void AssetPopup::paste_assets()
{
-// Collect items into the drag vectors for temporary storage
- gui->lock_window("AssetPopup::paste_assets");
- mwindow->gui->lock_window("AssetPopup::paste_assets");
- mwindow->cwindow->gui->lock_window("AssetPopup::paste_assets");
-
int proxy = mwindow->edl->session->awindow_folder == AW_PROXY_FOLDER ? 1 : 0;
gui->collect_assets(proxy);
+// Collect items into the drag vectors for temporary storage
+ gui->unlock_window();
+ mwindow->gui->lock_window("AssetPopup::paste_assets");
mwindow->paste_assets(mwindow->edl->local_session->get_selectionstart(1),
mwindow->edl->tracks->first, 0); // do not overwrite
-
- gui->unlock_window();
mwindow->gui->unlock_window();
- mwindow->cwindow->gui->unlock_window();
+ gui->lock_window("AssetPopup::paste_assets");
}
void AssetPopup::match_size()
int AssetPopupBuildIndex::handle_event()
{
+ popup->unlock_window();
//printf("AssetPopupBuildIndex::handle_event 1\n");
mwindow->rebuild_indices();
+ popup->lock_window("AssetPopupBuildIndex::handle_event");
return 1;
}
int AssetPopupOpenMixer::handle_event()
{
+ popup->unlock_window();
mwindow->gui->lock_window("AssetPopupOpenMixer::handle_event");
mwindow->create_mixers();
mwindow->gui->unlock_window();
+ popup->lock_window("AssetPopupOpenMixer::handle_event");
return 1;
}
int AssetPopupInsertMixer::handle_event()
{
+ popup->unlock_window();
mwindow->gui->lock_window("AssetPopupInsertMixer::handle_event");
mwindow->create_mixers(-1);
mwindow->gui->unlock_window();
+ popup->lock_window("AssetPopupInsertMixer::handle_event");
return 1;
}