * yinc; \
- tw = winc * x1 + m.values[2][1] * (y + pivot_offset_y) + m.values[2][2] \
- + pivot_offset_x * winc; \
- type *out = out_row + x1 * comps; \
- for( int x=x1; x<x2; ++x ) { \
-/* Normalize homogeneous coords */ \
- if( tw == 0.0 ) { ttx = 0.0; tty = 0.0; } \
- else { ttx = tx / tw; tty = ty / tw; } \
- itx = (int)ttx; ity = (int)tty; \
-/* the fractional error */ \
- float dx = ttx - itx, dy = tty - ity; \
- if( dx < 0 ) dx += 1; \
- if( dy < 0 ) dy += 1; \
-/* row/col index */ \
- int cp = itx-1, c0 = itx+0, c1 = itx+1, c2 = itx+2; \
- int rp = ity-1, r0 = ity+0, r1 = ity+1, r2 = ity+2; \
- type *rpp, *r0p, *r1p, *r2p; \
- rpp = rp>=min_in_y && rp<max_in_y ? inp_rows[rp] : 0; \
- r0p = r0>=min_in_y && r0<max_in_y ? inp_rows[r0] : 0; \
- r1p = r1>=min_in_y && r1<max_in_y ? inp_rows[r1] : 0; \
- r2p = r2>=min_in_y && r2<max_in_y ? inp_rows[r2] : 0; \
- temp_type r, g, b, a; \
- r = (temp_type)(transform_cubic(dy, \
- CUBIC_ROW(rpp, 0x0), CUBIC_ROW(r0p, 0x0), \
- CUBIC_ROW(r1p, 0x0), CUBIC_ROW(r2p, 0x0)) \
- + round_factor); \
- if(rpp) ++rpp; if(r0p) ++r0p; if(r1p) ++r1p; if(r2p) ++r2p; \
- g = (temp_type)(transform_cubic(dy, \
- CUBIC_ROW(rpp, chroma_offset), CUBIC_ROW(r0p, chroma_offset), \
- CUBIC_ROW(r1p, chroma_offset), CUBIC_ROW(r2p, chroma_offset)) \
- + round_factor) + chroma_offset; \
- if(rpp) ++rpp; if(r0p) ++r0p; if(r1p) ++r1p; if(r2p) ++r2p; \
- b = (temp_type)(transform_cubic(dy, \
- CUBIC_ROW(rpp, chroma_offset), CUBIC_ROW(r0p, chroma_offset), \
- CUBIC_ROW(r1p, chroma_offset), CUBIC_ROW(r2p, chroma_offset)) \
- + round_factor) + chroma_offset; \
- if( components == 4 ) { \
- if(rpp) ++rpp; if(r0p) ++r0p; if(r1p) ++r1p; if(r2p) ++r2p; \
- a = (temp_type)(transform_cubic(dy, \
- CUBIC_ROW(rpp, 0x0), CUBIC_ROW(r0p, 0x0), \
- CUBIC_ROW(r1p, 0x0), CUBIC_ROW(r2p, 0x0)) \
- + round_factor); \
- } \
- if( sizeof(type) < 4 ) { \
- *out++ = CLIP(r, 0, max); \
- *out++ = CLIP(g, 0, max); \
- *out++ = CLIP(b, 0, max); \
- if( components == 4 ) *out++ = CLIP(a, 0, max); \
- } \
- else { \
- *out++ = r; \
- *out++ = g; \
- *out++ = b; \
- if( components == 4 ) *out++ = a; \
- } \
- \
-/* increment the transformed coordinates */ \
- tx += xinc; ty += yinc; tw += winc; \
- } \
- } \
-} break
-
-#define LINEAR_ROW(in_row, chroma_offset) ( !in_row ? 0 : transform_linear(dx, \
- c0>=min_in_x && c0<max_in_x ? in_row[c0*comps]-chroma_offset : 0, \
- c1>=min_in_x && c1<max_in_x ? in_row[c1*comps]-chroma_offset : 0) )
-
-#define DO_LINEAR(tag, components, type, temp_type, chroma_offset, max) \
+#define DO_INTERP(tag, interp, components, type, temp_type, chroma, max) \
case tag: { \
type **inp_rows = (type**)server->input->get_rows(); \
type **out_rows = (type**)server->output->get_rows(); \
- int comps = components; \
float round_factor = sizeof(type) < 4 ? 0.5 : 0; \
- for( int y=ty1; y<ty2; ++y ) { \
- type *out_row = (type*)out_rows[y]; \
- \
- int x1 = tx1, x2 = tx2; \
- if( x1 < min_out_x ) x1 = min_out_x; \
- if( x2 > max_out_x ) x2 = max_out_x; \
- tx = xinc * x1 + m.values[0][1] * (y + pivot_offset_y) + m.values[0][2] \
- + pivot_offset_x * xinc; \
- ty = yinc * x1 + m.values[1][1] * (y + pivot_offset_y) + m.values[1][2] \
- + pivot_offset_x * yinc; \
- tw = winc * x1 + m.values[2][1] * (y + pivot_offset_y) + m.values[2][2] \
- + pivot_offset_x * winc; \
- type *out = out_row + x1 * comps; \
- for( int x=x1; x<x2; ++x ) { \
-/* Normalize homogeneous coords */ \
- if( tw == 0.0 ) { ttx = 0.0; tty = 0.0; } \
- else { ttx = tx / tw; tty = ty / tw; } \
- itx = (int)ttx; ity = (int)tty; \
-/* the fractional error */ \
- float dx = ttx - itx, dy = tty - ity; \
- if( dx < 0 ) dx += 1; \
- if( dy < 0 ) dy += 1; \
-/* row/col index */ \
- int c0 = itx+0, c1 = itx+1; \
- int r0 = ity+0, r1 = ity+1; \
- type *r0p, *r1p; \
- r0p = r0>=min_in_y && r0<max_in_y ? inp_rows[r0] : 0; \
- r1p = r1>=min_in_y && r1<max_in_y ? inp_rows[r1] : 0; \
- temp_type r, g, b, a; \
- r = (temp_type)(transform_linear(dy, \
- LINEAR_ROW(r0p, 0x0), LINEAR_ROW(r1p, 0x0)) \
- + round_factor); \
- if(r0p) ++r0p; if(r1p) ++r1p; \
- g = (temp_type)(transform_linear(dy, \
- LINEAR_ROW(r0p, chroma_offset), LINEAR_ROW(r1p, chroma_offset)) \
- + round_factor) + chroma_offset; \
- if(r0p) ++r0p; if(r1p) ++r1p; \
- b = (temp_type)(transform_linear(dy, \
- LINEAR_ROW(r0p, chroma_offset), LINEAR_ROW(r1p, chroma_offset)) \
- + round_factor) + chroma_offset; \
- if( components == 4 ) { \
- if(r0p) ++r0p; if(r1p) ++r1p; \
- a = (temp_type)(transform_linear(dy, \
- LINEAR_ROW(r0p, 0x0), LINEAR_ROW(r1p, 0x0)) \
- + round_factor); \
- } \
- if( sizeof(type) < 4 ) { \
- *out++ = CLIP(r, 0, max); \
- *out++ = CLIP(g, 0, max); \
- *out++ = CLIP(b, 0, max); \
- if( components == 4 ) *out++ = CLIP(a, 0, max); \
- } \
- else { \
- *out++ = r; \
- *out++ = g; \
- *out++ = b; \
- if( components == 4 ) *out++ = a; \
- } \
+ INTERP_SETUP(inp_rows, max, min_in_x,min_in_y, max_in_x,max_in_y); \
\
-/* increment the transformed coordinates */ \
- tx += xinc; ty += yinc; tw += winc; \
- } \
- } \
-} break
-
-#define DO_NEAREST(tag, components, type, temp_type, chroma_offset, max) \
-case tag: { \
- type **inp_rows = (type**)server->input->get_rows(); \
- type **out_rows = (type**)server->output->get_rows(); \
for( int y=ty1; y<ty2; ++y ) { \
type *out_row = (type*)out_rows[y]; \
- \
int x1 = tx1, x2 = tx2; \
if( x1 < min_out_x ) x1 = min_out_x; \
if( x2 > max_out_x ) x2 = max_out_x; \
tw = winc * x1 + m.values[2][1] * (y + pivot_offset_y) + m.values[2][2] \
+ pivot_offset_x * winc; \
type *out = out_row + x1 * components; \
+ \
for( int x=x1; x<x2; ++x ) { \
/* Normalize homogeneous coords */ \
if( tw == 0.0 ) { ttx = 0.0; tty = 0.0; } \
else { ttx = tx / tw; tty = ty / tw; } \
- itx = (int)ttx; ity = (int)tty; \
-/* row/col index */ \
- type *rp = ity>=min_in_y && ity<max_in_y ? inp_rows[ity] : 0; \
- temp_type r, g, b, a; \
- r = (temp_type)( rp && itx>=min_in_x && itx<max_in_x ? rp[itx*components] : 0 ); \
- if(rp) ++rp; \
- g = (temp_type)( rp && itx>=min_in_x && itx<max_in_x ? rp[itx*components] : 0 ); \
- if(rp) ++rp; \
- b = (temp_type)( rp && itx>=min_in_x && itx<max_in_x ? rp[itx*components] : 0 ); \
+ interp##_SETUP(type, components, ttx, tty); \
+ *out++ = ((temp_type)interp##_interp(0, 0) + round_factor); \
+ interp##_next(); \
+ *out++ = ((temp_type)interp##_interp(chroma, chroma) + round_factor); \
+ interp##_next(); \
+ *out++ = ((temp_type)interp##_interp(chroma, chroma) + round_factor); \
if( components == 4 ) { \
- if(rp) ++rp; \
- a = (temp_type)( rp && itx>=min_in_x && itx<max_in_x ? rp[itx*components] : 0 ); \
+ interp##_next(); \
+ *out++ = ((temp_type)interp##_interp(0, 0) + round_factor); \
} \
- *out++ = r; *out++ = g; *out++ = b; \
- if( components == 4 ) *out++ = a; \
\
/* increment the transformed coordinates */ \
tx += xinc; ty += yinc; tw += winc; \
switch( server->interpolation ) {
case AffineEngine::AF_NEAREST:
switch( server->input->get_color_model() ) {
- DO_NEAREST( BC_RGB_FLOAT, 3, float, float, 0x0, 1.0);
- DO_NEAREST( BC_RGB888, 3, unsigned char, int, 0x0, 0xff);
- DO_NEAREST( BC_RGBA_FLOAT, 4, float, float, 0x0, 1.0);
- DO_NEAREST( BC_RGBA8888, 4, unsigned char, int, 0x0, 0xff);
- DO_NEAREST( BC_YUV888, 3, unsigned char, int, 0x80, 0xff);
- DO_NEAREST( BC_YUVA8888, 4, unsigned char, int, 0x80, 0xff);
- DO_NEAREST( BC_RGB161616, 3, uint16_t, int, 0x0, 0xffff);
- DO_NEAREST( BC_RGBA16161616, 4, uint16_t, int, 0x0, 0xffff);
- DO_NEAREST( BC_YUV161616, 3, uint16_t, int, 0x8000, 0xffff);
- DO_NEAREST( BC_YUVA16161616, 4, uint16_t, int, 0x8000, 0xffff);
+ DO_INTERP( BC_RGB_FLOAT, nearest, 3, float, float, 0x0, 1.0);
+ DO_INTERP( BC_RGB888, nearest, 3, unsigned char, int, 0x0, 0xff);
+ DO_INTERP( BC_RGBA_FLOAT, nearest, 4, float, float, 0x0, 1.0);
+ DO_INTERP( BC_RGBA8888, nearest, 4, unsigned char, int, 0x0, 0xff);
+ DO_INTERP( BC_YUV888, nearest, 3, unsigned char, int, 0x80, 0xff);
+ DO_INTERP( BC_YUVA8888, nearest, 4, unsigned char, int, 0x80, 0xff);
+ DO_INTERP( BC_RGB161616, nearest, 3, uint16_t, int, 0x0, 0xffff);
+ DO_INTERP( BC_RGBA16161616, nearest, 4, uint16_t, int, 0x0, 0xffff);
+ DO_INTERP( BC_YUV161616, nearest, 3, uint16_t, int, 0x8000, 0xffff);
+ DO_INTERP( BC_YUVA16161616, nearest, 4, uint16_t, int, 0x8000, 0xffff);
}
break;
case AffineEngine::AF_LINEAR:
switch( server->input->get_color_model() ) {
- DO_LINEAR( BC_RGB_FLOAT, 3, float, float, 0x0, 1.0);
- DO_LINEAR( BC_RGB888, 3, unsigned char, int, 0x0, 0xff);
- DO_LINEAR( BC_RGBA_FLOAT, 4, float, float, 0x0, 1.0);
- DO_LINEAR( BC_RGBA8888, 4, unsigned char, int, 0x0, 0xff);
- DO_LINEAR( BC_YUV888, 3, unsigned char, int, 0x80, 0xff);
- DO_LINEAR( BC_YUVA8888, 4, unsigned char, int, 0x80, 0xff);
- DO_LINEAR( BC_RGB161616, 3, uint16_t, int, 0x0, 0xffff);
- DO_LINEAR( BC_RGBA16161616, 4, uint16_t, int, 0x0, 0xffff);
- DO_LINEAR( BC_YUV161616, 3, uint16_t, int, 0x8000, 0xffff);
- DO_LINEAR( BC_YUVA16161616, 4, uint16_t, int, 0x8000, 0xffff);
+ DO_INTERP( BC_RGB_FLOAT, bi_linear, 3, float, float, 0x0, 1.0);
+ DO_INTERP( BC_RGB888, bi_linear, 3, unsigned char, int, 0x0, 0xff);
+ DO_INTERP( BC_RGBA_FLOAT, bi_linear, 4, float, float, 0x0, 1.0);
+ DO_INTERP( BC_RGBA8888, bi_linear, 4, unsigned char, int, 0x0, 0xff);
+ DO_INTERP( BC_YUV888, bi_linear, 3, unsigned char, int, 0x80, 0xff);
+ DO_INTERP( BC_YUVA8888, bi_linear, 4, unsigned char, int, 0x80, 0xff);
+ DO_INTERP( BC_RGB161616, bi_linear, 3, uint16_t, int, 0x0, 0xffff);
+ DO_INTERP( BC_RGBA16161616, bi_linear, 4, uint16_t, int, 0x0, 0xffff);
+ DO_INTERP( BC_YUV161616, bi_linear, 3, uint16_t, int, 0x8000, 0xffff);
+ DO_INTERP( BC_YUVA16161616, bi_linear, 4, uint16_t, int, 0x8000, 0xffff);
}
break;
default:
case AffineEngine::AF_CUBIC:
switch( server->input->get_color_model() ) {
- DO_CUBIC( BC_RGB_FLOAT, 3, float, float, 0x0, 1.0);
- DO_CUBIC( BC_RGB888, 3, unsigned char, int, 0x0, 0xff);
- DO_CUBIC( BC_RGBA_FLOAT, 4, float, float, 0x0, 1.0);
- DO_CUBIC( BC_RGBA8888, 4, unsigned char, int, 0x0, 0xff);
- DO_CUBIC( BC_YUV888, 3, unsigned char, int, 0x80, 0xff);
- DO_CUBIC( BC_YUVA8888, 4, unsigned char, int, 0x80, 0xff);
- DO_CUBIC( BC_RGB161616, 3, uint16_t, int, 0x0, 0xffff);
- DO_CUBIC( BC_RGBA16161616, 4, uint16_t, int, 0x0, 0xffff);
- DO_CUBIC( BC_YUV161616, 3, uint16_t, int, 0x8000, 0xffff);
- DO_CUBIC( BC_YUVA16161616, 4, uint16_t, int, 0x8000, 0xffff);
+ DO_INTERP( BC_RGB_FLOAT, bi_cubic, 3, float, float, 0x0, 1.0);
+ DO_INTERP( BC_RGB888, bi_cubic, 3, unsigned char, int, 0x0, 0xff);
+ DO_INTERP( BC_RGBA_FLOAT, bi_cubic, 4, float, float, 0x0, 1.0);
+ DO_INTERP( BC_RGBA8888, bi_cubic, 4, unsigned char, int, 0x0, 0xff);
+ DO_INTERP( BC_YUV888, bi_cubic, 3, unsigned char, int, 0x80, 0xff);
+ DO_INTERP( BC_YUVA8888, bi_cubic, 4, unsigned char, int, 0x80, 0xff);
+ DO_INTERP( BC_RGB161616, bi_cubic, 3, uint16_t, int, 0x0, 0xffff);
+ DO_INTERP( BC_RGBA16161616, bi_cubic, 4, uint16_t, int, 0x0, 0xffff);
+ DO_INTERP( BC_YUV161616, bi_cubic, 3, uint16_t, int, 0x8000, 0xffff);
+ DO_INTERP( BC_YUVA16161616, bi_cubic, 4, uint16_t, int, 0x8000, 0xffff);
}
break;
}
}
}
-
+void AffineEngine::set_matrix(
+ double in_x1, double in_y1, double in_x2, double in_y2,
+ double out_x1, double out_y1, double out_x2, double out_y2,
+ double out_x3, double out_y3, double out_x4, double out_y4)
+{
+ matrix.set_matrix(in_x1, in_y1, in_x2, in_y2,
+ out_x1, out_y1, out_x2, out_y2, out_x3, out_y3, out_x4, out_y4);
+}
void AffineEngine::rotate(VFrame *output,
}
}
-void AffineEngine::set_matrix(AffineMatrix *matrix)
-{
- for( int i=0; i<3; ++i ) {
- for( int j=0; j<3; ++j ) {
- this->matrix.values[i][j] = matrix->values[i][j];
- }
- }
-}
-
void AffineEngine::set_in_viewport(int x, int y, int w, int h)
{
this->in_x = x; this->in_y = y;