#ifndef AWINDOW_H
#define AWINDOW_H
+#include "arraylist.h"
#include "assetedit.inc"
#include "assetremove.inc"
#include "awindowgui.inc"
void run();
void create_objects();
+ AssetEdit *get_asset_editor();
int load_defaults(BC_Hash *defaults);
int save_defaults(BC_Hash *defaults);
AWindowGUI *gui;
MWindow *mwindow;
- AssetEdit *asset_edit;
+ ArrayList<AssetEdit*> asset_editors;
AssetRemoveThread *asset_remove;
ClipEdit *clip_edit;
LabelEdit *label_edit;