// 0 if after all autos
Auto* nearest_before(int64_t position); // return nearest auto before or 0
Auto* nearest_after(int64_t position); // return nearest auto after or 0
-
- Auto *selected;
- int skip_selected; // if selected was added
- int64_t selected_position, selected_position_; // original position for moves
- double selected_value, selected_value_; // original position for moves
- float virtual_h; // height cursor moves to cover entire range when track height is less than this
- int virtual_center;
- int stack_number;
- int stack_total;
};
-
-
-
-
-
#endif