virtual int operator==(Auto &that);
virtual void copy_from(Auto *that);
virtual bool is_floatauto() { return false; }
+ virtual bool is_intauto() { return false; }
+ virtual bool is_maskauto() { return false; }
/* create an interpolation using a1 and a2, (defaulting to previous and next) */
/* if not possible, just fill from a1 (or from template if given) and return 0 */
virtual int interpolate_from(Auto *a1, Auto *a2, int64_t new_position, Auto *templ=0);
virtual void get_caption(char *string) {};
-
- int skip; // if added by selection event for moves
EDL *edl;
Autos *autos;
+ int id, orig_id;
int WIDTH, HEIGHT;
// Units native to the track
int is_default;