--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#include "audioconfig.h"
+#include "audiodevice.h"
+#include "audiooss.h"
+#include "clip.h"
+#include "condition.h"
+#include "errno.h"
+#include "playbackconfig.h"
+#include "preferences.h"
+#include "recordconfig.h"
+#include "mutex.h"
+
+#include <string.h>
+
+#ifdef HAVE_OSS
+
+// These are only available in commercial OSS
+
+#ifndef AFMT_S32_LE
+#define AFMT_S32_LE 0x00001000
+#define AFMT_S32_BE 0x00002000
+#endif
+
+
+// Synchronie multiple devices by using threads
+
+OSSThread::OSSThread(AudioOSS *device)
+ : Thread(1, 0, 0)
+{
+ rd = 0;
+ wr = 0;
+ done = 0;
+ this->device = device;
+ input_lock = new Condition(0, "OSSThread::input_lock");
+ output_lock = new Condition(1, "OSSThread::output_lock");
+ read_lock = new Condition(0, "OSSThread::read_lock");
+ write_lock = new Condition(0, "OSSThread::write_lock");
+
+ // delay / timing
+ bytes_written = 0;
+ timer = new Timer;
+ delay = 0;
+ timer_lock = new Mutex("OSSThread::timer_lock");
+ timer->update();
+}
+
+OSSThread::~OSSThread()
+{
+ done = 1;
+ input_lock->unlock();
+ Thread::join();
+ delete input_lock;
+ delete output_lock;
+ delete read_lock;
+ delete write_lock;
+ delete timer_lock;
+ delete timer;
+}
+
+void OSSThread::run()
+{
+ while(!done) {
+ input_lock->lock("OSSThread::run 1");
+ if(done) return;
+ if(rd) {
+ read(fd, data, bytes);
+ read_lock->unlock();
+ }
+ else if(wr) {
+ int count = bytes;
+ unsigned char *bp = data;
+ while( count > 0 ) {
+ Thread::enable_cancel();
+ int ret = write(fd, bp, bytes);
+ Thread::disable_cancel();
+ if( ret < 0 ) break;
+ bp += ret;
+ count -= ret;
+ int delay = 0;
+ timer_lock->lock("OSSThread::run");
+ if( !ioctl(fd, SNDCTL_DSP_GETODELAY, &delay) )
+ this->delay = delay;
+ bytes_written += ret;
+ timer_lock->unlock();
+ }
+ write_lock->unlock();
+ }
+ output_lock->unlock();
+ }
+}
+
+void OSSThread::write_data(int fd, unsigned char *data, int bytes)
+{
+ output_lock->lock("OSSThread::write_data");
+ wr = 1;
+ rd = 0;
+ this->data = data;
+ this->bytes = bytes;
+ this->fd = fd;
+ input_lock->unlock();
+}
+
+void OSSThread::read_data(int fd, unsigned char *data, int bytes)
+{
+ output_lock->lock("OSSThread::read_data");
+ wr = 0;
+ rd = 1;
+ this->data = data;
+ this->bytes = bytes;
+ this->fd = fd;
+ input_lock->unlock();
+}
+
+void OSSThread::wait_read()
+{
+ read_lock->lock("OSSThread::wait_read");
+}
+
+void OSSThread::wait_write()
+{
+ write_lock->lock("OSSThread::wait_write");
+}
+
+
+// bytes not samples
+int64_t OSSThread::device_position()
+{
+ timer_lock->lock("OSSThread::device_position");
+ int64_t ret = bytes_written - delay;
+ timer_lock->unlock();
+ return ret;
+}
+
+
+AudioOSS::AudioOSS(AudioDevice *device)
+ : AudioLowLevel(device)
+{
+ for(int i = 0; i < MAXDEVICES; i++) {
+ dsp_in[i] = dsp_out[i] = -1;
+ thread[i] = 0;
+ data[i] = 0;
+ data_allocated[i] = 0;
+ }
+}
+
+AudioOSS::~AudioOSS()
+{
+}
+
+int AudioOSS::open_input()
+{
+ device->in_bits = device->in_config->oss_in_bits;
+// 24 bits not available in OSS
+ if(device->in_bits == 24) device->in_bits = 32;
+
+ for(int i = 0; i < MAXDEVICES; i++) {
+ if(device->in_config->oss_enable[i]) {
+//printf("AudioOSS::open_input 10\n");
+ dsp_in[i] = open(device->in_config->oss_in_device[i], O_RDONLY/* | O_NDELAY*/);
+//printf("AudioOSS::open_input 20\n");
+ if(dsp_in[i] < 0) {
+ fprintf(stderr, "AudioOSS::open_input %s: %s\n",
+ device->in_config->oss_in_device[i], strerror(errno));
+ close_all();
+ return 1;
+ }
+
+ int format = get_fmt(device->in_config->oss_in_bits);
+ int buffer_info = sizetofrag(device->in_samples,
+ device->get_ichannels(),
+ device->in_config->oss_in_bits);
+
+ set_cloexec_flag(dsp_in[i], 1);
+
+// For the ice1712 the buffer must be maximum or no space will be allocated.
+ if(device->idriver == AUDIO_OSS_ENVY24)
+ buffer_info = 0x7fff000f;
+ int ret = 1;
+ if(ioctl(dsp_in[i], SNDCTL_DSP_SETFRAGMENT, &buffer_info))
+ fprintf(stderr, "SNDCTL_DSP_SETFRAGMENT failed.\n");
+ else if(ioctl(dsp_in[i], SNDCTL_DSP_SETFMT, &format) < 0)
+ fprintf(stderr, "SNDCTL_DSP_SETFMT failed\n");
+ else {
+ int channels = device->get_ichannels();
+ if(ioctl(dsp_in[i], SNDCTL_DSP_CHANNELS, &channels) < 0)
+ fprintf(stderr, "SNDCTL_DSP_CHANNELS failed\n");
+ else if(ioctl(dsp_in[i], SNDCTL_DSP_SPEED, &device->in_samplerate) < 0)
+ fprintf(stderr, "SNDCTL_DSP_SPEED failed\n");
+ else
+ ret = 0;
+ }
+ if( ret ) {
+ close_all();
+ return ret;
+ }
+
+ audio_buf_info recinfo;
+ ioctl(dsp_in[i], SNDCTL_DSP_GETISPACE, &recinfo);
+
+//printf("AudioOSS::open_input fragments=%d fragstotal=%d fragsize=%d bytes=%d\n",
+// recinfo.fragments, recinfo.fragstotal, recinfo.fragsize, recinfo.bytes);
+
+ thread[i] = new OSSThread(this);
+ thread[i]->start();
+ }
+ }
+ return 0;
+}
+
+int AudioOSS::open_output()
+{
+ device->out_bits = device->out_config->oss_out_bits;
+// OSS only supports 8, 16, and 32
+ if(device->out_bits == 24) device->out_bits = 32;
+
+ for(int i = 0; i < MAXDEVICES; i++) {
+ if(device->out_config->oss_enable[i]) {
+// Linux 2.4.18 no longer supports allocating the maximum buffer size.
+// Need the shrink fragment size in preferences until it works.
+ dsp_out[i] =
+ open(device->out_config->oss_out_device[i],
+ O_WRONLY /*| O_NDELAY*/);
+ if(dsp_out[i] < 0) {
+ perror("AudioOSS::open_output");
+ close_all();
+ return 1;
+ }
+
+ int format = get_fmt(device->out_config->oss_out_bits);
+ int buffer_info = sizetofrag(device->out_samples,
+ device->get_ochannels(),
+ device->out_config->oss_out_bits);
+
+ set_cloexec_flag(dsp_out[i], 1);
+
+// For the ice1712 the buffer must be maximum or no space will be allocated.
+ if(device->odriver == AUDIO_OSS_ENVY24)
+ buffer_info = 0x7fff000f;
+ int ret = 1;
+ if(ioctl(dsp_out[i], SNDCTL_DSP_SETFRAGMENT, &buffer_info))
+ fprintf(stderr,"SNDCTL_DSP_SETFRAGMENT 2 failed.\n");
+ else if(ioctl(dsp_out[i], SNDCTL_DSP_SETFMT, &format) < 0)
+ fprintf(stderr,"SNDCTL_DSP_SETFMT 2 failed\n");
+ else {
+ int channels = device->get_ochannels();
+ if(ioctl(dsp_out[i], SNDCTL_DSP_CHANNELS, &channels) < 0)
+ fprintf(stderr,"SNDCTL_DSP_CHANNELS 2 failed\n");
+ else if(ioctl(dsp_out[i], SNDCTL_DSP_SPEED, &device->out_samplerate) < 0)
+ fprintf(stderr,"SNDCTL_DSP_SPEED 2 failed\n");
+ else
+ ret = 0;
+ }
+ if( ret ) {
+ close_all();
+ return ret;
+ }
+
+ audio_buf_info playinfo;
+ ioctl(dsp_out[i], SNDCTL_DSP_GETOSPACE, &playinfo);
+// printf("AudioOSS::open_output fragments=%d fragstotal=%d fragsize=%d bytes=%d\n",
+// playinfo.fragments, playinfo.fragstotal, playinfo.fragsize, playinfo.bytes);
+ device->device_buffer = playinfo.bytes;
+ thread[i] = new OSSThread(this);
+ thread[i]->start();
+ }
+ }
+ return 0;
+}
+
+int AudioOSS::sizetofrag(int samples, int channels, int bits)
+{
+ int testfrag = 2, fragsize = 1, grain = 4;
+ samples *= channels * bits / (8 * grain);
+ while(testfrag < samples) {
+ fragsize++;
+ testfrag *= 2;
+ }
+//printf("AudioOSS::sizetofrag %d\n", fragsize);
+ return (grain << 16) | fragsize;
+}
+
+int AudioOSS::get_fmt(int bits)
+{
+ switch(bits) {
+ case 32: return AFMT_S32_LE; break;
+ case 16: return AFMT_S16_LE; break;
+ case 8: return AFMT_S8; break;
+ }
+ return AFMT_S16_LE;
+}
+
+
+int AudioOSS::close_all()
+{
+//printf("AudioOSS::close_all 1\n");
+ for(int i = 0; i < MAXDEVICES; i++) {
+ if(dsp_in[i] >= 0) {
+ ioctl(dsp_in[i], SNDCTL_DSP_RESET, 0);
+ close(dsp_in[i]);
+ dsp_in[i] = -1;
+ }
+
+ if(dsp_out[i] >= 0) {
+//printf("AudioOSS::close_all 2\n");
+ ioctl(dsp_out[i], SNDCTL_DSP_RESET, 0);
+ close(dsp_out[i]);
+ dsp_out[i] = -1;
+ }
+
+ if(thread[i]) delete thread[i];
+ if(data[i]) delete [] data[i];
+ }
+ return 0;
+}
+
+int AudioOSS::set_cloexec_flag(int desc, int value)
+{
+ int oldflags = fcntl (desc, F_GETFD, 0);
+ if (oldflags < 0) return oldflags;
+ if(value != 0)
+ oldflags |= FD_CLOEXEC;
+ else
+ oldflags &= ~FD_CLOEXEC;
+ return fcntl(desc, F_SETFD, oldflags);
+}
+
+int64_t AudioOSS::device_position()
+{
+ count_info info;
+ if(!ioctl(get_output(0), SNDCTL_DSP_GETOPTR, &info))
+ {
+//printf("AudioOSS::device_position %d %d %d\n", info.bytes, device->get_obits(), device->get_ochannels());
+// workaround for ALSA OSS emulation driver's bug
+// the problem is that if the first write to sound device was not full lenght fragment then
+// _GETOPTR returns insanely large numbers at first moments of play
+ if (info.bytes > 2100000000) return 0;
+ int frame = device->get_ochannels() * device->get_obits()/8;
+ return info.bytes / frame;
+ }
+ for (int i = 0; i < MAXDEVICES; i++)
+ {
+ if (thread[i])
+ return thread[i]->device_position() /
+ device->get_ochannels() /
+ (device->get_obits()/8) +
+ thread[i]->timer->get_scaled_difference(device->out_samplerate);
+ }
+ return 0;
+}
+
+int AudioOSS::interrupt_playback()
+{
+//printf("AudioOSS::interrupt_playback 1\n");
+ for(int i = 0; i < MAXDEVICES; i++) {
+ if(thread[i]) {
+ thread[i]->done = 1;
+ thread[i]->input_lock->unlock();
+ thread[i]->write_lock->unlock();
+ thread[i]->cancel();
+ }
+ }
+//printf("AudioOSS::interrupt_playback 100\n");
+ return 0;
+}
+
+int AudioOSS::read_buffer(char *buffer, int bytes)
+{
+ int sample_size = device->get_ibits() / 8;
+ int out_frame_size = device->get_ichannels() * sample_size;
+ int samples = bytes / out_frame_size;
+
+//printf("AudioOSS::read_buffer 1 %d\n", bytes);
+// Fill temp buffers
+ for(int i = 0; i < MAXDEVICES; i++) {
+ if(thread[i]) {
+ int in_frame_size = device->get_ichannels() * sample_size;
+
+ if(data[i] && data_allocated[i] < bytes) {
+ delete [] data[i];
+ data[i] = 0;
+ }
+ if(!data[i]) {
+ data[i] = new unsigned char[bytes];
+ data_allocated[i] = bytes;
+ }
+
+ thread[i]->read_data(get_input(i), data[i], samples * in_frame_size);
+ }
+ }
+
+//printf("AudioOSS::read_buffer 1 %d\n", device->get_ibits());
+ for(int i = 0, out_channel = 0; i < MAXDEVICES; i++) {
+ if(thread[i]) {
+ thread[i]->wait_read();
+
+ for(int in_channel = 0;
+ in_channel < device->get_ichannels();
+ in_channel++) {
+ int in_frame_size = device->get_ichannels() * sample_size;
+
+ for(int k = 0; k < samples; k++) {
+ for(int l = 0;
+ l < sample_size;
+ l++) {
+ buffer[out_channel * sample_size + k * out_frame_size + l] =
+ data[i][in_channel * sample_size + k * in_frame_size + l];
+ }
+ }
+ out_channel++;
+ }
+ }
+ }
+//printf("AudioOSS::read_buffer 2\n");
+ return 0;
+}
+
+int AudioOSS::write_buffer(char *buffer, int bytes)
+{
+ int sample_size = device->get_obits() / 8;
+ int in_frame_size = device->get_ochannels() * sample_size;
+ int samples = bytes / in_frame_size;
+
+ for(int i = 0, in_channel = 0; i < MAXDEVICES; i++) {
+ if( thread[i] ) {
+ int out_frame_size = device->get_ochannels() * sample_size;
+ if(data[i] && data_allocated[i] < bytes) {
+ delete [] data[i];
+ data[i] = 0;
+ }
+ if(!data[i]) {
+ data[i] = new unsigned char[bytes];
+ data_allocated[i] = bytes;
+ }
+
+ for(int out_channel = 0;
+ out_channel < device->get_ochannels();
+ out_channel++) {
+
+ for(int k = 0; k < samples; k++) {
+ for(int l = 0; l < sample_size; l++) {
+ data[i][out_channel * sample_size + k * out_frame_size + l] =
+ buffer[in_channel * sample_size + k * in_frame_size + l];
+ }
+ }
+ in_channel++;
+ }
+
+ thread[i]->write_data(get_output(i), data[i], samples * out_frame_size);
+ }
+ }
+ for(int i = 0; i < MAXDEVICES; i++) {
+ if( thread[i] ) thread[i]->wait_write();
+ }
+ return 0;
+}
+
+int AudioOSS::flush_device()
+{
+ for(int i = 0; i < MAXDEVICES; i++)
+ if(thread[i]) ioctl(get_output(i), SNDCTL_DSP_SYNC, 0);
+ return 0;
+}
+
+int AudioOSS::get_output(int number)
+{
+ return device->w ? dsp_out[number] : -1;
+}
+
+int AudioOSS::get_input(int number)
+{
+ return device->r ? dsp_in[number] : -1;
+}
+
+#endif // HAVE_OSS