Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.1 / cinelerra / audiodevice.C
diff --git a/cinelerra-5.1/cinelerra/audiodevice.C b/cinelerra-5.1/cinelerra/audiodevice.C
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+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ */
+
+#include "audiodevice.h"
+#ifdef HAVE_FIREWIRE
+#include "audio1394.h"
+#endif
+#include "audioalsa.h"
+#include "audiodvb.h"
+#include "audiov4l2mpeg.h"
+#include "audioesound.h"
+#include "audiooss.h"
+#include "asset.h"
+#include "bctimer.h"
+#include "condition.h"
+#include "dcoffset.h"
+#include "edl.h"
+#include "edlsession.h"
+#include "mainmenu.h"
+#include "mutex.h"
+#include "mwindow.h"
+#include "mwindowgui.h"
+#include "playbackconfig.h"
+#include "preferences.h"
+#include "recordconfig.h"
+#include "recordgui.h"
+#include "record.h"
+#include "sema.h"
+
+
+AudioLowLevel::AudioLowLevel(AudioDevice *device)
+{
+       this->device = device;
+}
+
+AudioLowLevel::~AudioLowLevel()
+{
+}
+
+
+AudioDevice::AudioDevice(MWindow *mwindow)
+{
+       initialize();
+       this->mwindow = mwindow;
+       this->out_config = new AudioOutConfig();
+       this->in_config = new AudioInConfig;
+       this->vconfig = new VideoInConfig;
+       device_lock = new Mutex("AudioDevice::device_lock",1);
+       timer_lock = new Mutex("AudioDevice::timer_lock");
+       buffer_lock = new Mutex("AudioDevice::buffer_lock");
+       polling_lock = new Condition(0, "AudioDevice::polling_lock");
+       playback_timer = new Timer;
+       record_timer = new Timer;
+       for(int i = 0; i < TOTAL_AUDIO_BUFFERS; i++) {
+               output_buffer_t *obfr = &output[i];
+               obfr->play_lock = new Condition(0, "AudioDevice::play_lock");
+               obfr->arm_lock = new Condition(1, "AudioDevice::arm_lock");
+       }
+       reset_input();
+       total_samples_read = 0;
+       total_samples_input = 0;
+       reset_output();
+       total_samples_written = 0;
+       total_samples_output = 0;
+}
+
+AudioDevice::~AudioDevice()
+{
+       stop_audio(0);
+       delete out_config;
+       delete in_config;
+       delete vconfig;
+       delete timer_lock;
+       for( int i=0; i < TOTAL_AUDIO_BUFFERS; ++i ) {
+               output_buffer_t *obfr = &output[i];
+               delete obfr->play_lock;
+               delete obfr->arm_lock;
+       }
+       delete playback_timer;
+       delete record_timer;
+       delete buffer_lock;
+       delete polling_lock;
+       delete device_lock;
+}
+
+int AudioDevice::initialize()
+{
+       for(int i = 0; i < TOTAL_AUDIO_BUFFERS; i++) {
+               input[i].buffer = 0;
+               output[i].buffer = 0;
+       }
+       audio_in = audio_out = 0;
+       in_bits = out_bits = 0;
+       in_channels = out_channels = 0;
+       in_samples = out_samples = 0;
+       in_samplerate = out_samplerate = 0;
+       in_realtime = out_realtime = 0;
+       lowlevel_out = lowlevel_in = 0;
+       in51_2 = out51_2 = 0;
+       in_config_updated = 0;
+       rec_dither = play_dither = 0;
+       rec_gain = play_gain = 1.;
+       r = w = 0;
+       software_position_info = 0;
+       vdevice = 0;
+       sharing = 0;
+       return 0;
+}
+
+
+void AudioThread::initialize()
+{
+       device = 0;
+       arun = 0;
+       aend = 0;
+       startup_lock = 0;
+       started = 0;
+}
+
+
+AudioThread::
+AudioThread(AudioDevice *device,
+       void (AudioDevice::*arun)(), void (AudioDevice::*aend)())
+ : Thread(1, 0, 0)
+{
+       initialize();
+       startup_lock = new Condition(0, "AudioThread::startup_lock");
+       this->device = device;
+       this->arun = arun;
+       this->aend = aend;
+       Thread::start();
+}
+
+AudioThread::~AudioThread()
+{
+       delete startup_lock;
+}
+
+void AudioThread::stop(int wait)
+{
+       if( !wait ) (device->*aend)();
+       startup();
+       Thread::join();
+}
+
+void AudioThread::run()
+{
+       startup_lock->lock();
+       (device->*arun)();
+}
+
+void AudioThread::startup()
+{
+       if( !started ) {
+               started = 1;
+               startup_lock->unlock();
+       }
+}
+
+
+void AudioDevice::stop_input()
+{
+       device_lock->lock("AudioDevice::stop_input");
+       if( audio_in ) {
+               audio_in->stop(0);
+               delete audio_in;
+               audio_in = 0;
+       }
+       reset_input();
+       device_lock->unlock();
+}
+
+void AudioDevice::stop_output(int wait)
+{
+       if( !wait ) playback_interrupted = 1;
+       device_lock->lock("AudioDevice::stop_output");
+       if( audio_out ) {
+               if( is_playing_back )
+                       audio_out->stop(wait);
+               delete audio_out;
+               audio_out = 0;
+       }
+       reset_output();
+       device_lock->unlock();
+}
+
+int AudioDevice::stop_audio(int wait)
+{
+       if( audio_in ) stop_input();
+       if( audio_out ) stop_output(wait);
+       return 0;
+}
+
+
+int AudioDevice::create_lowlevel(AudioLowLevel* &lowlevel, int driver,int in)
+{
+       *(in ? &this->idriver : &this->odriver) = driver;
+
+       if(!lowlevel) {
+               switch(driver) {
+#ifdef HAVE_OSS
+               case AUDIO_OSS:
+               case AUDIO_OSS_ENVY24:
+                       lowlevel = new AudioOSS(this);
+                       break;
+#endif
+
+#ifdef HAVE_ESOUND
+               case AUDIO_ESOUND:
+                       lowlevel = new AudioESound(this);
+                       break;
+#endif
+               case AUDIO_NAS:
+                       break;
+
+#ifdef HAVE_ALSA
+               case AUDIO_ALSA:
+                       lowlevel = new AudioALSA(this);
+                       break;
+#endif
+
+#ifdef HAVE_FIREWIRE
+               case AUDIO_1394:
+               case AUDIO_DV1394:
+               case AUDIO_IEC61883:
+                       lowlevel = new Audio1394(this);
+                       break;
+#endif
+
+               case AUDIO_DVB:
+                       lowlevel = new AudioDVB(this);
+                       break;
+
+               case AUDIO_V4L2MPEG:
+                       lowlevel = new AudioV4L2MPEG(this);
+                       break;
+               }
+       }
+       return 0;
+}
+
+int AudioDevice::open_input(AudioInConfig *config, VideoInConfig *vconfig,
+       int rate, int samples, int channels, int realtime)
+{
+       device_lock->lock("AudioDevice::open_input");
+       r = 1;
+       this->in_config->copy_from(config);
+       this->vconfig->copy_from(vconfig);
+       in_samplerate = rate;
+       in_samples = samples;
+       in_realtime = realtime;
+       in51_2 = config->map51_2 && channels == 2;
+       if( in51_2 ) channels = 6;
+       in_channels = channels;
+        rec_gain = config->rec_gain;
+       create_lowlevel(lowlevel_in, config->driver, 1);
+       lowlevel_in->open_input();
+       in_config_updated = 0;
+       record_timer->update();
+       device_lock->unlock();
+       return 0;
+}
+
+int AudioDevice::open_output(AudioOutConfig *config,
+       int rate, int samples, int channels, int realtime)
+{
+       device_lock->lock("AudioDevice::open_output");
+       w = 1;
+       *this->out_config = *config;
+       out_samplerate = rate;
+       out_samples = samples;
+       out51_2 = config->map51_2 && channels == 6;
+       if( out51_2 ) channels = 2;
+       out_channels = channels;
+       out_realtime = realtime;
+        play_gain = config->play_gain;
+       create_lowlevel(lowlevel_out, config->driver,0);
+       int result = lowlevel_out ? lowlevel_out->open_output() : 0;
+       device_lock->unlock();
+       return result;
+}
+
+int AudioDevice::open_monitor(AudioOutConfig *config,int mode)
+{
+       device_lock->lock("AudioDevice::open_output");
+       w = 1;
+       *this->out_config = *config;
+       monitoring = mode;
+       monitor_open = 0;
+       device_lock->unlock();
+       return 0;
+}
+
+
+
+int AudioDevice::interrupt_crash()
+{
+       if( lowlevel_in )
+               lowlevel_in->interrupt_crash();
+       stop_input();
+       return 0;
+}
+
+double AudioDevice::get_itimestamp()
+{
+       buffer_lock->lock("AudioDevice::get_itimestamp");
+       timer_lock->lock("AudioDevice::get_otimestamp");
+       input_buffer_t *ibfr = &input[input_buffer_out];
+       int frame = get_ichannels() * get_ibits() / 8;
+       int64_t samples = frame ? input_buffer_offset / frame : 0;
+       double timestamp = !in_samplerate || ibfr->timestamp < 0. ? -1. :
+               ibfr->timestamp + (double) samples / in_samplerate;
+       timer_lock->unlock();
+       buffer_lock->unlock();
+       return timestamp;
+}
+
+double AudioDevice::get_otimestamp()
+{
+       buffer_lock->lock("AudioDevice::get_otimestamp");
+       timer_lock->lock("AudioDevice::get_otimestamp");
+       int64_t unplayed_samples = total_samples_output - current_position();
+       double unplayed_time = !out_samplerate || last_buffer_time < 0. ? -1. :
+               (double)unplayed_samples / out_samplerate;
+       double timestamp = last_buffer_time - unplayed_time;
+       timer_lock->unlock();
+       buffer_lock->unlock();
+       return timestamp;
+}
+
+double AudioDevice::device_timestamp()
+{
+       return lowlevel_in ? lowlevel_in->device_timestamp() : -1.;
+}
+
+int AudioDevice::close_all()
+{
+       device_lock->lock("AudioDevice::close_all");
+       stop_audio(0);
+       if( lowlevel_in ) {
+               lowlevel_in->close_all();
+               delete lowlevel_in;
+               lowlevel_in = 0;
+       }
+       if( lowlevel_out )
+       {
+               lowlevel_out->close_all();
+               delete lowlevel_out;
+               lowlevel_out = 0;
+       }
+       initialize();
+       device_lock->unlock();
+       return 0;
+}
+
+void AudioDevice::auto_update(int channels, int samplerate, int bits)
+{
+       if( !in_config || !in_config->follow_audio ) return;
+       in_channels = channels;
+       in_samplerate = samplerate;
+       in_bits = bits;
+       in_config_updated = 1;
+       polling_lock->unlock();
+}
+
+int AudioDevice::config_updated()
+{
+       if( !in_config || !in_config->follow_audio ) return 0;
+       return in_config_updated;
+}
+
+void AudioDevice::config_update()
+{
+       in_config_updated = 0;
+       AudioInConfig *aconfig_in = mwindow->edl->session->aconfig_in;
+       in51_2 = aconfig_in->map51_2 && in_channels == 6 ? 1 : 0;
+       int ichannels = in51_2 ? 2 : in_channels;
+       AudioOutConfig *aconfig_out = mwindow->edl->session->playback_config->aconfig;
+       out51_2 = aconfig_out->map51_2 && ichannels == 6 ? 1 : 0;
+       aconfig_in->in_samplerate = in_samplerate;
+       aconfig_in->channels = ichannels;
+       aconfig_in->oss_in_bits = in_bits;
+       aconfig_in->alsa_in_bits = in_bits;
+       total_samples_read = 0;
+       total_samples_input = 0;
+       monitor_open = 0;
+}
+
+int AudioDevice::start_toc(const char *path, const char *toc_path)
+{
+       return lowlevel_in ? lowlevel_in->start_toc(path, toc_path) : -1;
+}
+
+int AudioDevice::start_record(int fd, int bsz)
+{
+       return lowlevel_in ? lowlevel_in->start_record(fd, bsz) : -1;
+}
+
+int AudioDevice::stop_record()
+{
+       return lowlevel_in ? lowlevel_in->stop_record() : -1;
+}
+
+int AudioDevice::total_audio_channels()
+{
+       return lowlevel_in ? lowlevel_in->total_audio_channels() : 0;
+}
+
+DeviceMPEGInput *AudioDevice::mpeg_device()
+{
+       return lowlevel_in ? lowlevel_in->mpeg_device() : 0;
+}
+